
F1 Race Stars
Platforms: Microsoft Windows · PlayStation 3Genres: Genres · Racing / Driving · Behind view · Arcade · Automobile · Track racing · Vehicle simulator · Licensed
F1 Race Stars is a kart racing game based on the Formula 1 franchise. The game features all teams and drivers from the 2012 season, as well as two fictional teams. The available circuits are loosely inspired by their real world counterparts, but most...
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Age Rating
E
Cast & Crew · 300 people
- John Davies· Audio Manager
- Chris Jojo· Audio Design
- Thomas McCaren· Audio Design
- Sophie Ryall· Audio Design
- Dave Sullivan· Audio Design
- Beck Shaw· Level Design
- Jordan Woodward· Level Design
- Mark Knight· Group Lead Audio Designer
- Andrew Grier· Audio Design - Project Lead
- Jethro Dunn· Audio Design - Project Technical Lead
- Brad Porter· Audio Design
- Oliver Johnson· Audio Design
- Stuart Ross· Audio Design
- Jon Newman· Audio Design
- Ian Bickley· Lead Web Designer
- Darren Kirby· Level Design
- Wayne Adams· Level Design
- Jay Molloy· Level Design
- Joel Beardshaw· Level Design
- Gavin Cooper· Chief Games Designer
- Michael Benfield· Game Design
- Tom Goodchild· Game Design
- Simon Berry· Game Design
- Tom Edwards· Game Design
- Russell Flaherty· Lead Level Designer
- Colin Nicholls· Principal Level Designer
- James Nicholls· Chief Games Designer
- Lee Roberts· Game Design
- Mark Willott· Experienced Audio Designer
- Stephen Root· Director, Development Services
- Pete McLaurin· Director of Digital Marketing
- Samantha Russell· Director, Community Relations
- Jon Humphrey· Director, IT Technical
- Mark Fowlis· Director, IT Services
- Tim Cannell· Engine Room Games
- Paul Dunning· Engine Room Games
- Peter Long· Engine Room Games
- Jamie Hemming· 3D Character
- Paul Edwards· 3D Character
- Ling Swee Hee· 3D Environment Artists
- Meysam Gharib Khani· 3D Environment Artists
- Muhammad Aliff Ali Azizan· 3D Environment Artists
- Tan Kin Ho· 3D Environment Artists
- Kuan Sook Mee· HR Manager
- Lo Chok Woen· Finance Manager
- Ivon Smith· Technical Art Trainer
- Lee Chee Wah· Technical Support Executive
- Chris Makin· Infrastructure Adminstrator
- Peter Martin· Animation
- Toby Hynes· Supervising 3D Character Lead
- Mark Hancock· 3D Character Lead
- Ben Siddons· 3D Character
- Katharina Juraschek· Lead VFX
- Andy Stewart· VFX
- Peter Asberg· VFX
- Stephane Stamboulis· Concept Art Lead
- Fred Gambino· Concept Art
- Michael P. Smith· Concept Art
- Jim Vickers· Concept Art
- Mitchell Small· Concept Art
- Thomas Edwards· Concept Art
- Steve Johnson· Technical Art Director
- Tom Whibley· Technical Art Lead
- Enrico Gullotti· Senior Technical Artist
- Gary Tonge· Concept Art Director
- Jason Butterley· Technical Art Director
- Adam Hill· Senior Environment Group Lead
- Terry Dean· RaceNet Art
- Christopher Morley· Web Art Director
- Daniel Schäfers· Localisation Manager
- Amandine Mairiaux-Jones· Localisation Assistant
- Monia Kim· French Translation
- Pete Barker· QA - Team Leads
- Adriano Rizzo· QA - Senior Technicians
- Alex Tyc· QA - Senior Technicians
- Nick Craig· Head of Studio - Birmingham
- Harvey Parker· Art Director
- Stuart Campbell· Lead Artist
- David Percival· Technical Director - Birmingham
- Andrew Watt· Art Manager
- Emma Zambonini· Senior Database Administrator
- Bina Arjan· Database Administrator
- Scott McGillivray· Network & Security Specialist
- Steve Peachey· IT Support Services Manager
- Reaz Auchoybur· Senior IT Support
- Peter Walters· IT Support
- Alf Penney· IT Support
- Richard Kadow· IT Support Desk Analyst
- Joshua Thompson· IT Support First Line
- Dave Johnson· Desktop Architect
- Nick Beckwith· IT Procurement and Service Quality Manager
- Becki Johnson· IT Administrator
- Nat Sacks· NOC Shift Leader
- Lee Ryall· Senior Server Administrator
- David Broadbent· Senior Server Administrator
