
Dying Light: Enhanced Edition - The Following (2016)
Platforms: Linux · Windows · PlayStation 4 · Xbox One · MacintoshGenres: Genres · Add-on · Item · NPC / enemy · Other · Story / mission
Experience the untold chapter of Kyle Crane’s story set in a vast region outside the city of Harran. Leave the urban area behind and explore a dangerous countryside packed with mysterious...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 198 people
- Adrian Ciszewski· Game Director, Designed by
- Adrian Kornecki· Producers, Art Department Manager
- Adrian Sikora· Producers, Designed by, Lead Level Designer
- Grzegorz Świstowski· Producers
- Kamil Krupiński· Narrative Designer
- Dan Jolley· Additional Writers
- Philippe O'Connor· Designed by
- Piotr Pawlaczyk· Designed by, Level Design Team Leader
- Andrzej Blumenfeld· Lead Programmers
- Janusz Gruca· Lead Programmers
- Sebastian Kowal· Lead Programmers
- Mikolaj Kulikowski· Lead Programmers
- Sebastian Chain· Programmers
- Tomasz Klin· Programmers
- Kacper Kowalczuk· Programmers
- Konrad Kucharski· Programmers
- Bartosz Kulon· Programmers
- Wojciech Krywult· Programmers
- Jakub Wężykowski· Programmers
- Jakub Klarowicz· Technology Director
- Marcin Piaskiewicz· Senior Engine Programmers
- Andrzej Zacharewicz· Senior Engine Programmers
- Artur Janik· Engine Programmers, Associate Technical Producer
- Wojciech Zeler· Engine Programmers
- Katarzyna Klarowicz· Tools Programmers
- Adam Wilk· Tools Programmers
- Jacek Matuszewski· Senior Level Designers
- Piotr Mistygacz· Senior Level Designers
- Wiktor Pękala· Level Designers, Level Artists
- Kajetan Szczepaniak· Level Designers
- Wojciech Dziuk· Additional Level Design
- Marcin Matuszczyk· Additional Level Design
- Maciej Jamrozik· Technical Art Director
- Szymon Urban· Senior Level Artists
- Piotr Wojtas· Senior Level Artists
- Damian Dawid Stempniewski· Level Artists
- Katarzyna Tarnacka-Polito· Level Artists, Concept Artists
- Agata Cholewa· Additional Level Art, Concept Artists
- Marta Gryczka· Additional Level Art, Concept Artists
- Katarzyna Hankiewicz· Additional Level Art, Concept Artists
- Julita Arendt· Concept Artists
- Krzysztof Baron· Concept Artists
- Waldemar Kamiński· Concept Artists
- Maciej Lenartowicz· UI Designer
- Dominik Gajewski· FX Artists
- Kamil Braun· Lead Environment Artist
- Krzysztof Knefel· Senior Environment Artists, Environment Artists
- Artur Kowalczyk· Senior Environment Artists
- Marek Andrzejczak· Environment Artists
- Magdalena Kojder· Environment Artists
- Karol Miklas· Environment Artists, Vehicle Artist
- Kamil Nowicki· Environment Artists, Weapon Artists
- Maciej Sobolewski· Environment Artists
- Jan Siomin· Senior Character Artists
- Dominik Wasieńko· Character Artists
- Dawid Lubryka· Lead Animator
- Janusz Borkowski· Animators
- Kamil Franosik· Animators
- Hubert Jarnecki· Animators
- Dariusz Kaszycki· Animators
- Kaja Kisielewska· Animators
- Robert Bankiewicz· Additional Animation
- Mathieu Courtois· Additional Animation
- Krzysztof Blencki· Animation Internship
- Marcin Misiura· Motion Capture Talents
- Edyta Ostojak· Motion Capture Talents
- Anisa Raik· Motion Capture Talents
- Krzysztof Zych· Motion Capture Talents
- Tomasz Wikliński· Cutscene Support
- Tomasz Gruszka· Sound Effects Specialists, Additional Voices
- Wojciech Siadak· Sound Effects Specialists
- Paula Karbowniczek· Sound Level Designer
- Tymoteusz Steczowicz· QA Manager
- Marcin Janicki· QA Compliance Lead
- Gabriel Tendera· Senior FQA
- Jakub Karólewski· FQA
- Karol Langier· FQA
- Piotr Leusz· FQA
- Damian Pawlak· FQA
- Bartosz Polak· FQA
- Tomasz Chorowski· Compliance QA
- Jakub Garnowski· Compliance QA
- Tomasz Jerkiewicz· Additional QA
- Mateusz Delikat· Additional QA
- Marcin Paul· Additional QA
- Kamil Szuwalski· Additional QA
- Marcel J. Mitraszewski· QA Playtests Coordinator
- Tomasz Soból· Programmers
- Krzysztof Kwiatek· Lead Artist
- Maciej Rudnicki· Concept Artists
- Julian Wicik· Concept Artists
- Renata Ryszkowska· 3D Artists
- Adam Wolski· 3D Artists
- Arkadiusz Woźniak· 3D Artists
- Izabela Zelmańska· 3D Artists
- Marcin Chady· Studio Head
- Roger Irvin· Programmers
- Szymon Mazuś· Programmers
- George Tatoulis· Programmers
- Pete O'Donelly· Animator
- Tomasz Kud· Programmers
- Janusz Gajdecki· Motion Capture Studios - Grupa My Team
- Piotr Gajdecki· Motion Capture Studios - Grupa My Team
- Joanna Kopik· Motion Capture Studios - Grupa My Team
