
Dark Reign: The Future of War (1997)
Platforms: Windows · Xbox 360Genres: Genres · Strategy / tactics · Diagonal-down · Free camera · Real-time · Real-time strategy (RTS) · Multiple units/characters control · Point and select · Sci-fi / futuristic · War
Dark Reign narrowly beat Total Annihilation as the first RTS to incorporate 3D movement and positioning. This increases the strategic advantage of hills and mountains. Each mission puts you in the role of the commander of either the Imperial army or...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 281 people
- Josh Resnick· Director, Voice-Over Talent, Based on Design created by
- Greg Borrud· Producer, Voice-Over Talent, Based on Design created by
- Trey Watkins· Lead Design, Cut Scene Scripts, Based on Design created by
- Carl Chimes· Lead Programming
- Ian Lane Davis· Lead Programming
- Andrew Cooper· Lead Programming
- Jacob Hutson· Art Director
- Rodney Walden· Art Director, 2D Artists
- Robert Berger· Associate Game Designers, Writer, Voice-Over Talent, External Play Balancers
- James Farley· Associate Game Designers
- David Osper· Associate Game Designers
- Ronald Millar Sr.· Creative Consultant, Voice-Over Talent
- Joseph Donaldson· Asset Manager, Additional Writing, Voice-Over Talent
- Matthew Paul· Production Coordinator
- Craig Allsop· Programming
- Adam Iarossi· Programming
- Michael Judd· Programming
- Gordon Moyes· Programming
- Matthew Versluys· Programming
- Brad Werth· Programming
- James Edward Anhalt III· Shell Programming
- John Charles Peck Jr.· Shell Programming
- Dan Kegel· Additional Programming
- Jeff Lander· Additional Programming
- James Podesta· Additional Programming
- Mike Thomas· Additional Programming
- Dominic Weber· Additional Programming
- Franz Boehm· 2D Artists
- Michael Groark· 2D Artists
- Christopher Guzman· 2D Artists
- Lateef Priester· 2D Artists
- Roger Walco· 2D Artists
- Brad Welch· 2D Artists
- Lachlan Creagh· 3D Artists
- Shawn Eustace· 3D Artists
- Jamie Lack· 3D Artists
- Paul Waggoner· 3D Artists
- Fiona Whipp· 3D Artists
- Brad Thornton· Sketches and Storyboards
- James Mayeda· Additional Sketches
- John Murphy· Audio
- Tristan Mott· Engine Configuration
- Brendan Andrews· Engine Producer
- Greg Lane· Engine Director/Tactics Engine Concept
- Henry Cheng· Shell Art
- Andrew Chung· Shell Art
- Brian Heins· Shell Art
- Anthony Phung· Shell Art
- Aryeh Richmond· Shell Art
- Sean Ro· Shell Art
- Ryan Berg· Intro Movie
- Steve Blackmon· Intro Movie
- Cat Chapman Smith· Intro Movie
- Sam Gebhardt· Intro Movie
- Juan Granja· Intro Movie
- Tim Miller· Intro Movie
- Tim Montijo· Intro Movie
- Larry Paolicelli· Intro Movie, Segue/Outro Movie
- Eric Pinkel· Intro Movie
- Duane Powell· Intro Movie
- Jennifer Rama· Intro Movie
- David Stinnett· Intro Movie
- Greg Tsadilas· Intro Movie
- Timothy Hoffman· Segue/Outro Movie
- Scott Gershin· Audio Supervisor & Sound Design, Voice Over Recording and Processing
- Gregory Hainer· Audio Supervisor & Sound Design
- Bryan Bowen· Sound Designers
- Bryan Celano· Sound Designers
- Ronald Dutch Hill· Sound Designers
- Peter Zinda· Sound Designers, Voice Over Recording and Processing
- Melissa Hofmann· Cinematics Mixing
- Michael B. Schwartz· Additional Sound Effects and Engineering
- Jeehun Hwang· Original Musical Score
- Christopher Hepburn· Video Processing and Compression
- Marc Turndorf· Senior QA Project Lead
- J. Tyler Scott· QA Project Lead
- Curtis Shenton· Associate QA Project Lead
- Eric Baudoin· Quality Assurance Test Team
- Aaron Casillas· Quality Assurance Test Team
- Daniel Hagerty· Quality Assurance Test Team
- Sean Hendon· Quality Assurance Test Team
- TQ Jefferson· Quality Assurance Test Team
- Chris Keim Sr.· Quality Assurance Test Team
- Todd Komesu· Quality Assurance Test Team
- Frank Oh· Quality Assurance Test Team
- Jai Polidore· Quality Assurance Test Team
- Matthew J. Powers· Quality Assurance Test Team
- Clayton Retzer· Quality Assurance Test Team
- John Sherwood· Quality Assurance Test Team
- Nadine Theuzillot· Quality Assurance Test Team
- Kelly Wand· Quality Assurance Test Team