- Martyn Fleetwood· Server Administrator
- Ian Patterson· Server Administrator
- Rob Wingrove· Server Technician
- Anthony Eades· Server Technician
- Eddy Di Luccio· QA - Director
- Anthony McGrath· Network - Project Lead
- Alessandro Monopoli· Rendering - Proeject Lead
- Lee Walford· UI - Project Lead
- Alex McLean· Vice President, Technology
- Alan McCarthy· CT Management
- Nicolas Pain· Senior Art Manager
- Stewart Neal· Outsource Manager
- Andrew Catling· Technical Art Lead
- Robbert-Jan Brems· Technical Art
- Noel Flores-Watson· 3D Environment Lead
- Steven Jackson· 3D Environment
- Andrew Taylor· 3D Environment
- Daniel Cook· 3D Environment
- Darren Wakeman· 3D Environment
- Gyanam O'Sullivan· 3D Environment
- Joe Bradford· 3D Environment
- John Court· 3D Environment
- Khushpal Kalsi· 3D Environment
- Lee Piper· 3D Environment
- Martin Kirkley· 3D Environment
- Oscar Soper· 3D Environment
- Tariq Rafiq· 3D Environment
- Alice Gionchetta· 3D Environment
- Andrew Finch· 3D Environment
- Carl Middleton· 3D Environment
- Claire McClaughry· 3D Environment
- Daniel Rose· 3D Environment
- James Gerrett· 3D Environment
- Jason Baggett· 3D Environment
- Karl Davies· 3D Environment
- Matthew Stott· 3D Environment
- Matthew Wilkins· 3D Environment
- Ognyan Zahariev· 3D Environment
- Peter Kerpčár· 3D Environment
- Peter Rose· 3D Environment
- Richard Berwick· 3D Environment
- Florian Brücher· 3D Environment
- Jason Garlick· 3D Environment
- Simon Hughes· 3D Environment
- Nicholas Phillips· 3D Vehicle Lead
- Matthew Jones· 3D Vehicle
- Neil Dodd· UI Art Lead
- Robert Day· UI Art
- Michael Eede· UI Art
- Kate Taylor· UI Art
- Scott Smith· UI Art
- James Froggatt· UI Art
- Daven Coburn· Animation Supervisor
- Robert Strand· Animation
- Huy Nguyen· Animation
- Steven Dworak· Animation
- Neil Bruder· Animation
- Adam Batham· 3D Environment Art Group Leads
- Hoo Wai Khinn· 3D Environment Art Group Leads
- Kelvin Hii· 3D Environment Art Group Leads
- Lee Ka Hal· 3D Environment Art Group Leads
- Lew Wai Hong· 3D Environment Art Group Leads
- Thum Chee Ket· 3D Environment Art Group Leads
- Wei Siong Yoong· 3D Environment Art Group Leads
- Au Kok Weng· 3D Environment Artists
- Cheang Khai Lung· 3D Environment Artists
- Chong Ri Hui· 3D Environment Artists
- Christian Kumiawan· 3D Environment Artists
- Dwida Setiawan Wahyudi· 3D Environment Artists
- Ehsan Lankarani· 3D Environment Artists
- Fajar Siddik Imami· 3D Environment Artists
- Herman Yani· 3D Environment Artists
- Hew Sau Fung· 3D Environment Artists
- Eugene Tuan Keat Hong· 3D Environment Artists
- Hussein Radhi· 3D Environment Artists
- Karen Loh Cheng Leng· 3D Environment Artists
- Adrick Leong· 3D Environment Artists
- Leong Wai Keen· 3D Environment Artists
- Shervie Tan· 3D Environment Artists
- Sung Pei Sun· 3D Environment Artists
- Syamil Bin Abd Latif· 3D Environment Artists
- Tabok Eko Prasetyo· 3D Environment Artists
- Tay Wee Meng· 3D Environment Artists
- Teah Wei Han· 3D Environment Artists
- Tey Hong Yeow· 3D Environment Artists
- Umar Mochtar Bin Baharuddin· 3D Environment Artists
- Wahyu Nugraha· 3D Environment Artists
- Yap Ann Rose· 3D Environment Artists
- Yap Wai Mun· 3D Environment Artists
- Yow Wei Teng· 3D Environment Artists
- Yuean Jin Loong· 3D Environment Artists
- Nicholas Shariff Collins· Business Development Manager
- Steve Bennett· Technical Director
- Julian Shakespeare· RaceNet Art
- Alec Brunson· RaceNet Art
- Federica Lusardi· Italian Translation
- Stefan Keller· German In Game Translation
- Robert Böck· German Manual Translation
- Marta Rodríguez Gómez· Spanish Translation
- Konstantin Kisin· Russian Translation
- Kazuhiro Asami· Marketing
- Ryoko Masuda· PR
- Yumiko Onuki· Assistant to President
- Alex Bertie· Vice President, Brand & Marketing
- Hayley Holland· Brand Director
- Alan Perrie· Brand Manager
- Arjun Shah· Marketing Assistant
