
Destroy All Humans! (2005)
Platforms: PlayStation 2 · Xbox · Xbox 360 · PlayStation 4Genres: Genres · Action · Behind view · Sci-fi / futuristic
Greetings earthlings! I, Cryptosporidium 137 of the Furon Empire, happened upon your planet on the way back from destroying the martians. Due to some experiments with atomic weaponry, we lack genitalia and the quality of our clones has degraded. Since...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
T
Cast & Crew · 264 people
- Ross deRoche· Orchestra Contractor, Orchestra
- Garry Schyman· Composer
- Emily Ridgway· Audio
- Dan Teasdale· Design
- Courtney Pasieczny· Design
- Jamie Lack· Design
- Arash Mohebbi· Design
- Michael Lennon· Additional Design, Asset Manager
- Tristan Mott· Additional Design
- Matthew Harding· Additional Design
- Cameron Brown· Additional Design
- Wallace Huang· Additional Design
- Jeffrey Vaughn· Additional Design
- Steve Leff· Web Site Design
- Brad Welch· Director
- Alison Quirion· Director, Global Brand Management
- Craig Rechenmacher· Director, Global Brand Management
- Liz Pieri· Director, Media Relations
- Vladimir Alexandrov· Director
- Howard Liebeskind· Director, Creative Services
- Greg Borrud· Director of Production
- Tina Cruz· Director of Human Resources
- Carl Lei· Director of Finance
- Joseph Donaldson· Director of Operations
- Monica Vallejo· Director, Quality Assurance
- Mike Kelly· Assistant to Garry Schyman
- Audrey deRoche· Supervising Copyist
- Belinda Broughton· Concert Master
- Geri Rotella· Orchestra
- Dan Higgins· Orchestra
- James Thatcher· Orchestra
- Joseph Meyer· Orchestra
- Brad Kintscher· Orchestra
- Jon Lewis· Orchestra
- Rick Baptist· Orchestra
- Robert O'Donnell· Orchestra
- Alan Kaplan· Orchestra
- Bob Payne· Orchestra
- Amy Wilkins· Orchestra
- Wade Culbreath· Orchestra
- Terry Schonig· Orchestra
- peter kent· Orchestra
- Darius Campo· Orchestra
- Rebecca Bunnell· Orchestra
- Pip Clark· Orchestra
- Kirsten Fife· Orchestra
- Pat Johnson· Orchestra
- Lilit Baron· Special Thanks
- Jim Render· Special Thanks
- Rick Jennings· Special Thanks
- Andrew H. Wong· Special Thanks
- Stephanie Barr· Special Thanks
- Fiona François· Lead Artist
- Gregory Hainer· Supervising Dialogue Editor, Voice Over Engineer
- James Warren· Dialogue Editor
- Shawn Johnson· Dialogue Editor
- Miran Kojian· Orchestra
- Carolyn Osborne· Orchestra
- Barbara Porter· Orchestra
- Kathleen Robertson· Orchestra
- Andrew Shulman· Orchestra
- Erika Duke-Kirkpatrick· Orchestra
- Suzie Katayama· Orchestra
- David Stone· Orchestra
- Jason Bentley· Remix Supervisor
- David Gallardo· Special Thanks
- Gérald Gainant· Special Thanks
- Jeff Roberts· Special Thanks
- Tommy Tallarico· Special Thanks
- Ed Kalnins· Special Thanks
- Glen Peters· Mastering Lab Technician
- Kasey Wilson· Art
- Shawn Eustace· Art
- Paul Mahoney· Testers
- Jacob Burke· Testers
- Jason Lacey· Testers
- Jeff Falstrom· Testers
- Mark Rivers· Testers
- Tye Nielsen· Testers
- Justin Thibodeau· Testers
- Charlie Chiappetta· Testers
- Andrew Stender· Testers
- Regina Pua· Testers
- Stephanie Candler· Testers
- Nars Del Rosario· Testers
- Tim Grennan· Testers
- richard patrick· Testers
- Steve Riffel· Testers
- Ian Sedensky· First Party Supervisor
- F. Scott Frazier· Game Evaluation Team
- Matt Elzie· Game Evaluation Team
- Peter Dille· Senior Vice President - World Wide Marketing
- Brad Carraway· Senior Global Brand Manager
