
Drake Hollow
Platforms: Microsoft Windows · Xbox Series X and Series SGenre: Genres
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 152 people
- Riley Dirksen· Gameplay Engineer
- Forrest Dowling· Creative Director, Co-Founders
- Dàmiàn Isla· Co-Founders
- Chad LaClair· Co-Founders, Art Director
- Sophie Evans· Animator
- Gannon Jaspering· Environment Artist
- Greg Kinneman· Senior Network Engineer
- Ethan Loewald· Junior Game Designer
- Kendra Mattozzi· Senior Producer
- Alan Villani· Technical Director
- Keith Zoo· 2D Artist
- Joseph Harford· Art Director
- Declan Paul· Head of Production
- Juliana Avara-Eggel· Character Artists
- Melan Barba· Character Artists
- Warren Boonzaaier· Character Artists
- Miguel Angel Pescador Colomar· Character Artists
- Filip Orekhov· Character Artists
- Anna Person· Character Artists
- Joshua Williams· Character Artists
- Rishabh Yadav· Character Artists
- Evan Clark· Environment Artists
- Thomas Peacock· Environment Artists
- Rodrigo López Arechiga· Producer
- Adriana Zamora Sandoval· Lead 3D Artist
- Katia Ariadna Orozco Morales· 3D Artists
- Diego Zuñiga· 3D Artists
- Jessica Haro Medina· Concept Artist
- Joe Olson· Senior Staff
- Jonathan Peters· Senior Staff
- John Scrapper· Senior Staff
- Sarah Grissom· FX Artists
- David Sursely· FX Artists
- Kim Hui· Associate Creative Director
- Izzy Grover· Associate Producer
- Tyler D. Jordan· Senior Motion Graphic Designer
- Grzegorz Kohorewicz· Senior Test Managers
- Damian Domach· Senior Test Managers
- Mariusz Gelnicki· Test Managers
- Guillermo Álvarez Lloret· Test Managers
- Steffen Strohmann· Test Managers
- Jean-Baptiste Brutelle· Test Managers
- Adam Zdanowski· Test Lead
- Gustavo Katz· Test Lead
- Ulrich Balk· Test Lead
- Szymon Frątczak· Compliance Team Lead
- Daniel Smagowski· Compliance Software Test Engineers
- Hector Martin Fontenla Aguilar· Test Associates
- Alexander Ryll· Test Associates
- Deborah Gawlikowska· Test Associates
- Murilo Angelotti Silverio· Test Associates
- Yin-Ju Chang· Test Associates
- Maciej Kierszka· Test Associates
- Emil Prusak· Test Associates
- Adam Szyszko· Test Associates
- Wojciech Kania· Test Associates
- Patryk Dudkowski· Test Associates
- Szymon Molocznik· Test Associates
- Sofía Elizondo· Test Associates
- Melissa Poulet· Test Associates
- Patryk Bogatko· Test Associates
- Krzysztof Cieśliński· Test Associates
- Oskar Radulski· Test Associates
- Juliana Magno· Localization Project Manager
- Angelia Di Rienzo· QA Tester
- Brad Graeber· Executive Producer
- Bruce Tinnin· Studio Executive
- Shane Minshew· Supervising Producer
- Kellan Stover· Director
- Rachel Citron· Producer
- Ryan Arrington· Production Coordinator
- Aubrey Archer· Pre-Production Artists
- Tory Patterson· Pre-Production Artists, Background/Layout Illustrator
- Savannah Ruddy· Pre-Production Artists
- Giudino Murro· Supervising Compositor
- Lindsey Chastain Robins· Compositors
- Craig Nowicki· Compositors
- Mauro Pinedo· Compositors
- Sofia Puerto· Compositors
- Neal Laurenza· Managing Director
- Jonathan Vazquez· Technical Director
- Angelos Dardagiannopoulos· Design Director
- Grady Sullivan· Level Design Intern
- Rick Nath· Art Director
- Jane Nath· Production
- Dean Baker· UI
- Paul Cartwright· Concept
- Ryan Firchau· Concept
- Paul Bannister· 3D Art
- Simon Davies· 3D Art
- Kris Hammes· 3D Art
- Andrew Jackson· 3D Art
- Nik Love-Gittins· 3D Art
- Elsa Santos· 3D Art
- Paul Siegel· Software Engineer
- Patrick Balthrop· Interactive Sound & Fury
- Walter Alice Sickert· Music composed and arranged by, With select music by
- Edrie Edrie· With select music by
- Wednesday Alice Edrie· With select music by
- Jojo Lazar· With select music by
- Mike Leggio· With select music by
- Rachel Jayson· With select music by
- Mary Widow· With select music by
- Matt Zappa· With select music by
- Blake Girndt· With select music by
- Rachel Barringer· With select music by
- Valerie Thompson· With select music by
- Joel Simches· Some recording, production and additional Sonic Chocobliss™ provided by
- Cecil Castellucci· Writing
- Joe Fielder· Writing
- Tim Borrelli· Animation
- Gwen Frey· Animation
- John M. Malaska· Animation
- Dave Greco· Key Art
- Steven E. Allen· Environment Art
- Anya Jo Elvidge· Environment Art
- Lisa Fleck· Environment Art
- Pete Anderson· Character Art
- Jed Wahl· Character Art
- Lilienne Chan· Concept Art
- Jonathan Dockal· Concept Art
- Chelsea Douglas· Concept Art
- Becca Hallstedt· Concept Art
- Keith Shetler· Trailers
- Mitchel Wong· Trailers
- Steve Anichini· Special Thanks
- chris brown· Special Thanks
- Chris Charla· Special Thanks
- Knox Clendenen· Special Thanks
- Bill Gardner· Special Thanks
- Steve Gaynor· Special Thanks
- Eitan Glinert· Special Thanks
- Glenn Gregory· Special Thanks
- Mona Ibrahim· Special Thanks
- Joseph Kreiner· Special Thanks
- Ichiro Lambe· Special Thanks
- peter lee· Special Thanks
- Steve Lee· Special Thanks
- Paul McGuire· Special Thanks
- Zakary Parrish· Special Thanks
- Nick Popovich· Special Thanks
- Blake Rochkind· Special Thanks
- Seth Rosen· Special Thanks
- Ziba Scott· Special Thanks
- Mike Soden· Special Thanks
- Trevor Stricker· Special Thanks
- Kenneth Strickland· Special Thanks
- Liz Surette· Special Thanks
- Patrick Sweeney· Special Thanks
- Kelly Wallick· Special Thanks
- Zachary Wilson· Special Thanks
- Delilah Zak· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Drake Hollow yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Drake Hollow?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Drake Hollow.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Drake Hollow. Sign in to submit one.
Trailers
No trailers logged for Drake Hollow yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Drake Hollow yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Drake HollowNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Drake Hollow.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Drake Hollow.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…