
Cocoto: Platform Jumper (2004)
Platforms: PlayStation 2 · GameCube · Windows · WiiGenres: Genres · Action · 3rd-person (Other) · Platform · Fantasy
The name of this game says all about it. Cocoto Platform Jumper is a circular 3D Platform Jumper with an isometric camera angle. You play as demon Cocoto in your quest to save a secret of magma and his demonic friends. For the most part of the game you...
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Cast & Crew · 33 people
- Benoît Clerc· Software Manager
- Valérie Rospabé· Production Manager
- Fabrice Poisblaud· Marketing Manager
- Julie Habart· Online Marketing
- Dorothée Jankowiak· Press Contact
- Benoît Renart· Press Contact
- Alexandre Boon· Marketing Graphic Designer
- Nik Blower· Head of Software Department
- Markus Malti· Marketing Director
- Jochen Langenbach· Product Managers
- Stephan Barnickel· Product Managers
- Nicole Paierhuber· PR
- Yves Leemans· Product Manager
- Laurent Lichnewsky· Project Leader
- José Afonso· Design
- Alexis Leveque· Game Design, Level Design
- Emmanuel Guardiola· Game Design
- Frédéric Zimmer· Technical Director
- Stéphane Mutel· Programmers
- Patrice Belmonte· Programmers
- Paolo Baerlocher· Programmers
- Sébastien Lagarde· Programmers
- Sotheara Khem· Artistic Director
- Marie N'Guyen· Computer Artists
- Jocelyne Craveri· Computer Artists
- Carine Hinder· Computer Artists
- Florent Leibovici· Computer Artists
- Vadda Mey· Computer Artists
- Tsoa Rakotoarisoa· Computer Artists
- Géraud Deshayes· Computer Artists
- Raphaël Gesqua· Music, Sound Effects and Voices
- Florence Martin Giovannelli· Female Voice
- Thomas Gaudy· Tests
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