
Divinity: Original Sin - Enhanced Edition (2015)
Platforms: Windows · PlayStation 4 · Xbox One · Linux · MacintoshGenres: Genres · Role-playing (RPG) · Diagonal-down · Turn-based · Fantasy
This Enhanced Edition is an updated version of the original Divinity: Original Sin. For owners of the original PC version it is provided for free, replacing the original version and it also carries over the extras from the collector
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Age Rating
M
Cast & Crew · 224 people
- Kirill Vladimirovich Pokrovsky· In loving memory of, Music
- Swen Vincke· Director, Story, Game Design
- Octaaf Fieremans· Executive Producer, In-House Testing, Additional Testing
- Bert Van Semmertier· Technical Director, Coding: Ghent Office
- Thierry Van Gyseghem· Animation Director, Concept Art, Game Animations, In-Game Scenes, Packaging and Manual Design
- Koen Van Mierlo· Art Director, Level Design, Concept Art, Environmental Art, In-Game Scenes, Packaging and Manual Design
- Farhang Namdar· Lead Designer, Game Design, Level Design
- Joachim Vleminckx· Lead Level Designer, Lead Artists, Level Design, Environmental Art, Character Art, Special FX, Game Animations
- Jan Van Dosselaer· Lead Writer, Story, Dialogs, Game Design
- Tristan Clarysse· Lead Artists, Environmental Art, User Interfaces
- Guillaume Piette· Lead Special FX, Environmental Art, Special FX
- Sarah Baylus· Story, Dialogs, Packaging and Manual Design, Manual Writing
- David Walgrave· Game Design, Combat Design
- Anna Shishkareva· Level Design
- Joris Vervoort· Level Design, Additional Level Design, Additional Scripting
- Thijs Morlion· Level Design, Additional Scripting
- Vincent De Clercq· Level Design, Additional Level Design, Additional Scripting
- Axel Droxler· Additional Design, Scripting
- Charlene Putney· Additional Writing
- Stephen Rooney· Additional Writing
- Nathalie Van Agtmaal· Additional Level Design
- Edouard Imbert· Combat Design, Scripting
- Bastian Damman· Coding: Ghent Office
- Bert Stevens· Coding: Ghent Office, Scripting
- David Staessens· Coding: Ghent Office
- Jan Triest· Coding: Ghent Office
- Jean-Sylvèstre Zirani· Coding: Ghent Office
- Ken Leroy· Coding: Ghent Office, Flash Coding
- Mathieu Vanhove· Coding: Ghent Office, Scripting
- Miklas Hoet· Coding: Ghent Office
- Nick Pechenin· Coding: Ghent Office
- Sebastiaan Sprengers· Coding: Ghent Office, Tools Programming
- Stijn Doyen· Coding: Ghent Office, Flash Coding
- Thomas Meynen· Coding: Ghent Office, Flash Coding
- Wannes Vanderstappen· Coding: Ghent Office, Technical Artists, Environmental Art, Special FX
- Alexandr Frolov· Coding: St Petersburg Office
- Artem Titov· Coding: St Petersburg Office
- Platon Fomichev· Coding: St Petersburg Office
- Ray Johannessen· Coding: St Petersburg Office
- Rostislav Mikheev· Coding: St Petersburg Office
- Rustam Ahtiamov· Coding: St Petersburg Office
- Diede Apers· Coding Interns
- Stefaan Hinneman· Coding Interns
- Sylvain Delabye· Coding Interns
- Thomas Clauwaert· Coding Interns
- Julia Benndorf· Coding Interns
- Simon Vanhauwaert· Coding Interns
- Kirill Lebedev· Tools Programming
- Mikhail Zakharov· Tools Programming
- Edgard De Smet· Additional Coding
- Ignace Saenen· Additional Coding
- Laurens Brock· Additional Coding
- Michele Santullo· Additional Coding
- Tycho Terryn· Additional Coding, Additional Technical Artists, Additional Environmental Art, Additional Special FX
