
Children of Morta (2019)
Platforms: Windows · Macintosh · PlayStation 4 · Xbox One · Nintendo Switch · Windows Apps · Linux · Xbox Cloud Gaming · Android · iPhone · iPadGenres: Genres · Role-playing (RPG) · Diagonal-down · 2D scrolling · Action RPG · Puzzle elements · Roguelike · Direct control · Point and select · Fantasy
IT RUNS IN THE FAMILY. The Bergson family has watched over Mount Morta for generations as the guardians of the mystical mountain and the lands surrounding it, but now they face their most...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 136 people
- Amir Hossein Fassihi· Team Lead
- Soheil Zarghami· Art
- Arvin Garousi Nezhad· Art
- Aryan Bina· Lead Designer, Gameplay Programming
- Nariman Ghasemi· Game Design, Gameplay Programming, Cinematics, Trailers
- Hossein Hosseinian· Game Design
- Javid Najibzadeh· Game Design, Gameplay Programming
- Hamid R. Saeedy· Game Design, Narrative Design, Writing
- Reza Hooshangi· Lead Programmer
- Mohammad Delkhah· Programming
- Alborz Gharaee· Programming
- Amin Aliari· Programming
- Jakobsen Locke· Writing
- Hamid Reza Ansari· Music, Sound Design
- Ed Kelly· Voice Actor
- Nima Ghasemi· Additional Sound Design
- Aydin Radkia· Additional Sound Design
- Yaser Zhian· Technical Consultants
- Hojjat Jafary· Technical Consultants, Dead Mage Studio
- Amin Izadian· Visual Effects
- Erfan Malekhosseini· UI Art
- Yashar Fallah· Additional Programming
- Aref M. Valipour· Additional Programming
- Shervin R. Rad· Additional Programming
- Fariborz Faili· Aministration
- Esfandiyar Haji Asadollah· Additional Art
- Ali Mojarad· QA
- Ehsan Mohamadi· QA
- Mostafa Beykmorad· QA
- Kourosh Hasanzadeh· QA
- Vahid Azizi· QA
- Amir Arjomand Fassihi· Dead Mage Studio
- Kasra Tehrani· Dead Mage Studio
- Yaser Zhian Tabasy· Dead Mage Studio
- Parsa Jamshidi· Dead Mage Studio
- Kamyar Nasirifar· Dead Mage Studio
- Farshid Pourlatifi· Dead Mage Studio
- Babak Arjmand Nia· Dead Mage Studio
- Vida Abdollahi· Dead Mage Studio
- Shayan Aminnezhad· Dead Mage Studio
- Brian Fargo· Special Thanks
- Mike Wilson· Special Thanks
- Nigel Lowrie· Special Thanks
- Khashayar Golpayegani· Special Thanks
- Kazem Arabi· Special Thanks
- Sajjad Moghaddam· Special Thanks
- Arash Moknar· Special Thanks
- Arno Azar· Special Thanks
- Jinoos Rabbani· Special Thanks
- Hamid Reza Sheikh· Special Thanks
- Kaved Najafi· Special Thanks
- Morteza Soozban· Special Thanks
- Bamdad Davoodi· Special Thanks
- Mohsen Listi· Special Thanks
- Shoeil Danesh Eshraghi· Special Thanks
- Syros Pourlatifi· Special Thanks
- Peyman Massoudi· Special Thanks
- Hossein Hzizi· Special Thanks
- Hamid Reza Nikoofar· Special Thanks
- Shahryar Osooli· Special Thanks
- Naieme Mirahmadian· Special Thanks
- Ehsan Izadian· Special Thanks
- Ashkan Saeedi Mazdeh· Special Thanks
- Amir Vohooshi· Special Thanks
- Farshid Hendi· Special Thanks
- Mahshid Khosravi· Special Thanks
- Mahshid Amini· Special Thanks
- Shahab Kazemian· Special Thanks
- Shahab Djafarpour· Special Thanks
- Ashkan Rabbani· Special Thanks
- Afshin Zoghi Tavana· Special Thanks
- Alireza Pourasad· Special Thanks
- Farnaz Farzin· Special Thanks
- Ashkan Eslami· Special Thanks
- Sara Sadeghian· Special Thanks
- Sepideh Saboonchi· Special Thanks
- Farnaz Haghighat· Special Thanks
- Arash Jafari· Special Thanks
- Arash Radkia· Special Thanks
- Hamid Jalili Nejad· Special Thanks
- Marek Ziemak· Executive Producer
- Piotr Bajraszewski· Business Development Manager
- Patryk Grzeszczuk· Marketing Director
- Karol Zajączkowski· Senior Marketing Manager
- Rufus Kubica· Community Manager
- Dawid Kurowski· Marketing Assets Producer
- Konrad Adamczewski· PR Specialist
- Barbara Grodzicka· Junior Graphics Designer
- Roman Romaniuk· QA Coordinator
- Kamil Wyganowski· Senior QA Specialist
- Igor Purger Stork de Souza· Additional QA, Translations
- Roman Malik· Additional QA
- Jan Tomczuk· Additional QA
- Piotr Modzelewski· Player Support Specialist
- Grzegorz Miechowski· Management Board
- Martin Balawajder· CFO
- Agnieszka Wilk· Chief Accountant
- Kamila Boguta· Senior Accounting Specialists
- Monika Rak-Filipkowska· Senior Accounting Specialists
- Dariusz Wolak· IR Manager
- Beata Kosznik· Office Manager
- Katarzyna Sznaucner· Office Specialist
- Piotr Jaguś· IT Manager
- Ramón Méndez González· Translations
- Bérangère Holweck· Translations
- Éric Holweck· Translations
- Takema Chou· Translations
- Aleksander Kauch· Special Thanks
- Jakub Dzierżykraj-Stokalski· Special Thanks
- Marta Fijak· Special Thanks
- Giga Sichinava· Special Thanks
- Vasiliu Cristian Ionel· Special Thanks
- Aleksander Redwan· Beta Testers
- Andrzej Such· Beta Testers
- Artur Matuszewski· Beta Testers
- Bartosz Gregorek· Beta Testers
- Dominik Zieliński· Beta Testers
- Emilia Piekutowska· Beta Testers
- Eryk Marchoff· Beta Testers
- Grzegorz Kalinowski· Beta Testers
- Igor Skibiński· Beta Testers
- Jakub Joński· Beta Testers
- Jan Szrejter· Beta Testers
- Katarzyna Ostatek· Beta Testers
- Katarzyna Przybysz· Beta Testers
- Magdalena Dutkiewicz· Beta Testers
- Martyna Kawka· Beta Testers
- Mateusz Wróblewski· Beta Testers
- Piotr Chodkowski· Beta Testers
- Sebastian Gajdzinski· Beta Testers
- Szymon Góra· Beta Testers
- Maciej Melcher· Beta Testers
- Anna Lenczuk· Beta Testers
- Bartosz Palimonka· Beta Testers
- Karol Kotowicz· Beta Testers
- Karol Baluta· Beta Testers
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Children of Morta (2019) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Children of Morta (2019)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Children of Morta (2019).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Children of Morta (2019). Sign in to submit one.
Trailers
No trailers logged for Children of Morta (2019) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Children of Morta (2019) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Children of Morta (2019)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Children of Morta (2019).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Children of Morta (2019).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…