
Dark Void (2010)
Platforms: Windows · Xbox 360 · PlayStation 3 · OnLiveGenres: Genres · Action · Behind view · Quick Time Events (QTEs) · Shooter · Flight / aviation · Sci-fi / futuristic
It already started to be a bad day for William, owner of a struggling cargo delivery operations, as his old girlfriend shows up and announces himself to his next delivery. So it wasn
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
T
Cast & Crew · 282 people
- Sandy De Crescent· Orchestra Contractor
- Peter Rotter· Orchestra Contractor
- Thomas Smurdon III· Audio Lead
- Mark Cally· Music Preparation
- Nicole Hayes· Music Preparation
- Scott McCrae· Music Preparation
- Greg Hamilton· Music Preparation
- Chase Combs· Omni Audio
- Matt Ragan· Omni Audio
- Daylon Walden· Omni Audio
- Alistair Hirst· Omni Audio
- Robert Ridihalgh· Omni Audio
- Andrew Sorkin· Omni Audio
- Bear McCreary· Original Score Produced By, Featured Soloist - Harmonium, Conducted By
- Steve Kaplan· Original Score Produced By, Recorded and Mixed By
- Jeremy Levy· Music Preparation, Additional Orchestration
- Jonathan Ortega· Additional Music, Scoring Assistant
- Greg Dennen· WB Score Recordist
- Pedro Perez IV· Senior Game Designer
- Jason Lamparty· Lead Gameplay Designer
- Carter McBee· Gameplay Designer
- Darryl Taverner· Level Designer
- Yusuke Yazawa· Level Designer
- Eric Berger· Level Designer, Additional Environment Art
- Jose Perez III· Lead Designer
- Bradley Rebh· Design Production Lead
- Chris Madden· UI/HUD Design, Concept Artist
- Adam Boyes· Director of Production
- Kraig Kujawa· Director of Design
- Gary Lake-Schaal· Director of Technology
- Jay Dee Alley· Director of Art
- Emily Anadu· Director of Brand Marketing
- Ben Le Rougetel· Director of PR & Community
- Matt Salladay· Environment Artist
- Brandon Roberts· Orchestrated By
- Tim Davies· Additional Orchestration
- Michelle Toh· Additional Orchestration
- Anthony Partridge· Animator
- Timothy Sormin· Animator
- Sebastien Le Prestre· QA Tester
- Lung Hok· QA Tester
- Paul Shinoda· Test Lead
- Bradley Shuber· Environment Lead, Lighting Artist
- Jung Oh Lee· Animator
- Derek Van Dyke· Creative Services
- Stacie Yamaki· Creative Services
- Lindsay Young· Creative Services
- Sissie Chang· Creative Services
- Elizabeth Chiu· Creative Services
- Christian Svensson· Strategic Planning
- Seon King· Strategic Planning
- Dean Borgus· Strategic Planning
- Estela Lemus· Legal
- Theresa Pascual· Legal
- Josh Austin· Licensing
- Germaine Gioia· Licensing
- Greg Lewickyj· Test Lead
- Derek Neal· Capcom Quality Assurance
- Tou'saint Claiborne· Capcom Quality Assurance
- Sean C. Houlihan· Capcom Quality Assurance
- John Avilas· Featured Soloist - Electric Bass
- Steve Bartek· Featured Soloist - Acoustic and Electric Guitar
- Ira Ingber· Featured Soloist - Acoustic and Electric Guitar
- M.B. Gordy· Featured Soloist - Percussion
- Neil Samples· Violin
- Marc Sazer· Violin
- Lisa M. Sutton· Violin
- Irina Voloshina· Violin
- Jared Noftle· Technical Director
- Matthew Brunner· Art Director
- Ed Fries· Co-Founder
- Charles Anderson· Animation Lead
- Doug Magruder· Cinematics Lead
- John Hermanowski· Lead Character Artist
- Andy Hoyas· Additional Concept Art
- Laure Isambert· PR Manager (France)
- Keith Earley· Test Manager
- Jonathan Allard· Test Lead
- Gabriel Comeau· Senior Tester
- Patrick Lavoie· Senior Tester
- Peter Reid· Senior Tester
- Nicholas Burns· QA Tester
- Deanne Curtis· QA Tester
- Randy Klemola· QA Tester
- Searmi Park· Violin
- Sara Parkins· Violin
- Jay Rosen· Violin
- Cynthia Millar· Featured Soloist - Ondes Martenot
- Chris Bleth· Featured Soloist - Woodwinds, Featured Soloist - Oboe
- Paul Cartwright· Featured Soloist - Electric Violin
- Martin St. Pierre· Featured Soloist - Erhu/Yialli Tanbur
- Jonathan Snipes· Featured Soloist - Additional Sequencing
- Geri Rotella· Featured Soloist - Flute
- Evelyn Li· QA Tester
- Shuhei Yamamoto· Special Thanks to