- Eric Schmidt· Installer & Splash Screen Programming
- Jerret Lloyd Farmer· Installer Art
- Ronnie Lane· Production Coordinator, Cross Production & Technical Help Files
- Kimberly D. Brooks· Voice-Over Talent
- Stuart Calof· Voice-Over Talent, External Play Balancers
- Brian C. Diggs· Voice-Over Talent
- Hardy F. LeBel Sr.· Voice-Over Talent
- Reiner Schöne· Voice-Over Talent
- Jay Sosnicki· Voice-Over Talent
- Mike Vaez· Voice-Over Talent
- Michael Radiloff· Marketing, Public Relations, and Packaging Product Manager
- James Gottlieb· Publicist
- John Heinecke· Associate Product Manager
- Erik Jensen· Packaging Design
- Cindy Whitlock· Packaging Design
- Jeff Wack· Packaging Illustration
- Veronica Milito· Packaging Copywriter
- Belinda M. Van Sickle· Documentation
- Michael Rivera· Documentation
- Chris Hewish· Creative Affairs Senior Creative Executive, Based on Design created by
- Jonathan Moses· Senior Games Analyst
- Eric Gewirtz· Games Analyst, External Play Balancers
- Brad Santos· Games Analyst
- Scott Lahman· Director of Production
- Jim Summers· Director of QA and Customer Service
- David Arnspiger· QA Manager
- Bill Anker· Special Thanks To
- John Baker· Special Thanks To
- Kirsty Barker· Special Thanks To
- Rick Baumgartner· Special Thanks To
- Dion Brain· Special Thanks To
- Bryant Bustamante· Special Thanks To
- Matthew Candler· Special Thanks To
- Elizabeth Capps· Special Thanks To
- Christian C. Casparian· Special Thanks To
- Sarah Cigliano· Special Thanks To
- Edward Clune· Special Thanks To
- Stephen Crane· Special Thanks To
- Scott Culbertson· Special Thanks To
- Eveline M. Cureteau· Special Thanks To
- Julian Da Silva· Special Thanks To
- Marcelyn Ditter· Special Thanks To
- Graham Edelsten· Special Thanks To
- Kelly C. Egan· Special Thanks To
- Maria Flagg· Special Thanks To
- Judy Gates· Special Thanks To
- Ashleigh Gibbs· Special Thanks To
- Lawrence Goldberg· Special Thanks To
- Ron Gould· Special Thanks To
- Andrew Greening· Special Thanks To
- Seth Grenald· Special Thanks To
- Paul Hay· Special Thanks To
- Molly Hinchey· Special Thanks To
- Bob Jensen· Special Thanks To
- Eric Johnson· Special Thanks To
- Catheryn Kanuck· Special Thanks To
- Brian G. Kelly· Special Thanks To
- Robert Kotick· Special Thanks To
- Mark Lamia· Special Thanks To
- Teresa Landgraff· Special Thanks To
- Mitch Lasky· Special Thanks To
- Maryanne Lataif· Special Thanks To
- Suzette Lavine· Special Thanks To
- Margaret Lawson Leviticus· Special Thanks To
- Ben Le Rougetel· Special Thanks To
- Howard Marks· Special Thanks To
- Tanya Martino· Special Thanks To
- Noel Maxam· Special Thanks To
- Heather Maxwell Chandler· Special Thanks To
- Page Morris· Special Thanks To
- Stephanie O'Malley Deming· Special Thanks To
- Christine Pavlina· Special Thanks To
- Barry Plaga· Special Thanks To
- Jean Powell· Special Thanks To
- Samantha Resnick· Special Thanks To
- Kelly Walker Rogers· Special Thanks To
- George Rose· Special Thanks To
- Matt Rosenburg· Special Thanks To
- Martin Sansing· Special Thanks To
- Ronald Scott· Special Thanks To
- Kim Shattuck· Special Thanks To
- David Silverman· Special Thanks To
- Dan Stanfill· Special Thanks To
- Kip Stolberg· Special Thanks To
- David Vonderhaar· Special Thanks To
- Denise Walsh· Special Thanks To
- William Westwater· Special Thanks To
- Steven White· Special Thanks To
- Steve Willsey· Special Thanks To
- Mark Woodhouse· Special Thanks To
- Alan Gershenfeld· Senior Vice President of Studio
- Rachael Nixon· Auran Web Design / Help Desk
- Brian Bright· AV Assistants
- Ken Ramirez· AV Assistants
- Rachel Lewis· War Room
- William Liu· War Room
- Jorge Maldonado· War Room
- Michael Malone· War Room
- Thomas Mix· War Room
- John Nguyen· War Room
- David Rodecker· War Room
- Clifton Shaw· War Room
- Conan Teng· War Room
- Mark Agustin· External Play Balancers
- Kevin Amico· External Play Balancers
- Rigel Anderson· External Play Balancers
- Deidre Anderson· External Play Balancers
- Jean-Ray Arseneau· External Play Balancers
- Jon Bachrach· External Play Balancers
- Marc Baime· External Play Balancers
