
Disney Epic Mickey: Rebrushed reviews
Platforms: Windows · PlayStation 4 · Xbox One · Nintendo Switch · PlayStation 5 · Xbox SeriesGenre: Genres
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Cast & Crew · 279 people
- Jason Mallett· Game Direction, Lead Game Design
- Michael Hartinger· Game Direction, Development Director
- Christian Haider· Project Management
- Ryan Graves· Project Management
- Marcel Arioli· Lead Game Design, Game Design
- Aleksandra Jarosz· Game Design
- Jordi Bertran Grifols· Game Design
- Hector Santamaría Sarrión· Game Design
- Andreas Csitkovits· Game Design
- Maxime Lejars· Game Design
- Armin Hotter· Game Design
- Theodor Knab· Game Design
- Beatrice Fuchs· Game Design
- Amaury Français· Game Design
- Stefan Lausecker· Lead Programming
- Thom Orahim· Programming
- Nicola Poli· Programming
- Thomas Berger· Programming
- Ilir Koskija· Programming
- Markus Deutschl· Programming
- Christoph Erhardt· Programming
- Zoltán Cser· Programming
- Christopher Zwölfer· Programming
- Maximilian Tomio· Programming
- Marcus Waldhütter· Programming
- Federico Nisoli· UI Programming
- Tim Ehrenfellner· Art Direction
- Jerome Reneaume· Art Direction, Concept Art, Environment Art / 3D Art
- Mineheart Ablaza· Art Outsourcing Management, Concept Art
- Dirk Schönfeld· Animation
- Jürgen Koller· Animation
- Andrea Cavuoto· Animation
- Mario Musov· Animation
- Christoph Gallowitsch· Lead Character Art, Environment Art / 3D Art
- Stefan Polster· Character Art, Environment Art / 3D Art
- Jennifer Brozek· Lead Concept Art, Concept Art, Environment Art / 3D Art
- Philip Kasper· Concept Art
- Kristina Turnowsky· Concept Art, Environment Art / 3D Art
- Kang Wang· Concept Art
- Jona Jarc· Concept Art
- Shu-Kai Dalmatiner· Environment Art / 3D Art
- Timo Ehrenfellner· Environment Art / 3D Art
- Hannah Barnerth· Environment Art / 3D Art
- Jurek Höfer· Environment Art / 3D Art
- Hanna Görlich· Environment Art / 3D Art
- Julian Berger· Environment Art / 3D Art
- Marco A. Usiglio Kovacs· Environment Art / 3D Art
- Ernst Nobis Senior· Environment Art / 3D Art
- Julia Cui· Environment Art / 3D Art
- Stefano Vietina· Environment Art / 3D Art
- Caspar Helling· Environment Art / 3D Art
- Francois Klose· Environment Art / 3D Art
- Markus Bader· Lighting
- Arnaud Vandenabeele· Technical Art
- Jimena Cuenca· Technical Art
- Juan Rey· Technical Art
- Luis Doviso· UI Art
- Alexander Matousek· UI Art
- Shanedi Matnarudin· VFX Art
- Klaus Fehkührer· VFX Art
- Mattthew Barnes· Video Editing
- Gabriel Schönangerer· Audio Design
- Felix Maringer· Audio Design
- Charo Gonzalez Antognolli· Lead Quality Assurance
- Felix Seibert· Lead Quality Assurance, Head of Quality Assurance
- Michael Zauner· Quality Assurance
- Sabine-Katharina Andreasch· Quality Assurance
- Ko Eun Lee· Quality Assurance
- Lukas Kugler· CEO, Executive Producer
- Tanja Gönye· COO
- Daniel Rind· Technical Director
- Stefan Krastev· Head of Art
- Julian Breddy· Head of Game Design
- Andri Mar Jónsson· Head of Programming
- Christian Schrefl· IT Administration
- Michelle Lauscher· Office Assistance
- Georg Holzer· Purple Lamp
- Daniela Etzinger· Purple Lamp
- Philipp Kogelnig· Purple Lamp
- Anja Sommeregger· Purple Lamp
- Victor Joumier· Purple Lamp
- Robin Thari Maar· Purple Lamp
- Andreas Jarzabek· Purple Lamp
- Adam Khoury· Purple Lamp
- Vanessa Heilmaier· Purple Lamp
- Thomas Fritz· Purple Lamp
- Matthias Niedertscheider· Purple Lamp
- Eric Drössinger· Purple Lamp
- Gaetano Leonardi· Purple Lamp
- Jan Mikusch· Purple Lamp
- Andrew Hance· Special Thanks to
- Nadja Blochberger· Special Thanks to
- Sarrah El-Far· Special Thanks to
- Adrian Haider· Special Thanks to
- Hektor Hartinger· Special Thanks to
- Felix Huber· Special Thanks to
- Nathanael Kapathi· Special Thanks to
- Elena Ofner· Special Thanks to
