
Doom Eternal (2020)
Platforms: Windows · PlayStation 4 · Xbox One · Stadia · Windows Apps · Nintendo Switch · Xbox Cloud Gaming · PlayStation 5Genres: Genres · Action · 1st-person · Shooter · Direct control · Sci-fi / futuristic · Horror
Doom Eternal is a single-player and multiplayer first-person shooter game. The story continues from the events of Doom (2016), placing the player once again in the role of the Doom Slayer. Earth has been overrun by demonic forces, and humanity is on...
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Cast & Crew · 266 people
- Stephen Michael Ash· Dedicated to the memory of our friend and teammate, Principal Game Programmers
- Hugo Martin· Game Director, Writing, Story Development
- Robert A. Duffy· Chief Technical Officer
- Marty Stratton· Executive Producer, Story Development
- Timothy Bell· Lead Producer
- Evan Eubanks· Lead Game Programmer
- Billy Ethan Khan· Lead Engine Programmer
- Bogdan Coroi· Lead Engine Programmer (Frankfurt Lead)
- Darin McNeil· Lead Tools Programmer
- Jake Campbell· Lead AI Programmer
- Kerry Allen· Lead UI Programmer
- Tiago Sousa· Lead Rendering Programmer
- Curtis Travis Bradshaw· Lead Services Programmer
- Anthony Garza· Art Director
- Lear Darocy· Environment Supervisor
- Alan Rogers· Lead Animator
- jonathan lane· Lead Concept Artist
- Wirginia Romanowska· Lead Visual FX Artist
- Cameron Kerby· Lead Prop Artist
- jason martin· Lead Character Artist
- David Rose· Lead UI Artist
- Peter Sokal· Lead Gameplay Designer, Story Development
- Jerry Keehan· Mission Design Director, Story Development
- Patrick Hook· Lead Multiplayer Designer
- Chadwick Mossholder· Lead Audio Designer, Writing
- Addison Ziegler· Lead Quality Assurance
- Dmitriy Buluchevskiy· Senior AI Programmer
- Daniel Young· Senior Boss Programmer
- John Hahn· AI Programmers
- Kevin Malinak· AI Programmers
- Rakhil Soman· Additional AI Programming
- Roger Berrones· Principal Animator, Credits Photographer
- Ernesto Bottger· Senior Animators
- Paul Allen· Senior Animators
- Paul Belmore· Senior Animators
- Ray Chase· Senior Animators
- Christopher Cantero· Animators
- chris street· Animators
- Dorian Soto· Animators
- Jeffrey Senita· Animators
- Peter Ashamalla· Animators
- Marissa M. Kohler· Associate Animator
- Joon Hyung Kim· Additional Animation
- Ben F. Carney· Senior Audio Designer
- David Gilbreath· Audio Designer
- Sean A. Duffy· Associate Audio Designer
- Denzil O'Neill· Senior Character Artist
- Emanuel Palalic· Technical Character Artist
- Hammed Al-Tamimi· Technical Artist
- Field Leisner· Associate Character Artists
- Alejandro Palma· Senior Concept Artists
- Colin Geller· Senior Concept Artists
- Emerson Tung· Senior Concept Artists, Story Development
- Ethan Evans· Concept Artist
- Joe Marquis· Associate Concept Artist
- Jason O'Connell· Principal Level Designer
- Brandon Souders· Senior Level Designers
- Richard Eastwood· Senior Level Designers
- Luis Perez· Senior Level & Environment Designers
- Nicolas Dunbeck· Senior Level & Environment Designers
- Patrick Stone· Senior Level & Environment Designers
- Chad Eanes· Level Designers, Battlemode Map Designers, Senior Producers, Story Development
- David Vargo· Level Designers
- James Selen· Level Designers, Battlemode Map Designers, Gameplay Designer
- Thomas Perryman· Level Designers
- Adam Bideau· Associate Level Designer
- Kurt Loudy· AI / Boss Designer, Story Development
- Roberto Garcia-Lago· Game Systems Designers
- Alex Whitfield· Game Systems Designers
- Tim Locke· Technical Designer
- Christopher Hays· Principal Services and Integration Programmer
- James Snow· Senior Services Programmers
- Jesse Printz· Senior Services Programmers
- Aaron Tygart· Senior Infrastructure Programmers
- Christopher Kuhn· Senior Infrastructure Programmers
- David Preble· Senior Infrastructure Programmers
- Johnny Casey· Senior Integration Programmer