- Peter Matthews· Creative Services
- Wesley Strange· Creative Services
- David Alcock· Creative Services
- Andy Hack· Creative Services
- Wayne Garfirth· Creative Services
- Richard Tysoe· Web Editor
- Rich Eddy· Communications Director
- Peter Webber· Communications Team
- Andy Gray· Communications Team
- Claire Chamielec· Community Manager
- Bevan Davies· Community Management Thanks
- Ben Walke· Community Management Thanks
- Luke Spring· Community Management Thanks
- Peter Hansen-Chambers· Licensing Director
- Rosetta Rizzo· Research Manager
- April Huang· In-Game Researcher
- Samantha Hatton-Brown· Senior Video Editor
- Jonathan Whipp· Video Editor
- Victoria Burrows· Assistant Video Editor
- Alex Harvey· Video Assistant
- Andy Varney· Senior Commercial Finance Manager
- Tony Porter· Vice President, MIS & IT
- Stephen Brown· IT Operations Manager
- Paul Timms· Infrastructure Adminstrator Team Lead
- Dyson Gates· Infrastructure Adminstrator
- Jonathan Bosworth· QA - Functional Manager
- Benjamin Patterson· QA - Team Leads
- Andre Stiegler· Production Manager
- Tai Xiao Lian· Production Assistant
- Chris Gray· Senior Producer
- Jason Wakelam· Producer (Southam Campus)
- Tom Butcher· Producer
- Andrew Hargreaves· Associate Producer
- Peter Taylor· CT Production Support
- Martin Wood· CT Production Support
- Adam Keyte· CT Production Support
- Kavitha Apparow· Production Assistant
- Alex Hillman· Producer
- Kats Sato· Executive Producer of Japanese Version
- Masashi Oba· Senior Producer
- Matt Hitchcock· Web Producer
- Chin Cheong Weng· Technical Support Engineer
- Julian Widdows· Vice President, Codemasters Development
- Mark Robinson· Project Engineer
- Mike Stimpson· Principal Programmer
- Ian Griffiths· AI Principal Programmer
- Jason Callis· AI Programming
- Andreas Dechambenoit· AI Programming
- Nigel Jordan· Test Engineer
- David Smethurst· Lead Programmer
- Jon O'Keefe· Network & Security Engineer
- Dave Stevenson· Audio Programming
- Laurent Becherel· Game Programming
- Nathan Dobby· Game Programming
- Benn Gallagher· Game Programming
- Dominic Willson· Game Programming
- Henning Thompson· HUD Programming
- Dominic Birmingham· HUD Programming
- Anthony Sims· Network Programming
- Mathew Gregory· Network Programming
- Mark Bums· Network Programming
- George Ilenei· Rendering Programming
- James Moran· Rendering Programming
- Matthew Hildred· Tools & System Programming
- Thomas Lockie· Tools & System Programming
- Anthony Vallance· UI Programming
- David Crook· UI Programming
- David Gower· UI Programming
- Simeon Kesler· UI Programming
- Andrew Wright· Principal Programmer
- Csaba Berenyi· Lead Programmer
- Leigh Bradburn· Principal Programmer
- Adrian Smith· Principal Programmer
- Allan Mulholland· Principal Programmer
- Dan Kennedy· Principal Programmer
- Fan Zhang· Principal Programmer
- John Atkinson· Principal Programmer
- Aristotel Digenis· Central Technology Programming
- Daniel Wheeler· Central Technology Programming
- Justin Andrews· Central Technology Programming
- Luke Mamacos· Central Technology Programming
- Marcin Kaliciński· Central Technology Programming
- Martin Hutchings· Central Technology Programming
- Andrew-Miller Halford· Central Technology Programming
- Gábor Mónus· Central Technology Programming
- Robert Jones· Central Technology Programming
- Samuel Ong· Central Technology Programming
- Guy Corbett-Cox· Central Technology Programming
- Nico J. Moss· Central Technology Programming
- Robin Doeleman· Central Technology Programming
- Sylwester Zaluga· Central Technology Programming
- Matt Booth· RaceNet Programming
- David Tetlow· RaceNet Programming
- John Bradshaw· RaceNet Programming
- Phillipa Leighton· RaceNet Programming
- Michael Sheppard· RaceNet Programming
- Kazutoshi Miyake· President of Codemasters Japan
- Adam Beer· Storyboard Artist
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