
Crash Time 4: The Syndicate
Platforms: Microsoft Windows · PlayStation 3Genres: Genres · Action · Racing / Driving · 3rd-person (Other) · Licensed
Crash Time 4: The Syndicate is the eighth game based on the German TV series Alarm für Cobra 11. Once again the player takes the role of Ben Jäger and Semir Gerkhan to cause a lot of explosions in the city based on Cologne. Well, the goal is actually...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 63 people
- Renate Langenkämper· SYNETIC
- Jürgen Kersting· SYNETIC
- Andreas Leicht· SYNETIC
- Michael Bittner· SYNETIC
- Daniel Cremers· SYNETIC
- Philippe Dostert· SYNETIC
- Francisco Atienza Fuentes· SYNETIC
- Carsten Holtmann· SYNETIC
- Martin Leps· SYNETIC
- Florian Schmoldt· SYNETIC
- Moritz Hornung· SYNETIC
- Johannes Saari· SYNETIC
- minh duong· SYNETIC
- Guido Lück· SYNETIC
- Mathias Reichert· Development Director
- Marc Buro· Executive Producer
- Henning Bösken· Producer
- Thorsten Hamdorf· Marketing Director
- oliver mills· Product Manager
- Mark Geise· Senior Marketing Manager
- Claas Wolter· Senior PR Manager
- Mark Carstens· Online Marketing Manager
- Benedikt Grasmann· Marketing Coordinator
- Mario Maglione· International Marketing Coordinator
- Bettina Korb· Content & Community Manager
- Stefan Sturm· Art Director (Manual & Packaging Design)
- Dennis Barcelona· Graphic Design (Manual & Packaging Design)
- Kerstin Ebsen· Graphic Design (Manual & Packaging Design)
- Johannes Bickle· Localization (Manual & Packaging Design)
- Matthias Eckardt· Localization (Manual & Packaging Design)
- Patricia Grube· Localization (Manual & Packaging Design), Voice Director
- Maren Nötzelmann· Localization (Manual & Packaging Design)
- Maren Fischer· Legal Advice (Manual & Packaging Design)
- Jens Knauber· QA Lead
- Steffen Böhme· QA Resource Manager
- michael noss· Submission and Compliance Coordinator
- Michael Leder· Testers
- Fabian Sadowski· Testers
- Julian Akwaa· Testers
- Marc Schönbrun· Testers
- Dominik Späth· Testers
- Tobias Schulze· Testers
- Armin Röhrs· Testers
- Andreas Balfanz· Special Thanks
- Andreas Ochsner· Special Thanks
- David Tebbe· Special Thanks
- Denise Schaar· Special Thanks
- Eva Frings· Special Thanks
- Florian Schlochow· Special Thanks
- Gabriel Hacker· Special Thanks
- Gregor Bellmann· Special Thanks
- Jalil Abdallaoui· Special Thanks
- Jörn Reinhold· Special Thanks
- Kerstin Busch· Special Thanks
- Nico Zettler· Special Thanks
- Nils Richter· Special Thanks
- Oliver Henneken· Special Thanks
- Sabine Moormann· Special Thanks
- Stephan Kassung· Special Thanks
- Vera Schott· Special Thanks
- Tobias Kraaz· Post Production
- Ingo Hagedorn· Post Production
- Dag Winderlich· Sound Design, Sounds FX
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Crash Time 4: The Syndicate yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Crash Time 4: The Syndicate?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Crash Time 4: The Syndicate.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Crash Time 4: The Syndicate. Sign in to submit one.
Trailers
No trailers logged for Crash Time 4: The Syndicate yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Crash Time 4: The Syndicate yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Crash Time 4: The SyndicateNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Crash Time 4: The Syndicate.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Crash Time 4: The Syndicate.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…