Destruction Derby 64
Platform: Nintendo 64Genres: Racing / Driving · 1st-person · Behind view · Vehicular combat · Direct control · Automobile
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →No synopsis yet.
This page is community-editable. Use Edit page above to add a synopsis, developer, publisher, and status — every change is reviewed before it goes live.
Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 78 people
- Jeffery Hutt· Director of Development, Game Design
- David Socha· Project Direction, Extra Special Thanks to
- Phil Honeywell· Project Direction
- Matt Grimshaw· 3D Programmers
- Mike Nikkel· 3D Programmers
- Magnus Danielsson· 3D Programmers
- Miguel Gómez· Physics Programmers
- David Gierok· Physics Programmers
- Steve Aarnio· Physics Programmers
- Steve Smith· 2D Programmer, Audio Programmer
- Jamie Millar· AI Programmer
- Shelley Armstrong· Lead Artists
- Ole-Petter Rosenlund· Lead Artists
- Steve Lange· 3D Artists
- Lorian Kiesel Taylor· 3D Artists
- Les Betterly· 3D Artists
- Mike Prittie· 3D Artists
- Jeff Sturgeon· 3D Artists
- Nathan Herzog· 2D Artist
- Jeffrey Betterley· Game Design, Looking Glass Testers
- Daniel Matanski· Game Design
- Mark Coates· Game Design
- Eric Brosius· Music and Sound Composition
- Gene Paine· Looking Glass Testers, Business Development
- Chris Chamberlain· Looking Glass Testers
- Collin Moore· Looking Glass Testers
- Yoji Takenaka· Business Development
- Nicholas Valtz· Business Development
- Steven Riding· Director of External Development
- Richard Biltcliffe· Executive Producer
- Kim Rogers· Producer
- Tami Gabay· Assistant Producer
- Rick Naylor· Business Development
- sue campbell· Product Manager
- Stephen Wong· Script Writer
- Jon Osborn· Producer
- Edward J. Ramiro· Assistant Producer
- Donn W. Nauert· Director of QA
- Tom Harrison· THQ Lead Tester
- Gregg Nakawatase· THQ Testers
- Michael Sparks· THQ Testers
- Brian Turner· THQ Testers
- Christian Lee· THQ Testers
- David Arranaga· THQ Testers
- Angel Sisson· THQ Testers
- Jerry Zak· THQ Testers
- Josh Gottsegen· THQ Testers
- Zach Mannon· THQ Testers
- Reza Sadafi· THQ Testers
- Justin Grush· THQ Testers
- Doug Weitzbuch· THQ Testers
- Jason Pislaan· THQ Testers
- Ryan Kull· THQ Testers
- Sean Vahle· THQ Testers
- Kevin Huynh· THQ Testers
- Kamran Salour· THQ Testers
- Bobby Silver· THQ Testers
- Josh Austin· THQ Testers
- Matt Azali· THQ Testers
- Jeremy Wood· THQ Testers
- Tom Anderson· THQ Testers
- Carlos Ramirez· THQ Testers
- Victor Biron· THQ Testers
- Erik van Rooy· THQ Testers
- Jason Lewis· THQ Testers
- Eric Feldman· THQ Testers
- William Carlson· Special Thanks
- Paul Neurath· Special Thanks
- Joseph Gilby· Special Thanks
- Eivind Hagen· Special Thanks
- Michael Malizola· Special Thanks
- Rachel Silverstein· Special Thanks
- Andrew Brauninger· Special Thanks
- Doug Bauer· Special Thanks
- David Pava· Special Thanks
- Kevin Hooper· Special Thanks
- Miki Dye· Special Thanks
- Mattia Marchi· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Destruction Derby 64 yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Destruction Derby 64?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Destruction Derby 64.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Destruction Derby 64. Sign in to submit one.
Trailers
No trailers logged for Destruction Derby 64 yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Destruction Derby 64 yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Destruction Derby 64No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Destruction Derby 64.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Destruction Derby 64.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…