
Fable: Heroes (2012)
Platform: Xbox 360Genres: Genres · Action · 2D scrolling · Hack and slash · RPG elements · Fantasy
Fable Heroes is a hack-and-slash game where up to four players battle their way through levels inspired by games in the Fable series. Players controls familiar characters such as Reaver, Jack of Blades, Sir Walter and many more. Gold coins are earned...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E10+
Cast & Crew · 244 people
- Russell Shaw· Head of Audio
- Robin Beanland· Music Composed by
- Steven Burke· Music Composed by
- Kristofor Mellroth· Audio Director
- Ted Timmins· Lead Design, Puppet Vocalisation, Concept Originators
- Marcin Janiszewski· Design
- Paul Wright· Design
- Bryn Davies· Lead Level Design
- Lewis Brundish· Level Design, Puppet Vocalisation
- Michael Green· Level Design, Concept Originators
- Westlee Brent Latta· Audio Design
- Jessica Saunders· Audio Design
- Greg B. Jones· Director of Test
- Stephanie Ford· Puppet Vocalisation, Technical Animation
- Franck Laurin· Puppet Vocalisation
- Craig Oman· Puppet Vocalisation, Special Thanks
- Stephen Warwick· Puppet Vocalisation, Testing
- Mike West· Puppet Vocalisation, Special Thanks
- Mark Williams· Puppet Vocalisation
- Dave Carter· Special Thanks
- Dene Carter· Special Thanks
- Simon Carter· Special Thanks
- Kai Chi Chan· Special Thanks
- Sue Coldwell· Special Thanks
- Guy Cranmer· Special Thanks
- Samantha Devereux· Special Thanks
- Sian Mello· Special Thanks
- Laura Millar· Special Thanks
- Mark Smart· Special Thanks
- Phil Spencer· Special Thanks
- Ray Chow· Shield Teams: Black Ops
- Benjamin Cuyle· Shield Teams: Black Ops
- Josh Widman· Multiplayer
- Jessica Askew· Fable Heroes Babies
- Jenson Martin· Fable Heroes Babies
- Elena Fay Murray· Fable Heroes Babies
- Corben Sibbick· Fable Heroes Babies
- Josh Atkins· Special Thanks
- Oscar J. Lines· Special Thanks
- Mark Llabres Hill· Special Thanks
- Andrew Lowry· Special Thanks
- Harry Lynn-Evans· Special Thanks
- Michael McCarthy· Special Thanks
- John McCormack· Special Thanks
- Paul McLaughlin· Special Thanks
- Louise Malinowski· Special Thanks
- Rachel Westhead· Special Thanks
- Ben Wright· Special Thanks
- Paul Zagar· Special Thanks
- Adam Zamoyski· Special Thanks
- Andrzej Zamoyski· Special Thanks
- Josh Mulanax· Release Management
- Tyler Keenan· Release Management
- Raj Saroye· Reserves Test Team
- David Shrive· Reserves Test Team
- Doris Wong· Reserves Test Team
- Dominic Gara· GTO-E Certification Test
- David Grant· Shield IT Support
- Elliot Upton· Concept Art
- Andrew Brunton· Animation
- Luis Miguel Herrera Vela· Animation
- Christopher Rivera· Animation
- Emilio Serrano García· Technical Animation
- Michael Wolf· Marketing
- Chad Davis· Marketing
- Steve Beinner· Marketing
- John Dongelmans· Marketing
- Ryan Luckin· PR
- Amy Butchart· PR
- Lief Thompson· Localization
- Kevin Erickson· Localization
- Gerard Dunne· Europe Localization Team
- Ricardo Cordoba· Europe Localization Team
- Kevin Salcedo· Special Thanks
- Randy Pagulayan· Special Thanks
- Keith Steury· Special Thanks
- Chris Hind· Test Manager
- Marcus Purvis· Test Lead
- James Cobbett· Test Team
- Pete Coward· Cloud & TMS Support
- Jon Eckersley· Lead Art, Puppet Vocalisation, Concept Originators
- Patrick Martin· Art
- Michael Morton· Art
- Gareth Sutcliffe· Publishing and Business Development
- Cathy Campos· PR, Marketing
- Mark Foreman· PR, Marketing
- Woody Hennekam· PR, Marketing
- Peter Simmons· PR, Marketing
- Nathan Smethurst· Head of Testing
- Wayne Marx· Testing Lead
- Adrian Bennett· Testing
- Aaron Blackwell· Testing
- David Carbine· Testing
- Gary Oliver· Testing
- Simon Taylor· Testing
- Danielle Woodford· Testing
- James Allen· Additional Testing
- Luke Borrett· Additional Testing
- Craig Gilbert-Wood· Additional Testing
- Ryan Harris· Additional Testing
- Carrie-Anne Williams· Additional Testing
- Ben Brooks· Puppet Vocalisation, Special Thanks
- Jennifer Clixby· Puppet Vocalisation, Production
- Ian Faichnie· Puppet Vocalisation
- Gary Carr· Studio Management
- Peter Molyneux· Studio Management
- Louise Murray· Studio Management
- Geoff Smith· Studio Management
- Mark Webley· Studio Management
- Stuart Whyte· Studio Management
- Mark Atkinson· Special Thanks
- Martin Bell· Special Thanks
- James Blackham· Special Thanks
- William Braham· Special Thanks
- Steve Brown· Special Thanks
- Sam Bryan· Special Thanks
- Roger Carpenter· Special Thanks
- Rachel East· Special Thanks
- Neil Grevitt· Special Thanks
- Roy Herrod· Special Thanks
- Eduardo Gomes Hulshof· Special Thanks
- Ben Huskins· Special Thanks
- Simon Jaques· Special Thanks
- Daniel Jenkins· Special Thanks
- William Joy· Special Thanks
- Casey Kusella-Gussin· Special Thanks
- Hanno Lemke· Special Thanks