- Steve Lee· Licensing
- Brian O'Connor· Featured Soloist - French Horn
- Mark Adams· Featured Soloist - French Horn
- Steve Becknell· Featured Soloist - French Horn
- David Duke· Featured Soloist - French Horn
- Laura Griffiths· Featured Soloist - French Horn
- Jon Lewis· Featured Soloist - Trumpet
- David Washburn· Featured Soloist - Trumpet
- Alexander P. Iles· Featured Soloist - Trombone
- Steven Holtman· Featured Soloist - Trombone
- William Reichenbach· Featured Soloist - Trombone/Bass Trombone
- Doug Tornquist· Featured Soloist - Tuba/Cimbasso
- Julie Ann Gigante· Violin - Concertmaster
- Katia V. Popov· Violin
- Sarah Thornblade· Violin
- Eun-Mee Ahn· Violin
- Robert Anderson· Violin
- Benedict Brydern· Violin
- Kevin Connolly· Violin
- Nina Evtuhov· Violin
- Lorenz Gamma· Violin
- Henry M. Gronnier· Violin
- Tamara L. Hatwan· Violin
- Dan Strycharske· Test Intern
- Elijah Evenson· Character Artist
- Sergey Naygel· Character Artist, Additional FX Art
- Michael R. Uziel· Character Artist, Additional Concept Art
- Kevin Quinn· Additional Character Art, Vehicle Artist
- Stuart Clark· Featured Soloist - Clarinet
- Charles Boito· Featured Soloist - Clarinet/Bass Clarinet
- Rose M. Corrigan· Featured Soloist - Bassoon
- Ken Munday· Featured Soloist - Bassoon
- Natalie Leggett· Violin
- Phillip Levy· Violin
- Marina Manukian· Violin
- Serena K. McKinney· Violin
- Helen Nightengale· Violin
- Phillip Heckinger· Technical Art Lead
- Doug Van Horne· Senior Environment Artist, Lighting Artist
- Kasey Quevedo· Environment Artist, Additional Concept Art
- Sarah Kauzlarich· Environment Artist, Lighting Artist
- James Hill· Environment Artist
- Kirk Gillard· Additional Environment Art
- Stephen Daniele· Lighting Artist, Concept/Preproduction Lead
- Jihoon Kim· Lighting Artist, Concept Artist
- Joseph Cruz· FX Lead
- Neil Nafus· FX Artist
- Jef Johnstone· Additional FX Art
- Ping-Ping Hsia· Animator
- Woonam Kim· Animator
- Justin Kupka· Animator
- Kim Mickle· Animator
- Nathan Vegdahl· Animator
- Drew Mueller· Animator
- Ben Freedman· Animation Intern
- Will Nichols· Concept Artist
- Mark Selander· Concept Artist
- Gerardo Garza· Additional Concept Art
- Brian Snoddy· Additional Concept Art
- Nathan Crowley· Concept Consultant
- Karen Brunner· Bookkeeper
- Chris Allar· Special Thanks to
- Rex Chao· Special Thanks to
- Jeff Hydorn· Special Thanks to
- Ben Johnson· Special Thanks to
- Noah Kaarbo· Special Thanks to
- Matt Obst· Special Thanks to
- Valere Vanderschaegen· Special Thanks to
- Quentin Westcott· Special Thanks to
- Ersen Akkaya· Special Thanks to
- Chari Andrian· Business Development Manager
- Dave Witcher· Operations Manager
- William James Rompf II· Quality Assurance Manager
- Jared Karklins· Capcom Quality Assurance
- Nathan J. Karklins· Capcom Quality Assurance
- Taek Yun· Capcom Quality Assurance
- Mona Hamilton· Vice President of Marketing
- Chris Kramer· Senior Director of Communications & Community
- Melody Ann Pfeiffer· Public Relations
- Darin Johnston· Customer Service
- Randy Reyes· Customer Service
- Seth Killian· Community
- Shawn Baxter· Community
- Francis Mao· Senior Director of Creative Services & Events
- Christine Converse· Creative Services
- Kevin Converse· Creative Services
- Louie Reyes· Vice President of Operations
- Toshi Hosaka· IP Department
- Hiroshi Tobisawa· Special Thanks to
- Mark Beaumont· Special Thanks to
- Kazuo Kano· Special Thanks to
- Romanus Wong· Special Thanks to
- Kaori Tsukuda· Special Thanks to
- Sachiyo Llamas· Special Thanks to
- Tom James· Special Thanks to
- Brian Posalski· Special Thanks to
- Michael Pattison· Senior Director of Marketing
- Ben Wyer-Roberts· European Marketing Manager
- Laura Skelly· European PR Executive
- Chiara Woolford· Community Manager
- Rhys Cash· Research and Planning Manager
- Shigemi Tanaka-Lee· International Business Coordination Manager
- Mao Sugiyama· International Business Coordination Assistant