- Xander Warnez· Additional Coding
- Leslie Van den Broeck· Additional Technical Artists, Concept Art, Environmental Art, Character Art
- Matthias Van Camp· Additional Technical Artists, Additional Environmental Art
- Cliff Laureys· Concept Art, User Interfaces, In-Game Scenes
- Wai Yeh Leung· Concept Art, Environmental Art, Character Art, Special FX
- Maxime Ponslet· Concept Art
- Alex Van Ooteghem· Environmental Art, Game Animations
- Frédérick Senesael· Environmental Art, Character Art
- Alexander Zimmerman· Additional Character Art
- Steven De Meyer· Additional Character Art
- Pieter Glorie· Special FX, Game Animations
- Thomas Pottie· User Interfaces, Packaging and Manual Design
- Joël Demaré· Game Animations
- Shana Vandercruysse· Game Animations, Art Interns
- Liesa Bauwens· In-Game Scenes, Art Interns, Additional Testing
- Thomas Muylle· In-Game Scenes, Voice Recording and Editing
- Alexandre Concheri· Scripting
- Vyacheslav Kozikhin· Scripting
- Felix Zirwes· Sound Design
- Alex Otterlei· Voice Recording Producer
- Lorean Vanmeerhaeghe· In-House Testing
- Natalya Frolova· Elverils Testing
- Konstantin Goryachev· Elverils Testing
- Sergey Ivanov· Elverils Testing
- Sofia V. Beketova· Elverils Testing
- Sergey Agafonov· Elverils Testing
- Ilya Ovchinnikov· Elverils Testing
- Kirill Perevozchikov· PR Director
- Lynn Vanbesien· Office Management
- Leonard MacDonald· Community Manager
- Elie Verbrugge· Art Interns
- Jason Voet· Art Interns, Additional Testing
- Jeroen Van Hoorebeke· Art Interns
- Jordy Lakiere· Art Interns, User Interfaces Intern
- Loan Dumazedier· Art Interns
- Brian Chambaere· Art Interns
- Gert-Jan van de Put· Art Interns
- Jeroen Devriendt· Art Interns
- Joyka De Reyst· Art Interns
- Nico Cluckers· Art Interns
- Philippe Mesotten· Art Interns
- Kaj Driessen· Art Interns
- San Nollet· Art Interns
- Jonas Borgemeister· Art Interns
- Ken Casier· Sound Intern
- Andreas Uhr· Level Design Interns
- Christofer Öhman· Level Design Interns
- Robin Lesage· Level Design Interns
- Jesse Gianfreda· PR Intern
- Arne Janssens· Additional Testing
- Carsten Büsing· Additional Testing
- Davy Tavernier· Additional Testing
- Timmy Nelen· Additional Testing
- Sebastiaan Provost· Additional Testing
- Frederik D'haemer· Additional Testing
- Geert Rossie· Additional Testing
- Kevin Wyckmans· Additional Testing
- Klaas van de Moortel· Additional Testing
- Koen Zoon· Additional Testing
- Jurjen van der Molen· Additional Testing
- Kristof Heirwegh· Additional Testing
- Jérôme Vorzanger· Additional Testing
- Julian de Lange· Additional Testing
- Maxime Umé· Additional Testing
- Nicky De Proost· Additional Testing
- Peter Lernout· Additional Testing
- Huiling Chen· Additional Testing
- Reinhart De Craemer· Additional Testing
- Robin Segers· Additional Testing
- Sally Vereecken· Additional Testing
- Sebastien Frippiat· Additional Testing
- Tanguy Varrasse· Additional Testing
- Jimmy Van Hecke· Additional Testing
- Veerle Daelman· Additional Testing
- Pieric Friadt· Additional Testing
- Colin Bundervoet· Additional Testing
- Lukas Hanot· Additional Testing
- Julien Holef· Additional Testing
- Samy Vandecasteele· Additional Testing
- Sébastien Saey· Additional Testing
- Gijs Kerstens· Additional Testing
- Pieter Lowie· Additional Testing
- Sven Guilini· Additional Testing