- Kirsten Dearnley· Senior Technical Writer
- Matthew Michler· Development Services Programmers
- Jordan Stefanelli· Development Services Programmers
- Benjamin Miles· Services Programmers
- Zachary Adams· Services Programmers
- Jonathan Samms· Associate Services and Integration Programmers
- Richard O'Neal· Associate Services and Integration Programmers
- Adam Stark· Associate Software Development Engineer in Test
- Allen Bogue· Principal Engine Programmers
- Axel Gneiting· Principal Engine Programmers
- Jean Geffroy· Principal Engine Programmers
- Oliver Fallows· Principal Engine Programmers
- Dustin Land· Senior Engine Programmers
- Gregory Hodges· Senior Engine Programmers
- James Steele· Senior Engine Programmers
- Johan Donderwinkel· Senior Engine Programmers
- John Roberts· Senior Engine Programmers
- Michael Bosley· Senior Engine Programmers
- Seth Hawkins· Senior Animation Programmer
- Carson Fee· Senior Audio Programmer
- Michael Kopietz· Senior Graphics Architect
- Gregory Weiner· Engine Programmers
- Ian Malerich· Engine Programmers
- Sergi Juarez Carceller· Engine Programmers
- Yixin Wang· Engine Programmers
- Zachary Hiscocks· Engine Programmers
- Regan Carver· Associate Engine Programmers
- Stefan Pientka· Associate Engine Programmers
- Shale Williams· Technical Specialist
- Philip Hammer· Additional Engine Programmers
- Phillip Bailey· Principal Artist
- Austin Cline· Senior Environment Artists
- Daniel Scanio· Senior Environment Artists
- Felix Leyendecker· Senior Environment Artists
- Graham John Kelly· Senior Environment Artists
- Gregg Stangl· Senior Environment Artists
- James Rosenkranz· Senior Environment Artists
- Mark Kirkpatrick· Senior Environment Artists
- Robert Hodri· Senior Environment Artists
- Timothee Yeramian· Senior Technical Artist
- Jake Hernandez· Senior 3D Modeler
- Ean Vasquez· Environment Artists
- Ivan Bonachea· Environment Artists
- Mike Carlyle· Environment Artists
- Nicholas Slay· Environment Artists
- Peter Riebel Jr.· Environment Artists
- Jeremy Kuehn· Environment and UI Artist
- Aaron Langston· Associate Environment Artists
- Alexis List· Associate Environment Artists
- Gary Matthews Jr· Associate Environment Artists
- Thao Le· Additional Environment Art
- Jeffrey Farrand· Principal Game Programmers
- Eric Tjader· Senior Game Programmers
- Jacob D. Bringas· Senior Game Programmers
- Michael Maynard· Senior Game Programmers
- Richard Langridge· Senior Game Programmers
- Gino Costantini· Game Programmers
- Jason Lyons· Game Programmers
- Jeffrey Lansing· Game Programmers
- Mark Diaz· Game Programmers
- Paul Renton· Game Programmers
- Thomas Preisner· Game Programmers
- Timothy Scalzo· Game Programmers
- Dylan Scheuring· Associate Game Programmer
- Ryan Watkins· Principal Skybox Artist
- Garrett Moring· Senior Lighting Artists
- Tyler DeLisle· Senior Lighting Artists
- Keaton Jazz Kramer· Lighting Artist
- Allison Dombek· Associate Skybox Artist
- Jordan Turner· Associate Technical Artist
- Dan Moditch· Senior Producers
- Matthew Nelson· Senior Producers
- Thomas Eubanks· Senior Producers
- Dane Hellyer· Producers, Additional Writing, Story Development
- Katie Tigue· Producers
- Ryne Williams· Producers
- Tim Lohrenz· Associate Producer
- Benjamin Durkin· Principal Rigging TD
- Logan Bender· Senior Technical Animator
- David Chiu· Associate Character Rigger
- Evgeny Andreeshchev· Senior Tools Programmers
- Paul Slinger· Senior Tools Programmers
- Johnmichael Quinlan· Senior Tools Programmers
- Joshua Bramer· Tools Programmer
- Sean Connolly· Associate Tools Programmer
- Alexander Owens· Senior UI Programmer
- Jaemen X. Moore-Hudgins· UI Programmer
- Daniel Gagné· Senior UI Artists
- Jason Williford· Senior UI Artists
- Dakota Cann· Associate UI Artist
- Mikey Davila· Additional UI Art
- Derek Best· Senior Visual FX Artists
- Todd Boyce· Senior Visual FX Artists