- Steve Cartwright· QA & Customer Service Manager
- Melissandre Monatus· Marketing Services Manager
- Jennifer Harrison· Desk Top Publisher
- Stuart Turner· Head of Marketing (UK)
- Lars Kuehme· PR Manager (UK), PR Manager (Central Europe)
- Michael Auer· Sales & Marketing Director (Germany)
- Denis Hrncic· Sales & Marketing Coordinator (Germany)
- Kai Stüwe· Marketing Manager (Central Europe)
- Nasko Fejza· Marketing Manager (France)
- Peter Lavoie Massicotte· QA Tester
- Jay Lecompte· QA Tester
- John McGrady· QA Tester
- Ben Morin· QA Tester
- Steven Nothnagel· QA Tester
- Raine Pye· QA Tester
- Tania Valdron· QA Tester
- Scott Smith· Senior Compliance Tester
- Vadim Mercurio· Compliance Tester
- Adam Rush· Compliance Tester
- Eli Shevloff· Compliance Tester
- Zach Guptil· OnSite Tester
- Jesse Kaplan· OnSite Tester
- Scott M. Wade· OnSite Tester
- Andrew Vongsady· OnSite Tester
- Nathan Mefford· Representatives
- Mike O'Connor· Representatives
- Dave Lang· Representatives
- Dan Coleman· Representatives
- Aaron Roethe· Scoring Coordinator
- Michael Beach· Scoring Assistant
- Brendan McCreary· Scoring Assistant
- John W. Snyder· Scoring Assistant
- Ryan Robinson· WB Scoring Tech
- Richard Wheeler Jr.· WB Stage Crew
- Jamie Olvera· WB Stage Coordinator
- Jenni Olson Scott· Featured Soloist - Flute/Piccolo
- John Yoakum· Featured Soloist - Oboe/English Horn
- Jeff Combos· Producer
- Greg Poulos· Associate Producer
- Haleana Combs· Production Babies
- Graeme Carroll Hail· Production Babies
- Phoenix Gregory Heath· Production Babies
- Gloria Lynne Magruder· Production Babies
- Anna Faith Noftle· Production Babies
- Elizabeth Estrella Perez· Production Babies
- Morgan Whitney Gray· Senior Producer
- Shana Teri Bryant· Associate Producer
- Jim Deal· Executive Producer
- Robert Olson· Senior Producer
- William Carter Anderson· Production Babies
- Scot Bayless· Vice President of Product Development
- Erin Krell· Senior Planning Producer
- Daryl Allison· Additional Product Development Staff
- Brian Fujimoto· Additional Product Development Staff
- Rey Jimenez· Additional Product Development Staff
- Alex Jones· Additional Product Development Staff
- Tim Innes· Additional Product Development Staff
- Takashi Kubozono· Additional Product Development Staff
- Sean Mountain· Additional Product Development Staff
- Niina Ishii Grassi· Additional Product Development Staff
- Darryl Shaw· Additional Product Development Staff
- Mark Talaga· Additional Product Development Staff
- Robby Zinchak· Additional Product Development Staff
- Frank Filice· Product Marketing
- Ryan McDougall· Product Marketing
- Richard Earl· European Product Manager
- Jason Hail· Senior Programmer
- Gregory Heath· Senior Programmer
- Michael Bowman· Lead Gameplay Programmer
- Harold Hirsch· Senior Programmer
- Mark Pottorf· Senior Programmer
- Benjamin Taggart· Senior Programmer
- Joseph Boyd· Programmer
- Mark Burkart· Programmer
- Jonathon Junker· Programmer
- Joshua Neff· Programmer
- Michael Sharpe· Programmer
- Ryan Young· Programmer
- William Edgette· Build Engineer
- Laurence Schwarz· Additional Engineer
- Tom Brissette· Additional Engineer
- Jeffrey Howell· Writer
- Angela Delarmente· Additional Writing
- Lish Mcbride· Additional Writing
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Dark Void (2010) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Dark Void (2010)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Dark Void (2010).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Dark Void (2010). Sign in to submit one.
Trailers
No trailers logged for Dark Void (2010) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Dark Void (2010) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Dark Void (2010)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Dark Void (2010).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Dark Void (2010).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…