- Dilara Özdemir· Special Thanks to
- Levi Schima· Special Thanks to
- Jessica Gerr· Special Thanks to
- Alexander Eibler· Special Thanks to
- Iulia-Nina Ghiea· Special Thanks to
- Solveig Horsfield· Special Thanks to
- Jens Lindfors· Special Thanks to
- Thomas Moor· Special Thanks to
- Lukas Ott· Special Thanks to
- Lukas Stefanek· Special Thanks to
- Nina Vidra· Special Thanks to
- René Vidra· Special Thanks to
- Pan Schroeder· Senior Producer
- Martin Kreuch· Senior Creative Producer, Licensed Games
- Sandor Balla· Assistant Producer
- Gennaro Giani· Head of Localization
- Wojciech Knopf· THQ Nordic Online Programming
- Georg Schulz· THQ Nordic Online Programming
- Agnieszka Knopf· Game Data Analytics
- Frank Kofler· QA & UX Manager
- Aleksandra Paluch· Project QA Analysts
- Christoph Ruehmkorf· Project QA Analysts
- Amber Chalmers· Project QA Analysts, Release Management Coordinators, Age Rating Coordinators
- Jérémy Soulet· Additional QA Analysts
- Markus Rohringer· Additional QA Analysts
- Aaricia Lambrigts· Additional QA Analysts
- Suvad Catic· Additional QA Analysts
- Friedrich Schadow· UX Researcher
- Emilia Adler· QA & UX Outsourcing Coordinator
- Martin Habermann· Release Management Coordinators, Age Rating Coordinators
- Melanie Klose· Head of Events and Product Management, Assistant to CEO
- Markus Nitter· Production Coordinator
- Randis Albion· Art Director
- Johannes Lehner· Video Editors
- Eduard Jaworek· Video Editors
- Philipp Brock· PR & Marketing Director
- Sven Dwulecki· Head of Marketing
- Lillian Salvadori· Marketing Managers
- Tom Moore· Marketing Managers
- Alexander Heather· Marketing Managers
- Florian Emmerich· Head of Public Relations
- Liz Pieri· Public Relations
- Golnas Eftekhari· Public Relations
- Jennifer Bigell· Public Relations
- Manuel Karl· Head of Social Media and Programmatic Advertising
- Fabian Neubauer· Social Media
- Markus Kublar· Social Media
- Lukas Zainzinger· Social Media
- Per Hollenbo· Community Management
- Jack Roberts· Community Management
- Silvia Fromm· Community Management
- Ernst Satzinger· Lead Graphics Artist
- Peter Hambsch· Graphic Asset Team
- Janet Weiss· Graphic Asset Team
- Noah Diem· Graphic Asset Team
- Noran Abdalla· Graphic Asset Team
- Manuel Metzger· Web Developer
- Jan Binsmaier· Director Human Resources
- Barbara Kugler· Head of Merchandise and Specialty Products
- Georg T. Klotzberg· Publishing Dirctor
- Adrienne Lauer· Sales & Business Development
- Anne Lyon· Director – Physical Sales Operations
- Nik Blower· Digital and Retail Distribution
- Thomas Reisinger· Digital and Retail Distribution
- Reinhold Schor· Digital and Retail Distribution
- Hong Le Sun· Digital and Retail Distribution
- Ian Warley· Digital and Retail Distribution
- Steffen Hippe· Digital and Retail Distribution
- Alexandra Dubovan· Digital and Retail Distribution
- Fanny Rossi· Digital and Retail Distribution
- Anton Seicarescu· Director Global Operations, Treasury and Procurement
- Ljilja Merdanović· Global Operations & Procurement Coodinator
- Frank Klinker· Account Manager, Global Manfufacturing, Logistics & Warehousing
- Christoph Himmer· Business Data Analysis & Reporting
- Sebastian Tscherny· Business Data Analysis & Reporting
- Almir Malohodžić· Finance
- Monja Lang· Finance
- Sabine Poechhacker· Finance
- Brigitte Brandl· Finance
- Marion Mayer· Finance
- Amra Delić· Finance
- Silvia Wandl· Group General Counsel
- Christian Bonow· IT
- Gernot Bonow· IT
- Clemens Esslberger· IT
- Reinhard Pollice· Business & Product Development Director
- Klemens Kreuzer· CEO THQ Nordic, THQ Nordic Inc., THQ Nordic France SAS
- Izeta Kadić· CAO THQ Nordic
- Martin Martinez· Senior Controller
- Michael Moll· Chief Reporting and Treasury Officer
- Benjamin Bodzenta· Senior Manager Finance
- Eric Wuestmann· THQ Nordic Inc.
