
Chase H.Q. (1988)
Platforms: Arcade · Amiga · Atari ST · Commodore 64 · ZX Spectrum · MSX · Amstrad CPC · NES · TurboGrafx-16 · Game Boy · SEGA Master System · FM Towns · Game Gear · Sharp X68000 · J2ME · WiiGenres: Genres · Action · Racing / Driving · Behind view · Automobile · Crime
Chase H.Q. is a driving action game that mixes high-speed racing with police pursuit gameplay. Players take the role of Tony Gibson, an officer of the special “Chase Headquarters” task force, whose mission is to bring dangerous criminals to justice....
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 18 people
- Hiroyuki Sako· Game Design
- Takeshi Ishizashi· Game Program, Character Design
- Takeshi Murata· Game Program
- Kyouji Shimamoto· Game Program
- Masahiro Yamaguchi· P.C.B Design
- Yoshihiko Wakita· Character Design
- Sachiko Yamana· Character Design
- Izumi Ishikawa· Character Design
- Yoshio Imamura· Sound Design
- Naoto Yagishita· Sound Design
- Eikichi Takahashi· Sound Design
- Shiro Imaoka· Sound Design
- Takami Asano· Music Composer
- Nobuyuki Iwasaki· Cabinet Design
- Yoshiharu Suzuki· Proposer
- Junji Yarita· Special Thanks
- Kazuya Mikata· Special Thanks
- A. Iwata· Special Thanks
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Chase H.Q. (1988) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Chase H.Q. (1988)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Chase H.Q. (1988).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Chase H.Q. (1988). Sign in to submit one.
Trailers
No trailers logged for Chase H.Q. (1988) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Chase H.Q. (1988) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Chase H.Q. (1988)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Chase H.Q. (1988).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Chase H.Q. (1988).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…