- Nicholas Bali· External Play Balancers
- Kenneth Baltz· External Play Balancers
- David Barron· External Play Balancers
- Andrew Bohne· External Play Balancers
- Chad Bordwell· External Play Balancers
- Michael Brinton· External Play Balancers
- Joey Buck· External Play Balancers
- Jean Claude Bureau· External Play Balancers
- Curt Burgess· External Play Balancers
- Michele Case· External Play Balancers
- Robert Cashman· External Play Balancers
- Chris Chao· External Play Balancers
- Myron Chen· External Play Balancers
- John Chiu· External Play Balancers
- Anne Marie Clogston· External Play Balancers
- david cohen· External Play Balancers
- Kevin Cohen· External Play Balancers
- Terrance Cohen· External Play Balancers
- Kevin Combs· External Play Balancers
- Justin Cooney· External Play Balancers
- Doug Cronkhite· External Play Balancers
- Rick Culler Jr.· External Play Balancers
- Justin Dahlke· External Play Balancers
- Sean Daniels· External Play Balancers
- Todd Dayton· External Play Balancers
- Maxwell DeChant· External Play Balancers
- Kevin Dorsey· External Play Balancers
- Paul Dunlap· External Play Balancers
- Michael Dwiel· External Play Balancers
- Craig Edrington· External Play Balancers
- Steven Elwell· External Play Balancers
- Mark Falk· External Play Balancers
- Jason Feosback· External Play Balancers
- Lance Fernald· External Play Balancers
- Richard Fielder· External Play Balancers
- Steve Flowers· External Play Balancers
- Brian Gartland· External Play Balancers
- Chuck Geary· External Play Balancers
- Shemek Gedek· External Play Balancers
- Rich Gerow· External Play Balancers
- Michael Gibson· External Play Balancers
- Brian Grapatin· External Play Balancers
- Matthew Gray· External Play Balancers
- John Hamilton· External Play Balancers
- Philip Hansen· External Play Balancers
- Panayoti Haritatos· External Play Balancers
- Brian Harris· External Play Balancers
- John Harris· External Play Balancers
- Jonathan Hemingway· External Play Balancers
- Jason Henderson· External Play Balancers
- Tom Hepner· External Play Balancers
- Toby Herman· External Play Balancers
- Joel Hills· External Play Balancers
- Randal Hoekstra· External Play Balancers
- Chris Huber· External Play Balancers
- Bill Hutchison· External Play Balancers
- John Ireton· External Play Balancers
- Nic Jansma· External Play Balancers
- Michael Patrick Johnson· External Play Balancers
- Mark Kaelin· External Play Balancers
- Ted Kao· External Play Balancers
- Scott Kasai· External Play Balancers
- Michael Kelly· External Play Balancers
- Adam Kemp· External Play Balancers
- Kenneth Kil· External Play Balancers
- Eddie Klaynberg· External Play Balancers
- Xaeriq Knight· External Play Balancers
- Brad Kohn· External Play Balancers
- Jesse Labrocca· External Play Balancers
- Gary Lapidus· External Play Balancers
- Tom Laverty· External Play Balancers
- Howard Lee· External Play Balancers
- Paul Lee· External Play Balancers
- Jacqueline Lee· External Play Balancers
- Jaret Lehman· External Play Balancers
- Bruce LeSourd· External Play Balancers
- Matthew Lewis· External Play Balancers
- Larry Lieb· External Play Balancers
- Charles Little· External Play Balancers
- Yi Liu· External Play Balancers
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Dark Reign: The Future of War (1997) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Dark Reign: The Future of War (1997)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Dark Reign: The Future of War (1997).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Dark Reign: The Future of War (1997). Sign in to submit one.
Trailers
No trailers logged for Dark Reign: The Future of War (1997) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Dark Reign: The Future of War (1997) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Dark Reign: The Future of War (1997)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Dark Reign: The Future of War (1997).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Dark Reign: The Future of War (1997).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…