
Drova: Forsaken Kin
Platforms: Microsoft Windows · macOS · PlayStation 4 · Xbox Series X and Series S · PlayStation 5Genres: Genres · Role-playing (RPG) · Diagonal-down · 2D scrolling · Action RPG · Point and select
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices...
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Cast & Crew · 106 people
- Christian Jan Sandkämper· Director, Game Design Lead, Programming, Community, Voices
- Fabio Stenger· Game Design
- Thomas Reich· Game Design, Community, Voices
- Kai Bornemann· Game Design, Programming Lead, Sound & Music, Community, Voices
- Sascha Moros· Additional Game Design
- Jendrik· Additional Game Design
- Marc Michalke· Additional Game Design
- Johannes Hauffe· Programming Lead, Sound & Music, Community, Organisation
- Stephan Stang· Programming
- Maico Weise· Programming
- Brian Tibus· Art
- Nadine Schlick· Art
- Sarah Dunkel· Organisation, Voices
- Karen Schneider· Interns
- Svenja Bette· Interns
- Madlien Apfelstädt· Interns
- Niklas Stolle· Interns
- Melina Durchleuchter· Interns
- Joel Bernsdorf· Interns
- Falko Löffler· Writer
- Viktor Dobrovolskis· Music
- Marten Corrigan· Music
- Thomas Stanger· Sound
- Helge Borgarts· Sound
- Florian Herold· Illustration
- Tina Andreas· Voices
- Laureen Polenz· Voices
- Marlies Sandkämper· Voices, Support in setting up the Studio
- Laura Stanger· Voices
- Dietmar Hoffmann· Voices, Support in setting up the Studio
- Sami Chrapek· Voices
- Michael Heller· Testers
- Gerd Schmidt· Testers, Support During Development
- Lena Maxmilian Siess· Testers
- Michelle Bobbenkamp· Testers
- Nikolas Bobbenkamp· Testers
- Alexandros Skoufis· Testers
- Maurice Michel· Testers
- Florian Kloss· Testers
- Vitor Hugo Frose de Freitas· Testers
- Vincentas Saladis· Testers
- Kwan Robinson· Testers
- Jakub Ciesielski· Testers
- Jakub Tomczak· Testers
- Sebastian Miliński· Testers
- Jan Klose· Deck13 Spotlight
- Mathias Reichert· Deck13 Spotlight
- Lars Janssen· Deck13 Spotlight
- Michael Hoss· Deck13 Spotlight
- Dennis Krüger· Deck13 Spotlight
- Timo Treffer· Deck13 Spotlight
- Carola Feierfeil· Deck13 Spotlight
- Phil Pradel· Deck13 Spotlight
- Jana Willert· Interns
- Marvin Kern· Interns
- Mariam Hassanein· Interns
- Daniel Heilmann· Interns
- Jonathan Sell· Interns
- Viola Huber· Interns
- Aurelian David Rauch· Production Baby
- Lucas Higa· Deck13
- Valentin Masszi· Deck13
- Yves Bradt· Deck13
- Jonas Jasper· Deck13
- Leon Walter· Deck13
- Charoula Mangina· Deck13
- Robert Konrad· Deck13
- Jan TIllmanns· Interns
- Vincent Riley· Interns
- Dan Muir· PR Hound
- Alfie Walker· PR Hound
- Stefan Dettmering· BXDXO
- Freyja Melhorn· BXDXO
- Erik Kuntz· BXDXO
- Timothy Thee· BXDXO
- Konstantin Suvorov· BXDXO
- Johanna Bouwer· BXDXO
- Richard Botsch· BXDXO
- Felix Rischbieter· In Memory of
- Christophe Pallarès· Coordination
- Anett Enzmann· English Language Lead, English Translators
- Lloyd Bingham· English Translators
- Richard Mort· English Translators
- Adam Yeomans· English Translators
- Nicholas Corwin· English Proofreading
- Elina Mâcon· French Translators
- Kévin Malchère· French Translators
- Killian Nari· French Translators
- Pierre Techoueyres· French Translators
- Jaufré Vessiller-Fonfreide· French Translators
- Gabriela Hauffe· Support in setting up the Studio
- Marco Hauffe· Support in setting up the Studio
- Robert Jendersie· Support in setting up the Studio, Support During Development
- Jendrik Wellendorf· Support in setting up the Studio
- Marco Kropp· Support in setting up the Studio
- Benjamin Lochmann· Support During Development
- Leo Strahl· Support During Development
- Sam Vieten· Support During Development
- Paul Matia· Support During Development
- Stephan Kretschmer· Support During Development
- Alexander Dockhorn· Support During Development
- David Black· Support During Development
- Gescheit gespielt· Support During Development
- Florian Mahlendorf· Support During Development
- Eric Zobel· Support During Development
- Valentin Spiegel· Support During Development
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