
Deliver Us the Moon (2018)
Platforms: Windows · Windows Apps · Xbox One · PlayStation 4 · Xbox Cloud Gaming · Blacknut · Stadia · PlayStation 5 · Nintendo SwitchGenres: Genres · Action · Adventure · Behind view · Puzzle elements · Stealth · Direct control · Sci-fi / futuristic
Deliver Us the Moon is a first-person sci-fi exploration game. The game is set in the near future, where Earth
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Cast & Crew · 106 people
- Koen Deetman· Directed by, Business Development, Company Relations, and Marketing, Produced by
- Paul Deetman· Executive Manager, Business Development, Company Relations, and Marketing, Produced by, Based on an idea by
- Johan Terink· Financial Manager, Business Development, Company Relations, and Marketing
- Niels Leenders· Story, Voice Directors
- Sander van Zanten· Music and Sound Design, ASE, Audio Implementation and Optimization, Narrative Support, Voice Directors
- Bas Dekkers· 3D Art, Additional 2D Art, Additional Cinematography, Lighting
- Daniel Randeraad· 3D Art, Additional 2D Art
- Katharina Schuetz· Animation and Cinematography
- Gerben Pasjes· Concept Art, 2D Art, Additional Cinematography, Additional UI, Lighting
- Leon Tukker· Concept Art
- Brian van Schaijk· Environment Art, Level Design, Additional Cinematography, Additional Game Design, Audio Implementation and Optimization, Lighting
- Kevin van Schaijk· Environment Art, Level Design, Additional Cinematography, Additional Creative Direction, Additional Game Design, UI, Audio Implementation and Optimization, Lighting
- Steff Kempink· Game Design, Additional Creative Direction, Additional Programming, Additional Producing, Audio Implementation and Optimization, Lighting, UX, Technical Optimization
- Merlin Woudstra· Game Design, Additional Creative Direction, Narrative Support, UX, User Testing
- Remco Dazelaar· Programming, Audio Implementation and Optimization, Technical Optimization
- Daniel Torkar· Programming, Audio Implementation and Optimization, Technical Optimization
- Weikie Yeh· Programming, Audio Implementation and Optimization, Technical Optimization
- Jordy Velasquez· Business Development, Company Relations, and Marketing, Narrative Support
- Martijn Poels· Produced by
- Charlaine David· Community Management, Additional 2D Art
- Jeremiah Fleming· Rolf Robertsson
- Nola Klop· Sarah Baker, WSA System, Walla, Voice Directors
- Leonoor Koster· Claire Johanson
- Ariel Lichtenstein· Maria Gonzàlez, Rosa Laverde, Walla, Evacuation Crew 2 Driver
- Eli Thorne· Isaac Johanson, Walla, Evacuation Crew 1 Leader
- Edward Reekers· William McArthur, Walla, Frank, Edgar Davis
- Tabitha d'Haen· Additional 2D Art, Additional UI
- Anna Udding· Additional 2D Art, Additional 3D Art
- Brian van Bentem· Additional 3D Art
- Pierre Hanneuse· Additional 3D Art, Additional Animations
- Nika Nemberg· Additional 3D Art
- Stefan Reep· Additional 3D Art
- Jord van den Berg· Additional Animations
- Christopher Jámbor· Additional Business Development
- Jenny Kraaiveld· Additional Community Management
- Kerim Akyuz· Additional Concept Art
- Jom Semah· Additional Concept Art
- Tiemo Geuns· Additional Level Design
- Rick Meeuwes· Additional Level Design
- Reinout Ruland· Additional Level Design
- Conrad Stroebel· Additional Level Design
- Andreas W. Yngvesson· Additional Level Design
- Wolff Verhaart· Additional Programming
- Alexis Guariguata· Additional Producing
- Taryn Pontolillo· WSA System, News Anchor
- Tim Zweistra· Walla, Evacuation Crew 2 Officer, Outpost Crew Member
- Ernst-Jan van Melle· Narrative Support
- Brian Orsak· Narrative Support
- Bart van Zanten· Voice Directors
- Dion Posdijk· Soundtrack mastered by
- Bo Andersson Klint· Starbreeze
- Mikael Nermark· Starbreeze
- Almir Listo· Starbreeze
- Lars Bonde· Starbreeze Producers
- Jonathan Herrmann· Starbreeze Producers
- Aitor Roda· Starbreeze Producers
- Thomas Lefevre· Starbreeze Performance and Lighting Consultant
- Anna Johansson· Starbreeze QA
- Carolina Lindblom· Starbreeze QA
- Felix Kraneveld· Playtesters
- Mark Claassen· Playtesters
- Lex Deetman· Playtesters, Visit Mission Control Edition
- Marishka Deetman-Partapsing· Playtesters
- Tim van Densen· Playtesters
- Koen Diets· Playtesters
- Piet Eckhart· Playtesters
- Thijs Eckhart· Playtesters
- Frank Gallagher· Playtesters
- Martijn de Graaf· Playtesters
- Odin Helder· Playtesters
- Rene Hinborch· Playtesters
- Mark Homburg· Playtesters
- Wouter Imanse· Playtesters
- Jelle Jansen· Playtesters
- Vasilis Kelempekis· Playtesters
- Jasper Krap· Playtesters
- Rogier Kreek· Playtesters
- Esther Kroon· Playtesters
- Anastasija Lukic· Playtesters
- Mauricio Mellado Valdes· Playtesters
- Martijn Müller· Playtesters
- Julia Verberne· Playtesters
- Felice Woudstra· Playtesters
- Gabe Woudstra· Playtesters
- Erik Range· Special Thanks to
- Damian Vogelsang· Visit Mission Control Edition
- Jonas Hauser· Visit Mission Control Edition
- Paula van Zanten-Jennissen· Hall of Astronauts Edition
- Ulrich Röder· Hall of Astronauts Edition
- Andreas Schuler· Made the Game Edition
- Bernhard Maresch· Made the Game Edition
- Christian Shcarr· Made the Game Edition
- Dennis Kohnert· Made the Game Edition
- Dominic Bernd Engelbrecht· Made the Game Edition
- Markus Treffke· Made the Game Edition
- Matthias Kloss· Made the Game Edition
- Michael Zenhäusern· Made the Game Edition
- Reto Touhami· Made the Game Edition
- Speranza Renny· Made the Game Edition
- Stefan Di Betta· Made the Game Edition
- Torsten Schad· Made the Game Edition
- Hannes Taschler· Astronaut Edition
- Sarina Nothdurft· Astronaut Edition
- Hans van Zanten· Special Thanks to
- Maya Deetman· Production Babies
- Connor Terink· Production Babies
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