
Dragon Age: Origins - The Golems of Amgarrak (2010)
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Add-on · Item · Map / level · NPC / enemy · Story / mission
The Golems of Amgarrak is a commercial downloadable content (DLC) pack for Dragon Age: Origins. It is set after the main storyline and has to be started separately. The Grey Warden receives a letter from the dwarf Jarrik whose clan discovered an old...
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Cast & Crew · 88 people
- Eric Baudoin· Lead Designer
- Mark Barazzuol· Technical Designers
- Craig Graff· Technical Designers
- David Sitar· Technical Designers
- Jonathan Epp· Cinematic Designer
- Matthew Besler· Lead Audio Designer
- Terry Fairfield· Audio Designer
- Joshua Stiksma· System Designers
- Peter Thomas· System Designers
- Shane Hawco· Lead Character Artist
- Philippe Charel· Quality Assurance Lead
- Robert Lévai· Quality Assurance
- Paolo Giunti· Quality Assurance
- Hélène Hiere· Quality Assurance
- Iván Rivas· Quality Assurance
- Yaron Jakobs· Special Thanks
- Marc Laidlaw· Special Thanks
- Cori May· Special Thanks
- Michelle Pettit-Mee· Special Thanks
- Jonathan Perry· Special Thanks
- Lee Scheinbeim· Special Thanks
- David Sims· Special Thanks
- Keith Warner· Special Thanks
- John Ullyatt· Brogan
- Adam Howden· Darion
- Brian Bloom· Jerrik
- Cláudia Serafim· International Project Manager
- Cindy Lum· Public Relations
- Andrew H. Wong· Public Relations
- Derek Larke· Web
- Jeff Rousell· Web
- Christopher Priestly· Community
- Matthew Villeneuve· Marketing Assistant
- Mark Darrah· Special Thanks
- David Gaider· Special Thanks
- Matthew M. Goldman· Special Thanks
- Marcel Elsner· Coordinators
- Daniel Harty· Coordinators
- Nadine Wagner· Coordinators
- Florian Vanino· Translators
- Hugo Rivalland· Quality Assurance Project Manager
- Jae Keum· Character Artist
- Clove Roy· Lead In-Game Animator
- Michael Milan· In-Game Animator
- Kevin Ng· Technical Animator
- Alim Chaarani· Lead Visual Effects Artist
- Jacky Xuan· Visual Effects Artist
- Adriana Lopez· Project Manager
- Edward Pollard· Lead Quality Assurance Analyst
- Tyler Lee· GUI Artist
- Andre Santos· Level Artists
- Jason Barlow· Localization Project Manager
- Chris Corfe· Technical Editor
- Nadia Phillipchuk· Art Project Manager
- William Brewer· Analysts
- Joshua Langley· Analysts
- Cole Hermanson· Term Testers
- Patrick Irwin· Term Testers
- Jackie Ostrem· Term Testers
- Cody Ouimet· Term Testers
- Kristin Czarny· Term Testers
- James Dang· Term Testers
- Alan Hildebrandt· Term Testers
- David S. Silverman· Senior Brand Manager
- Randall Bishop· Assistant Brand Manager
- Fernando Melo· Lead Producer
- Heather Rabatich· Producer
- Caroline Livingstone· Voice-Over Producer, Voice-Over Director
- Steve Lam· Assistant External Producer
- Rob Bartel· Producers
- Dan Lazin· Producers
- Pedro Alfageme Langdon· Engineering
- Danilo José Guerrero Rodríguez· Engineering
- Jose Pablo Hernández Cano· Engineering
- Alberto Marín Ibáñez· Engineering
- Rubén Martín Rico· Engineering
- Antonio Fernandez· Engineering
- Francisco Retuerta de Lara· Engineering
- David Rodríguez· Engineering
- Juan Serrano Yuste· Engineering
- Owen Borstad· Programmers
- Eason Choo· Programmers
- John Fedorkiw· Programmers
- Christopher Kerr· Programmers
- James Redford· Programmers
- David Robinson· Programmers
- Sydney Tang· Programmers
- Sheryl Chee· Writer
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