
Crimson Alliance
Platform: Xbox 360Genres: Genres · Role-playing (RPG) · Diagonal-down · Real-time · Action RPG · Hack and slash
Crimson Alliance is an action role-playing game in which players can control a wizard who uses long range attacks, a mercenary who has a melee fighting style or an assassin who is a hybrid of the previous two, as they crawl various dungeons in a bid to...
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Age Rating
T
Cast & Crew · 118 people
- Max Hoberman· Creative Director, President
- Phil Wattenbarger· Executive Producer, Product Development
- Paul Isaac· Engineering Lead
- Steev Kelly· Art Team Lead
- Brad Jeansonne· Visual Art Lead
- Mark Tucker· Design Lead
- Tom Potter· Content Design Lead, PM
- Dan Rubel· Animation Lead
- Ryan Mansfield· Environment Lead
- David Salaiz· Character Lead
- Eric Miller· Environment Artist
- Deanna Nygren· 3-D Artist
- David Prout· Senior Artist
- Jason Borne· Concept Artist
- Lucas Davis· Technical Design Lead
- Mike Clopper· Level Designer
- Brian Hudson· Level Designer
- Mike McCarthy· UI Designer
- Donovan Kennedy· Scripter
- Peter Carter· Senior Engineer
- Thomas Mauer· Senior Engineer
- Scott Stevens· Senior Engineer
- Jason Eubank· Engineer
- Howard N. Smith· Engineer
- James Cleaveland· Engineer
- Scott Pace· Quality Assurance Team
- Todd Raffray· Quality Assurance Team
- Tim Fields· Business Development, Marketing
- Stefan Sinclair· Technical Operations
- Tia Hood· Business Operations
- Chip Patterson· Additional Art
- Brandon Korbel· Additional Art
- Brandon Bruce· Additional Art
- Kathleen Asbury· Human Resources
- Wayne Richardson· IT Manager
- Javier De Jesus· IT Support
- Erin Reed· Business Administration
- Colm Nelson· Special Thanks
- Ricardo Bare· Special Thanks
- Tim Hill· Special Thanks
- Brian Bearly· Special Thanks
- Jennifer Bullard· Special Thanks
- Scott Malone· Special Thanks
- Steve Massey· Special Thanks
- Nick Ferguson· Production Team
- Andrew Williams· Production Team
- Daniel E. Smith· Test Lead
- Josh Mulanax· Release Management
- Tyler Keenan· Release Management
- Cherie D. Lutz· Product Planning, Business Team
- Jennifer Yi· Marketing
- Daniel McConnell· Marketing
- Michael Wolf· Marketing
- Mark Coates· Executive Producer
- Henry C. Sterchi· Creative Director
- Ted Woolsey· Director, MGS XBLA Publishing
- Andy Beaudoin· XBLA Special Thanks
- Scott Fintel· XBLA Special Thanks
- Mitch Gitelman· XBLA Special Thanks
- Frank Klier· XBLA Special Thanks
- Oliver Miyashita· XBLA Special Thanks
- Michael Saxs Persson· XBLA Special Thanks
- Ross Perez· XBLA Special Thanks
- Kevin Salcedo· XBLA Special Thanks
- Ray Winninger· XBLA Special Thanks
- Ben Cammarano· Director of Central Media, Art Director
- Mike Cody· Audio Director
- Matthew Golz· Test Manager
- Chuck Harrison· User Research
- Brian Brockett· Additional Sound Design
- Michael McConnohie· Direwolf VO
- Malcolm-Jamal Warner· Gnox, The Hierophant VO
- Sumalee Montano· Moonshade, Asturi VO
- Kevin M. McMullan· VO Direction and Casting
- Suzanne Goldish· VO Direction and Casting
- Curtis Neal· Production Director
- Brian James· Graphic Designer
- Eddie Smith· Concept Artist
- Matt Yagle· Video Editor
- Jacob Kinch· Sound Designer
- Sherif Habashi· Special Thanks
- Tom Abernathy· Writer, Cinematic Director
- Kiki McMillan· Writing & Editing Manager
- Brian McCarthy· Milestone Acceptance Test Lead
- Chris Hodges· Milestone Acceptance Tester
- Scott R. Griffiths· Test Manager
- Justin Davis· Sr. Test Leads
- Anthony Tregre· Sr. Test Leads
- William N. Conrardy II· Test Lead
- Brianna Gerrish· Software Test Engineers
- Brett McGinnis· Software Test Engineers
- Robert C. Minnick· Software Test Engineers
- Brian Mishler· Software Test Engineers
- Jeremy Overton· Software Test Engineers
- Justin Pedersen· Software Test Engineers
- Samuel Tharp· Software Test Engineers
- Julien Chergui· Europe Localization Team
- Gary T. McLaughlin· Europe Localization Team
- Magali Lucchini· Europe Localization Team
- Malika Kherfi· Europe Localization Team
- Yuko Yoshida· Asia Localization Team
- Hiroyasu Mimura· Asia Localization Team
- Munetaka Fuse· Asia Localization Team
- Hiroshi Hosoda· Asia Localization Team
- Shinya Muto· Asia Localization Team
- Randy Buck· The Sound Department - Austin, In-Game Music, Creatures FX
- Jason Cobb· The Sound Department - Austin
- Marc Schaefgen· The Sound Department - Austin, In-Game Music, Creatures FX
- George Oldziey· Main Title Theme, In-Game Music
- Brian Martin· Creatures FX
- Ellie McBride· Creatures FX
- Lana Lesley· Creatures FX
- Lowell Bartholomee· Creatures FX
- Robert Fisher· Creatures FX, Special Thanks - Audio
- Robert Ashker Kraft· Creatures FX
- Ryan Wickerham· Creatures FX
- Samantha Inoue-Harte· Creatures FX
- Derrick Fore· Special Thanks - Audio
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