
Dead Moon (1991)
Platforms: TurboGrafx-16 · WiiGenres: Genres · Action · Side view · Shooter · Sci-fi / futuristic
About 200 years in the future, a comet is detected at the edge of the solar system. Astronomers determine that it will pass near the earth, and send probes to examine it. When the probes near the comet, it abruptly changes directions and heads towards...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 17 people
- Toyohiko Yoshimine· Game Design, Program
- M. Tamura· Game Design, Graphic
- Kōichirō Kawahata· Game Design, Graphic
- Mamoru Ishimoda· Music
- Youko Sonoda· Music
- Hiroshi Nishikawa· Sound Efect
- Eiji Ueda· Adviser
- Takeshi Kajii· Adviser
- A. Kayamoto· Adviser
- J. Kojima· Special Thanks
- T. Tagami· Special Thanks
- N. Sato· Special Thanks
- Y. Honda· Special Thanks
- Y. Kawada· Special Thanks
- H. Kojima· Special Thanks
- H. Tanita· Special Thanks
- A. Ishida· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Dead Moon (1991) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Dead Moon (1991)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Dead Moon (1991).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Dead Moon (1991). Sign in to submit one.
Trailers
No trailers logged for Dead Moon (1991) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Dead Moon (1991) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Dead Moon (1991)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Dead Moon (1991).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Dead Moon (1991).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…