
Digimon Rumble Arena 2
Platform: Nintendo GameCubeGenres: Genres · Action · 3rd-person (Other) · Anime / Manga · Fighting · Platform · Martial arts · Licensed
Pick your favorite Digimon and battle your way to the top in this arena-style fighter based on characters from the Digimon TV show. You can play through various interactive (and dangerous) arenas for the championship, or you can rumble with your...
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Age Rating
T
Cast & Crew · 84 people
- Scott K. Tsumura· Executive Producer
- Stephen Clarke-Willson· Head of R&D
- Frank Peterson· Produced by
- Rhett Mathis· Designed by
- Valerie Tucker· Development Manager
- Gordon Ludlow· Programming Lead
- Eric Rane· Codemon
- Angela Woods· UI Programming
- James Boer· AI Lead
- John Corpening· AI Programming
- Laurent Coulon· Programmation de Physique
- Hideki Saito· Associate Producers
- Patrick Hoynes· Associate Producers
- Jason Piel· Art Lead
- Aaron Sutherland· Animation Lead
- Alberto Eufrasio· Animation, Models
- Jurgen Brenkert· Animation
- Matt Dudley· Animation, Models, Level Art
- Reid Johnson· Animation
- Royden Lepp· Animation
- Jack Scott Hill· Animation, Models, UI Lead, UI FX
- Donnavon Webb· Models, FX
- Emerson H. Lavadia· Models
- Patrick Meehan· Models, Camera Code, Level Concepts
- Bradley Rebh· FX Lead
- Jay Barber· FX
- Matt Ontiveros· FX
- Sarah Barnes· FX
- Forrest Keyes· Concept Painting, Level Art
- Jim Tibbits· Level Art
- Jodi Dillinger· Level Art
- Matthew Morgaine· Level Art
- Jeff Willis· UI
- Josh Lytle· Level Design, Level Wiring
- Ryan Allred· UI Wiring, UI Animation
- Shawn McLean· Concept Art
- Crispin Hands· Sound Design and Development
- Drew Cady· Sound Design and Development
- Seth Gibson· Sound Design and Development
- Derek Pickles· Addt Sound Design
- Ian Rodia· Addt Sound Design
- Mark Yeend· Addt Sound Design
- Dino Dinocolo· Danger Gulch Guitars
- Jeff Clinton· Test Lead
- Brian A. Kirkness· Testers
- Jason Larsen· Testers
- Keith Miyahara· Testers
- Tim Regusters· Testers
- Tyler Barrett· Testers
- Bill Schneider· Addt Research and Development
- Lynne Startup· Addt Research and Development
- Mike Christian· Addt Research and Development
- Nathan Hocken· Addt Research and Development
- Nathan Kaylor· Addt Research and Development
- Patrick Murphy· Addt Research and Development
- Richard Diamant· Addt Research and Development
- Jonathan Mavor· Graphics Architect
- Jeff Petkau· Game System Architect
- Brian Fehdrau· Game System Architect
- William Howe-Lott· Game System Architect
- Josh Taylor· Game System Architect
- Jay Kint· Game System Architect
- Daniel Elenbaas· Executive Producers
- David Mann· Executive Producers
- Phillip Trumbo· Creative Director
- Jack Brummet· Director of Development Services
- Kris Summers· Director of Design
- Michael Dean· Director of Operations, Director of Finance
- Curtis Asplund· Director of Marketing
- Lindsay Gupton· Executive Studio Director KnowWonder
- Steven Ettinger· Executive Studio Director Griptonite Games
- Rodney Gibbs· Executive Studio Director The Fizz Factor
- Kevin Burdick· Amaze Entertainment Operations
- Susan DeMerit· Amaze Entertainment Operations
- Christian Kimball· Amaze Entertainment Operations
- Stephanie Hjertager· Amaze Entertainment Operations
- Laura Robinson· Amaze Entertainment Operations
- Paul Stokes· Amaze Entertainment Operations
- Takahiro Sasanoi· R and D Director
- Rika Maruya· Co-Producer
- Laura Yoshioka· Assistant Product Manager
- Diego Corpening· Production Babes
- Josephine Piel· Production Babes
- Cosette Sebastienne Clinton· Production Babes
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