- Damian Garcia· Marketing Coordinator
- Tom Stratton· Manager, Media Relations
- Will Roland· Mayor
- Robin Stone· Mayor
- Sean Kearney· Farmer's Wife
- Robert M. Laine· Farmer's Wife, Farmer
- Colin Coughenour· Farmer's Wife, Farmer, Housewife
- Scott Olson· Farmer
- Steve Dauterman· Vice President, Development
- Roy J. Tessler· General Manager
- Jacob Rosenberg· Special Thanks
- Jason Woliner· Special Thanks
- Sean O'Neill· Special Thanks
- Ken Cauley· Special Thanks
- Melissa Schumer· Special Thanks
- Melissa Donges· Creative Services Coordinator
- Gregory S. Off· Manual Copy
- Charlie Grim· Housewife
- Milenko Tunjic· Art
- David McDermott· Art
- Michael Yeomans· Art
- Rohan White· Art
- Avenir Sniatkov· Project Leader
- Dmitry Astakhov· Additional Modelling & Texture Mapping
- Natalia Gracheva· Additional Modelling & Texture Mapping
- Andrey Gromov· Additional Modelling & Texture Mapping
- Maxim Klochkov· Additional Modelling & Texture Mapping
- Irina Pleshak· Additional Modelling & Texture Mapping
- Akzhol Abdulin· 3D Animation and Special Effects
- Denis Demyanov· 3D Animation and Special Effects
- Ekaterina Eliseeva· 3D Animation and Special Effects
- Yury Iljin· 3D Animation and Special Effects
- Anton Oparin· 3D Animation and Special Effects
- Ilya Popenker· 3D Animation and Special Effects
- Andrej Tarnovsky· 3D Animation and Special Effects
- Olga Trifanenkova· 3D Animation and Special Effects
- Vladimir Uriashov· 3D Animation and Special Effects
- Oleg Zajka· 3D Animation and Special Effects
- Blagoy Borisov· Lighting and Rendering
- Olga Cheremisova· Lighting and Rendering
- Sergey Belik· Composing
- John M. Poole· Special Thanks
- Justin Drolet· Test Lead
- Jonathan McMullen· Test Lead
- Carlos Restrepo· Testers
- Jose Castaneda· Testers
- Paul Adriano· Testers
- David Price· Testers
- Peter Svenkerud· Testers
- Philip Bailey· Testers
- Hugh Mitchell IV· Testers
- Barry Harmon· Testers
- Alexis McMullen· Testers, First Party Specialists
- Grahm Baker· Testers
- Sergio Mimikos· Testers
- David Choe· Testers
- Joseph Pearson· Testers
- Carlos Aguilar· Testers
- James Crowson· Additional Animation
- Stephen Greenberg· Additional Animation
- David Rovin· Additional Dialog Supervision
- Jackson Rogers· Art
- Mark Filippelli· Art
- Lachlan Creagh· Animation
- Michael Shardlow· Animation
- Darren Charles Hatton· Animation
- Marcus Loane· QA
- Craig Willox· QA
- Mat Brady· Additional Art
- Artur Vill· Additional Art
- Brian Vining· Additional Art
- John Harmon· Additional Art
- Travis Ramsdale· Additional Animation
- Alex Sokoloff· Additional Animation
- Christie Cooper· Business Director
- Paul Czarkowski· Network / Systems Administrator
- Charles Batarse· Mastering Lab Technician
- Anthony Dunnet· Mastering Lab Technician
- Sean Heffron· Game Evaluation Team
- Craig Mitchell· Coordinator, Media Relations
- Kirk Somdal· Creative Services Manager
- Adam Skibbe· Housewife
- Nick Atchison· Scientist
- Areku Korushi· Scientist
- Matt Gander· Scientist
- Chris Reed· Mayor
- Tricia Butler· Office Administrator
- Andrew Goldman· CEO
- Josh Resnick· President
- Carey James Chico· Executive Art Director
- Austin Baker· Additional Animation
- Sean McKinney· Additional Animation
- Jason Shum· Additional Animation
- Pete Meihuizen· Additional Animation
- Andrew Waggoner· Dialog Editor
- Stanislav Volodarsky· Character Set-Up and Technical Support