- Adam Piesiak· General Manager
- Marta Olejniczak· Account Managers
- Jakub Trudzik· Account Managers
- Sergiusz Ślosarczyk· Head of Quality Assurance
- Bartosz Antecki· QA Project Managers
- Marcin Górniak· QA Project Managers
- Maciej Mazurek· QA Project Managers
- Maciej Grabowski· QA Team Leader
- Dariusz Banaś· QA Testers
- Filip Botfiński· QA Testers
- Marek Czyrka· QA Testers
- Grzegorz Drózd· QA Testers
- Emilia Gorecka· QA Testers
- Mateusz Jendrzejczak· QA Testers
- Maciej Kosiński· QA Testers
- Mariusz Kubów· QA Testers
- Grzegorz Lewinski· QA Testers
- Karol Pawlik· QA Testers
- Tomasz Prusicki· QA Testers
- Maksym Sapetto· QA Testers
- Roman Skurski· QA Testers
- Joanna Strzelczyk· QA Testers
- Wojciech Urbanowicz· QA Testers
- Mikolaj Wieckowski· QA Testers
- Krzysztof Wiśniewski· QA Testers
- Tomasz Dziedzic· IT Manager
- Haris Orkin· VO Director & Casting
- Andrew Meisner· Lead Engineer
- Devona Williams· Engineer
- Becky Bonar· Casting Coordinator
- Roger Craig Smith· Kyle Crane
- Leila Birch· Lena
- Jean Gilpin· Mother
- Chris Bonno· Acolyte
- Jesse Corti· Jasir, Kemel, Berkan
- Adam Gifford· Kaan
- Nicholas Shakoour· Bilal, Fatin
- G.K. Bowes· Additional Characters
- Joel Gelman· Additional Characters
- Kannon Karowski· Additional Characters
- Kole Karowski· Additional Characters
- Thomas Nelstrop· Additional Characters
- Amanda Philipson· Additional Characters
- John Madison Tye· Additional Characters
- Konrad Alfawicki· Playtesters
- Mateusz Babisz· Playtesters
- Marcin Batarowski· Playtesters
- Marcin Bogucki· Playtesters
- Bartosz Cholewa· Playtesters
- Jędrzej Chyliński· Playtesters
- Marek Derkowski· Playtesters
- Martyna Hus· Playtesters
- Maciej Jurkun· Playtesters
- Stefan Kaćma· Playtesters
- Tadeusz Kasprzycki· Playtesters
- Amadeusz Krystoń· Playtesters
- Patryk Lewens· Playtesters
- Jacek Lubiszewski· Playtesters
- Piotr Luboiński· Playtesters
- Damian Masalski· Playtesters
- Maciej Piwko· Playtesters
- Leszek Pląskowski· Playtesters
- Patrycja Pomorska· Playtesters
- Patryk Pomorski· Playtesters
- Tomasz Sapeta· Playtesters
- Maciej Skowronek· Playtesters
- Artur Sobczak· Playtesters
- Marcin Sroka· Playtesters
- Andrzej Stwiertnia· Playtesters
- Arnold Superson· Playtesters
- Marek Suwara· Playtesters
- Tomasz Tkaczyk· Playtesters
- Dawid Zajączkowski· Playtesters
- Adele Irwin· Enhanced Edition & The Following Production Babies
- Leane Irwin· Enhanced Edition & The Following Production Babies
- Laura Mistygacz· Enhanced Edition & The Following Production Babies
- Julia Helena Szuwalska· Enhanced Edition & The Following Production Babies
- Matias Bravo· Enhanced Edition & The Following Production Babies
- Andrzej Gruszka· Enhanced Edition & The Following Production Babies
- Jerzy Gruszka· Enhanced Edition & The Following Production Babies
- Galen Alexander Jaysmith· Enhanced Edition & The Following Production Babies
- Hania Lenartowicz· Enhanced Edition & The Following Production Babies
- Julian Henryk Mazuś· Enhanced Edition & The Following Production Babies
- Tymon Michalczyk· Enhanced Edition & The Following Production Babies
- Anna Grochowska· Special Thanks
- Magdalena Kiąca· Special Thanks
- George R. Ledoux· Special Thanks
- Martyna Mączka· Special Thanks
- Joshua Lukas Meimeth· Special Thanks
- Li Michelle· Special Thanks
- Marcin Okrój· Special Thanks
- Mark Schatorje· Special Thanks
- Ola Sokólska· Special Thanks
- Marek Wojciulewicz· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Dying Light: Enhanced Edition - The Following (2016) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Dying Light: Enhanced Edition - The Following (2016)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Dying Light: Enhanced Edition - The Following (2016).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Dying Light: Enhanced Edition - The Following (2016). Sign in to submit one.
Trailers
No trailers logged for Dying Light: Enhanced Edition - The Following (2016) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Dying Light: Enhanced Edition - The Following (2016) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Dying Light: Enhanced Edition - The Following (2016)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Dying Light: Enhanced Edition - The Following (2016).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Dying Light: Enhanced Edition - The Following (2016).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…