- Stijn De Vleeschauwer· Additional Testing
- Jeroen Van Loock· Additional Testing
- Rien Van Dingenen· Additional Testing
- Thomas Vanhuffel· Additional Testing
- Orphey Schockhaert· Additional Testing
- Tom Deleu· Additional Testing
- Jens De Bel· Additional Testing
- Peter Van Cannegem· Additional Testing
- Robby Van Der Gucht· Additional Testing
- Benjamin Van Hees· Additional Testing
- Tim De Gieter· Additional Testing
- Kurt Malbrancke· Additional Testing
- Robby De Naeyer· Additional Testing
- Rovin Vandevelde· Additional Testing
- Elke Eestermans· Additional Testing
- Tim Van Landeghem· Additional Testing
- Wim Pierloot· Additional Testing
- Hélène Sellier· Additional Testing, Special Thanks to
- Stijn Grooten· Additional Testing
- Alexander Berx· Additional Testing
- Dries Lamberechts· Additional Testing
- Beridze Mukhran· Additional Testing
- Gert Dhaenens· Additional Testing, Special Thanks to
- Jolan Wuyts· Additional Testing
- Peter Bauwens· Additional Testing
- Siemen Bauwens· Additional Testing
- Yoeri Deprez· Additional Testing
- Bieke Maes· Additional Testing
- Tom Ivens· Additional Testing
- Pieter Snyers· Additional Testing
- Sam Dorné· Additional Testing, Special Thanks to
- Cas Dorné· Additional Testing, Special Thanks to
- Dejan Vanacker· Additional Testing
- Neal Lepla· Additional Testing
- Maxime Guillemin· Additional Testing
- Thomas Wens· Additional Testing
- Wannes Naudts· Additional Testing
- Wim Kegels· Additional Testing
- Melchior Janssens· Additional Testing
- Jonathan Waltniel· Additional Testing
- Lars Looten· Additional Testing
- Ekchart Piqueur· Additional Testing
- Roald Piqueur· Additional Testing
- Simon Vermoere· Additional Testing
- Yonah D'homme· Additional Testing
- Elke Staets· Additional Testing
- Alba Calvo Porrúa· Spanish Translations
- Ramón Méndez González· Spanish Translations
- Josué Monchan· Spanish Translations
- David Martínez· Spanish Translations
- Francisco Molina Arcas· Spanish Translations
- Diego Parra· Spanish Translations
- Diana Alexandra Novoa Chávez· Spanish Translations
- Fernando Moreiras· Spanish Translations
- Curri Barceló· Spanish Translations
- Ahmed Khanzada· Manual Writing
- Jean-loup Gailly· zLib Data Compression (c) 1995-2013
- Mark Adler· zLib Data Compression (c) 1995-2013
- Katya Degrieck· Special Thanks to
- Benoît Dorné· Special Thanks to
- Jules Dorné· Special Thanks to
- Debbie de Boer· Special Thanks to
- Sourour Eftekharzadeh· Special Thanks to
- Mohammad Ali Namdar· Special Thanks to
- Shabahang Namdar· Special Thanks to
- Wessel Mansveld· Special Thanks to
- Felix Pearson· Special Thanks to
- Mehrzad Karami· Special Thanks to
- Sophie Leduc· Special Thanks to
- Helen Gallez· Special Thanks to
- Tamara Brackman· Special Thanks to
- Lucas Fieremans· Special Thanks to
- Xander Fieremans· Special Thanks to
- Betty Binon· Special Thanks to
- Laura Concheri· Special Thanks to
- Inge Siwek· Special Thanks to
- Jeanne Decoster· Special Thanks to
- Remi Decoster· Special Thanks to
- Ingmar Clarysse· Special Thanks to
- An Govaerts· Special Thanks to
- Griet Vanhemel· Special Thanks to
- Kristina Kempeneers· Special Thanks to
- Jean Vanhemel· Special Thanks to
- Nele Vanhemel· Special Thanks to
- Lucas Gijbels· Special Thanks to
- Simon Vleminckx· Special Thanks to
- Laura Vleminckx· Special Thanks to
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