- David J. Knudsen· THQ Nordic Inc.
- Junko Kato· THQ Nordic Japan KK
- Yuji Kato· THQ Nordic Japan KK
- Hiroshi Ogawa· THQ Nordic Japan KK
- Adrian Goersch· Represented by
- Andreas Speer· Represented by
- Andreas Feist· Tech Art Director
- Glen Debello· Tech Artists
- Marvin Spahn· Tech Artists
- Giuseppe Granata· Lead UX / UI Designer
- Olena Sliusar· Concept / UI Artist
- Anton Guzeev· Lead Character Artist
- Qi Zhang· Character Artist
- Elise van Dongen· Technical Animator
- Matthieu Reynaud· Rigging Artist
- Daniel Pharos· Lead SFX Designer
- Marc Busch· UX Researchers
- Christine Kipke· UX Researchers
- Ștefan Șeicărescu· CEO & Founder
- Marius Popa· Head of Business Development
- Alexandra Nitescu· Business Development Team Lead
- Sorin Bland· Business Development Associate
- Szilveszter Pap· Technical Director
- Ionel Aurelian Rau· IT Infrastructure Manager
- Szabo Levente· IT Infrastructure Manager
- Raluca Maria Fatol· QA Manager
- Nicolae Marcel Beldean· Project Manager
- Razvan Cristian Tantau· FQA Lead Tester
- Horatiu Lucaciu· FQA Testers
- Andreea Baciu· FQA Testers
- Petru Griu· FQA Testers
- David Szekely· FQA Testers
- Ervin Papp· FQA Testers
- Elena Pop· FQA Testers
- Cristian Lucian Meisaros· FQA Testers
- Vlad Todorescu· FQA Testers
- Catalin Udvari· FQA Testers
- Paul Cristian Colceriu· Hardware QA Manager
- Razvan Ionut Covaci· P&C Lead Testers
- Nicolae Razvan Trif· P&C Lead Testers
- Dragos Cristian Pacurariu· Art Lead Tester
- Marius Ioan Miclos· Art Testers
- Georgiana Lavinia Tar· Art Testers, LQA Testers
- Beniamin Emanuel Deaj· CQA & LQA Vertical Lead
- Razvan Dragan· CQA Manager
- Ramszesz Sebesi· CQA Lead Testers
- Daniela Catalina Rodean· CQA Lead Testers, LQA Lead Tester
- Delia Adriana Avram· CQA Lead Testers
- Andrada Alexandrina Morar· CQA Testers
- Alina Nazaru· CQA Testers
- Claudiu Ioan Bulugea· CQA Testers
- Octavian Mihai Buzgariu· CQA Testers
- Daniel-Robert Daramus· CQA Testers
- Ignác Molnár· CQA Testers
- Orsolya Baricz· CQA Testers
- Arpad Leonard Kelemen· CQA Testers
- Diana Dullo· CQA Testers
- Oana Maria Pavel· CQA Testers
- Paula Ghilan· CQA Testers
- Claudiu Denes-Pop· CQA Testers
- Vlad Andrei Tautu· CQA Testers
- Angela Rebeca Pirv· CQA Testers
- Noelia Ruiz Aroca· Localization Project Manager
- Alexandre Combes· LQA Testers
- Andreea Orbeanu· LQA Testers
- Qianyun Ma· LQA Testers
- Mihai-Levi Czentye· LQA Testers
- Evgeniia Polumestnaia· LQA Testers
- Maddalena Del Vecchio· LQA Testers
- Jan Leopold Kohnert· LQA Testers
- Diego Ruz Cañadillas· LQA Testers
- Gilles Langourieux· CEO
- Philippe Angely· Managing Director of the Game Division
- Tian Li· Regional Director China Region
- Elijah Freeman· Vice-Managing Director of Game Division
- Zhang Lu· Deputy General Manager
- Fang Xiaoshu· Production Director
- Zishun Zhang· Assistant Game Producer
- Liu Yingti· Assistant Game Producer
- Chen Yan· Assistant Art Producer
- Ren Yiming· Assistant Art Producer
- Guillaume Monier· Key Account Manager
- Olivier Masclef· Head of CoPub Director
- Frederik Alexander Plucinski· Co-Development Success Manager
- Pierre-Louis Barbier· Business Development Manager
- Qiu Bangjian· Lead Designers
- Lin Tao· Lead Designers
- Gao Dingxiong· Technical Designer
- Peng Wanli· Senior Designer
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