- Alexey Rubel· Character Set-Up and Technical Support
- Tracey Roennfeldt· Special Thanks
- Niklas Smedberg· Special Thanks
- Ronald Pieket-Weeserik· Special Thanks
- Salah Nouri· Special Thanks
- Hubert Nguyen· Special Thanks
- Alain Guyet· Special Thanks
- Nicolas Bécavin· Special Thanks
- Jean-François Lopez· Special Thanks
- Ethan Schyman· Special Thanks
- Lisa Schyman· Special Thanks
- Stephen Ewart· Special Thanks
- Ross O'Dwyer· Special Thanks
- Mario Waibel· QA Manager
- Ryan Camu· Test Supervisor
- Travis Tholen· Test Supervisor
- Steven Rodriguez· Testers
- Lance Spott· Testers
- Alicia Nieves· Testers
- Christopher Symanski· Testers
- Arielle Jayme· First Party Specialists
- Michael Ricco· First Party Specialists
- Robin Torres· First Party Specialists
- James Krenz· QA Technician
- Richard Jones· QA Technician
- Gordon Moyes· Producer
- Anton Petrov· Executive Producer
- Monica Guerra Robinson· Global Brand Manager / Product Marketing Manager
- Derek Proud· Producer
- Christopher Folino· Video Production Manager
- Paul Reese· Video Production Coordinator
- Daniel Prousline· Executive Producer
- Gary Ireland· Associate Producer
- Kirby Scarfe· Production Assistant
- Brendan Andrews· Additional Production
- Tony Takoushi· Additional Production
- Adam Iarossi· Lead Programmer
- Eric Smolikowski· Lead Graphics Programmer
- Craig James· Programming
- Jonathon Ashcroft· Programming
- Chris Swinhoe· Programming
- Brad Clancy· Programming
- Simon Stevenson· Programming
- Derek Van Tonder· Programming
- Andrew Cooper· Programming
- Georgi Chalakov· Additional Programming
- Daniel Treble· Additional Programming
- David McClurg· Additional Programming
- Andre Bossel· Additional Programming
- Mark Theyer· Additional Programming
- Jason Roberts· Database Applications Engineer
- Dan Andersson· Additional Programming
- Jimmy Nilsson· Additional Programming
- Fredrik Persson· Additional Programming
- Dwight Schultz· Voice Acting
- Brad Abrell· Voice Acting
- Erin Fitzgerald· Voice Acting
- Catherine Davis Higgins· Voice Acting
- Susanne Blakeslee· Voice Acting
- Douglas Carrigan· Voice Acting, Voice Direction
- Paula Tiso· Voice Acting
- Salli Saffioti· Voice Acting
- Dee Bradley Baker· Voice Acting
- Nika Futterman· Voice Acting
- John Cygan· Voice Acting
- André Sogliuzzo· Voice Acting
- James Kevin Ward· Voice Acting
- Bill Farmer· Voice Acting
- Fred Tatasciore· Voice Acting
- Tom Abernathy· Voice Acting, Writer
- Keith Ferguson· Voice Acting
- Steven Jay Blum· Voice Acting
- Bob Joles· Voice Acting
- Grant Albrecht· Voice Acting
- Richard Steven Horvitz· Voice Acting
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Destroy All Humans! (2005) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Destroy All Humans! (2005)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Destroy All Humans! (2005).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Destroy All Humans! (2005). Sign in to submit one.
Trailers
No trailers logged for Destroy All Humans! (2005) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Destroy All Humans! (2005) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Destroy All Humans! (2005)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Destroy All Humans! (2005).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Destroy All Humans! (2005).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…