
Famicom Bunko: Hajimari no Mori (1999)
Platforms: SNES · Wii · Wii UGenres: Genres · Adventure · Anime / Manga
In this text-based adventure you control an elementary school boy staying at his grandfather
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 25 people
- Taisuke Araki· Script (脚本), Software Engineering (電子演算技術), Director (監督)
- Noriyuki Enoki· Software Engineering (電子演算技術)
- Takashi Koyama· Art Direction (美術監督), Art (美術)
- Eiko Takahashi· Art (美術)
- Susumu Tomizawa· Art (美術)
- Katsuhiko Wakabayashi· Assistant (助手)
- Kenji Yamamoto· Music (音楽)
- Kozue Ishikawa· Music (音楽)
- Hikonori Suzuki· Helpers (助っ人)
- Katsutomo Maeiwa· Helpers (助っ人)
- Tomoyuki Sumi· Helpers (助っ人)
- Takashi Kawaguchi· Thanks to (ありがとう!)
- Tatsuya Hishida· Thanks to (ありがとう!)
- Kenji Araishi· Thanks to (ありがとう!)
- Hideto Kobayashi· Thanks to (ありがとう!)
- Katsunori Murakami· Thanks to (ありがとう!)
- Reiko Kajigaya· Thanks to (ありがとう!)
- Keiko Fujinoki· Thanks to (ありがとう!)
- Fujiko Nomura· Thanks to (ありがとう!)
- Yasuo Inoue· Thanks to (ありがとう!)
- Sachiko Nakamichi· Thanks to (ありがとう!)
- Takahiro Harada· Director (監督)
- Hitoshi Yamagami· Director (監督)
- Takehiro Izushi· Producer (制作)
- Masahiro Tatemoto· Producer (制作)
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Famicom Bunko: Hajimari no Mori (1999) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Famicom Bunko: Hajimari no Mori (1999)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Famicom Bunko: Hajimari no Mori (1999).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Famicom Bunko: Hajimari no Mori (1999). Sign in to submit one.
Trailers
No trailers logged for Famicom Bunko: Hajimari no Mori (1999) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Famicom Bunko: Hajimari no Mori (1999) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Famicom Bunko: Hajimari no Mori (1999)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Famicom Bunko: Hajimari no Mori (1999).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Famicom Bunko: Hajimari no Mori (1999).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…