
Catan
Platform: Xbox 360Genres: Genres · Strategy / tactics · Diagonal-down · Turn-based · Board game · Managerial / business simulation · Licensed
Catan is the Xbox Live Arcade version of the classic Klaus Teuber board game, Settlers of Catan, developed in cooperation with the original creator. The player assume the role of a colonist, modelled after famous leaders, on the imaginary island of...
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Age Rating
E
Cast & Crew · 107 people
- Dwight Smith· Production
- Jason Schklar· Production
- Timothy Train· Production
- Matthew Westhoff· Production
- Paul Stephanouk· Production
- Matthew L. Dickenson· Production
- Jason S. Coleman· Programming
- Jason Bestimt· Programming
- Pranas Pauliukonis· Programming
- Bryant Freitag· Programming
- Stuart Jeff· Programming
- Michael LeGrand· Programming
- david clyde· Programming
- Jason Jurecka· Programming
- Christopher Nemcosky· Programming
- Richard Jose· Programming
- Jay Stocker· Programming
- Timothy Ford· Programming
- David Inscore· Art
- Bill Podurgiel· Art
- Ted Terranova· Art
- Dan Halka· Art
- Louis Ferina· Art
- Joshua Hardy· Art
- Shaun Martin· Art
- colin campbell· Art
- Aaron Yamada-Hanff· Art
- John FitzGerald· Art
- Chris Coleman· Test
- John Kuhn· Test
- Daniel Roman· Test
- Mike Munk· Test
- Brendan Martin· Test
- Joe Kennedy· Test
- Holly Tatnall· Music
- Klaus Teuber· Catan, GMBH, Catan Board Game Design, Artificial Intelligence
- Benjamin Teuber· Catan, GMBH
- Guido Teuber· Catan, GMBH
- Arnd Beenen· Catan, GMBH
- Nicholas Johnson· Catan, GMBH
- Scott Berfield· Program Management
- Tony Harlich· Microsoft Test Manager
- Scott Fintel· Microsoft Test Lead
- michael jones· Microsoft Test Developers
- Chad Dylan Long· Microsoft Test Developers
- Joe Steve Swick III· Release Manager
- Greg Canessa· Group Manager
- Ross Erickson· Product Planning & Business Team
- christopher martin· Product Planning & Business Team
- Angela Hendrix· Product Planning & Business Team
- Brian Ostergren· Platform Team
- Trisha Stouffer· Platform Team
- Thomas Fuller· Usability
- Chuck Harrison· Usability
- Steven Mathiesen· Usability
- Ami Matsumura-Blaire· Marketing
- France M. Tantiado· Marketing
- Jeremy Wacksman· Marketing
- Kari Dilloo· PR
- Aaron Greenberg· PR
- Jack Turk· Content Review
- Brent Metcalfe· Content Review
- Padraig Keaney· Localization
- Shinya Muto· Localization
- Soo Kyoung Jo· Localization
- Robert Lin· Localization
- Oliver Miyashita· Special Thanks
- Kevin Salcedo· Special Thanks
- Noriko Fritschle· VMC Test Manager
- Jason Wohlfeil· VMC Test Leads
- Jeremy C. Silvis· VMC Test Leads
- Scott R. Griffiths· VMC Test Leads
- Ty Roberts· VMC Test Leads
- Eric Snyder· VMC Test Leads
- Michael Fu· VMC Test Leads
- Brahm Lichty· VMC Test
- Chris Plourd· VMC Test
- Christopher Brunstad· VMC Test
- Chris Ross· VMC Test
- Jeremy Williams· VMC Test
- Joseph Ostland· VMC Test
- Joel Carpenter· VMC Test
- Joshua Palmer· VMC Test
- Kyle Coan· VMC Test
- Monika Bloom· VMC Test
- Nicholas Apple· VMC Test
- Nick Hauenstein· VMC Test
- Robert C. Minnick· VMC Test
- Tim Plourd· VMC Test
- Jeffrey Loynd· VMC Test
- Jeong Im Bae· VMC Test
- Joel Tippett· VMC Test
- Justin Phillips· VMC Test
- Matt Germann· VMC Test
- Paul Loynd· VMC Test
- Rial Lerum· VMC Test
- Robert Delaware· VMC Test
- Wes McDaniel· VMC Test
- Ryan R. Burns· VMC Test
- Steve Bonaci· VMC Test
- Ted Zimmers· VMC Test
- brian reynolds· Project Lead, Artificial Intelligence
- Hazel Evans· Localization Manager
- Max Troyer· Project Manager
- Pete Fenlon· Mayfair Games Inc., Graphic Design
- jason hawkins· Mayfair Games Inc., Graphic Design
- Stephen Graham Walsh· Mayfair Games Inc., Art
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