- Shu Liu· Senior Visual FX Artists
- Nicholas Murphy· Visual FX Artist
- Sean Abagnale· Senior Producer
- David G. Saunders· Designer
- Danny Keys· Video & Media Artist
- Aaron Powell· Quality Assurance
- Aaron Walsh· Quality Assurance
- Adam Becker· Quality Assurance
- Alexis Stengel· Quality Assurance
- Andrés Vásquez· Quality Assurance
- Andrew Reiser· Quality Assurance
- Anthony Puri· Quality Assurance
- Bard Alexander· Quality Assurance
- Benjamin Keehan· Quality Assurance
- Casey O'Neal· Quality Assurance
- Christopher Reay· Quality Assurance
- David Norman· Quality Assurance
- Davis Scherer· Quality Assurance
- Emily Hampshire· Quality Assurance
- Harrion Cleek· Quality Assurance
- Hayden Sanders· Quality Assurance
- James Nowak· Quality Assurance
- Juan Torres· Quality Assurance
- Justin Green· Quality Assurance
- Kandis Daniel· Quality Assurance
- Kenneth Gower· Quality Assurance
- Kevin Daniel· Quality Assurance
- Kristel McField· Quality Assurance
- LaDawna Grow· Quality Assurance
- Luca Klussmann· Quality Assurance
- Macauley Hopper· Quality Assurance
- Nick Carry· Quality Assurance
- Ryan Coble· Quality Assurance
- Ryan Klika· Quality Assurance
- Sean Corcoran· Quality Assurance
- Shaundra Hoff· Quality Assurance
- Shawn Bovea· Quality Assurance
- Taylor Offill· Quality Assurance
- Tim Hartgrave· Quality Assurance
- Zachary Armstrong· Quality Assurance
- Zachary Trevino· Quality Assurance
- Zackary Lambert· Quality Assurance
- Stephanie Puri· User Research Manager
- Jordan Lynn· Senior User Research Analysts
- Elizabeth Zelle· Senior User Research Analysts
- Elisabeth Whyte· User Research Analysts
- Jessica E. Tompkins· User Research Analysts
- Donna Jackson· Office Manager & id Mom
- Anna Slinger· Frankfurt Office Administrator
- jessica harris· Senior HR Manager
- Sammi Curry· Associate HR Generalist
- Denise Standridge· Operations Manager, Texas Faculties
- Joel Bell· Security Officers
- James Thompson· Security Officers
- Duncan Welch· Regional Director, Information Technology
- Michael W. Cave· Network Administrator
- Craig Oyler· Systems Administrator
- Alexander Brandt· IT Support Manager
- Zachary Thomas· Senior IT Support Specialist
- Terry Haun· IT Support Specialist
- Korre Heggem· Associate IT Support Specialist
- Mia Buison· IT Office Administrator
- Joshua Shoemate· Senior Systems Administrator
- Kevin Cloud· Additional Development Support
- Andrew Dutra· Additional Development Support
- john hill· Additional Development Support
- Adam Pyle· Additional Development Support
- Matthew Kyle· Additional Development Support
- Michael Rubits· Additional Development Support
- Mathias Lindner· Additional Development Support
- Matt Saladin· Additional Development Support
- Robert A. Altman· Very Special Thanks
- Todd Vaughn· Very Special Thanks
- Lafayette Taylor· Very Special Thanks
- Sean Dunn· Very Special Thanks
- Adam Gascoine· Writing, Story Development
- Jon Lane· Writing, Story Development
- Margaret Tang· Casting and Voice Direction
- Rik Schaffer· Voice Editorial and Post
- Robert Prince· Original DOOM and DOOM II Music by
- Darin De Paul· Samuel Hayden, Hooded Figure
- Kevin Schon· Vega, UAC Guards
- Jason Spisak· Hell Priests, Sentinel Guards, Sentinel Priests
- Keith Silverstein· Hell Priests, UAC Guards, Sentinel Priests
- Matthew J. Waterson· Doom Slayer
- Elizabeth Daily· UAC Facility Voice
- Elle Newlands· Maykr Facility Voice, Reporters
- AJ LoCasio· Sentinel Guards
- Aleks Le· Sentinel Guards, Military Officers
- Dave Boat· UAC Scientists, DOOM Hunter, Reporters
- Edward Bosco· UAC Scientists, Icon of Sin, Marauder
- Kyle Chapple· UAC Scientists, UAC Guards
- Piotr Michael· UAC Scientists, Sentinel King
- Jeannie Tirado· UAC Scientists
- Nika Futterman· Khan Maykr, Military Officers
- Kim Strauss· UAC Cultist
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