- Andrew Lindsay· Special Thanks
- Michael Malinowski· Special Thanks
- Kim Meddings· Special Thanks
- Joss Moore· Special Thanks
- Kelly Murrell· Special Thanks
- Fernando Navarro· Special Thanks
- David M. Oxford· Special Thanks
- Alison Parry· Special Thanks
- Guillaume Portes· Special Thanks
- Tim Rance· Special Thanks
- Alex Sealy· Special Thanks
- Alex Holland-Shanly· Special Thanks
- Jonathan Shaw· Special Thanks
- Gary Simmons· Special Thanks
- Alex Skidmore· Special Thanks
- Kirstin Sleep· Special Thanks
- David Stanners· Special Thanks
- Kalev Tait· Special Thanks
- Roland Tay· Special Thanks
- Jeremie Texier· Special Thanks
- Penny Thayer· Special Thanks
- Julian Thomas· Special Thanks
- Florence Trepizur· Special Thanks
- Glen Watts· Special Thanks
- Nick Bodenham· Xbox Release Manager - 3rd Party Publishing
- Patrick Perkins· Marketing
- Bryan Decann· Shield Teams: Black Ops
- Courtland Fichter· Shield Teams: Black Ops
- Andrew Giese· Shield Teams: Black Ops
- Daniel Greenwood· Shield Teams: Black Ops
- Jeffery Hansberry· Shield Teams: Black Ops
- Lewis Liaw· Shield Teams: Black Ops
- Alexander Miller· Shield Teams: Black Ops
- James Pekola· Shield Teams: Black Ops
- Ioana Preda· Shield Teams: Black Ops
- Sarah Earley· Shield Teams: Black Ops
- Cody Shipman· Shield Teams: Black Ops
- Musashi Strebe· Shield Teams: Black Ops
- Radar Viravong· Shield Teams: Black Ops
- Bryan Whitney· Shield Teams: Black Ops
- Jessica Boettiger· Multiplayer
- John Davis· Multiplayer
- Alex Hunte· Multiplayer
- Steve Farnell· Multiplayer
- Nicholas I. Hart· Multiplayer
- Adam Mahlum· Multiplayer
- Shaun Martin· Multiplayer
- Kinnon Stephens· Multiplayer
- Alex Dowdeswell· Concept Originators, Programming
- Robert Tatnell· Concept Originators, Particle FX
- Don Williamson· Concept Originators, Programming
- Adam Sibbick· Particle FX
- Emrah Elmasli· Concept Art
- Magali Lucchini· Europe Localization Team
- Malika Kherfi· Europe Localization Team
- Yuko Yoshida· Asia Localization Team
- Shinya Muto· Asia Localization Team
- Hiroya Horai· Asia Localization Team
- Sang Min Park· Asia Localization Team
- Atsushi Horiuchi· Asia Localization Team
- Hiroshi Hosoda· Asia Localization Team
- Jerome Hagen· User Research Project Lead
- Tracey Sellar· User Research Lead
- Dave Bagley· Editor
- Alexander Cook· Test Team
- Luke Harris· Test Team
- Paul Jackson· Test Team
- Kiernan Sleep· Test Team
- George Cover· Reserves Test Manager
- Emran Ali· Reserves Test Team
- Daniel Becque· Reserves Test Team
- Tom Brisbane· Reserves Test Team
- James Burgon· Reserves Test Team
- James Claxton· Reserves Test Team
- Joy Dey· Reserves Test Team
- Leighton Axon-Tollington· Reserves Test Team
- Catherine Heeley· Reserves Test Team
- Robert Hogg· Reserves Test Team
- Douglas Pennant· Reserves Test Team
- Samantha Petter· Reserves Test Team
- Sam Robertson· Reserves Test Team
- Bradley Naus· GTO-E Certification Test
- Martyn Sibley· GTO-E Certification Test
- James Small· GTO-E Certification Test
- Jonathan Stacey· GTO-E Certification Test
- Timothy Carpenter· Reserves Tech Support
- Brett Colloff· Special Thanks [2]
- Chris Eden· Special Thanks [2]
- Jeff Tope· Special Thanks [2]
- Byron Wessels· Special Thanks [2]
- Natahri Felton· GTO Shared Services Test Manager
- Joe Djorgee· Shield Test Lead
- Sean Roffe· Shield IT Support
- Jillian Bennett· Shield Teams: Black Ops
- Joshua Brader· Shield Teams: Black Ops
- Daniel Usher· Video Production
- Chris Berry· Production
- Jonathan Taylor· Production
- Diggory Blake· Programming
- Chris Carr· Programming
- Andrew Davidson· Programming
- Mike Ducker· Programming
- Matthew Hanlon· Programming
- Matthew Jaques· Programming
- Keith Judge· Programming
- James Lockett· Programming
- Stewart Lynch· Programming
- Dimitri Mavrikakis· Programming
- Kieran Nee· Programming
- Erik Pettersson· Programming
- Paul Price· Programming
- Sam Swain· Programming
- Neil Wallace· Programming
- Mark Adami· Programming
- Jonathan Askew· Programming
- Paul New· Programming
- Joyce Hwang· User Research Engineer
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Fable: Heroes (2012) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Fable: Heroes (2012)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Fable: Heroes (2012).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Fable: Heroes (2012). Sign in to submit one.
Trailers
No trailers logged for Fable: Heroes (2012) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Fable: Heroes (2012) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Fable: Heroes (2012)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Fable: Heroes (2012).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Fable: Heroes (2012).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…