
Carcassonne
Platform: Xbox 360Genres: Genres · Strategy / tactics · Top-down · Turn-based · Board game · Fantasy · Licensed
Carcassonne is a turn-based strategy game for 2 to 5 players based on the German board game of the same name. By playing land tiles one by one, players build up a landscape of cities, roads, farms, and monasteries. Players compete to claim control of...
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Age Rating
E
Cast & Crew · 88 people
- Klaus-Jürgen Wrede· Carcassonne Board Game Design
- Isaac Barry· Lead Designer
- David Kimber· Designers
- Scott Hungerford· Designers
- Rick Lambright· Director of Engineering
- Nicholas Newhard· Director of Design
- Steve M. Suhy· Director of Art
- Lori Inman· Director
- Jeff Selbig· Lead Artist
- Pamela Ansman-Wolfe· Lead UI Artist
- Oliver Miyashita· Special Thanks
- Kevin Salcedo· Special Thanks
- Georg Wild· Special Thanks
- Dirk Gellenkeuser· Special Thanks
- Jeyen Barham-Kaiel· Content Review
- Padraig Keaney· Localization
- Shinya Muto· Localization
- Sangjin Kang· Localization
- Robert Lin· Localization
- David Haddad· Senior Vice President, Global Marketing
- Amy Chen· Vice President of Marketing and Distribution
- Bruce Hack· Chief Executive Officer
- Cindy Cook· Executive Vice President and Chief Strategy and Marketing Officer
- Terri Durham· Executive Vice President and General Counsel
- Jean-François Grollemund· Chief Financial Officer
- Kari Dilloo· PR
- Aaron Greenberg· PR
- Peter Turcan· Content Review
- Brent Metcalfe· Content Review
- Tim Jones· QA Leads
- Katherinn Tran McDonald· Associate Brand Manager
- Michele Guthrie· Vice President of Corporate Communications & PR
- Jose Zavala Sr.· PR Manager
- Laura Weir· Account Director
- Michael Walker· Corporate Counsel
- Ed Zobrist· President
- Jan Lindner· Chief Technology Officer
- Mark Halacy· Executive Vice President - Human Resources
- Mark Nemecek· Microsoft Test Lead
- Shu-I Chang· Release Management Team
- Victor Pearson· Release Management Team
- Michael Jones· Microsoft Test Developer
- Noriko Fritschle· VMC Test Management
- Michael Fu· VMC Test Management
- Tyler Barrett· VMC MAT Tester
- Scott R. Griffiths· VMC Test Lead
- Robert C. Minnick· VMC Test
- Charles Cho· VMC Test
- Cala E. Posey· VMC Test
- Jonathan Seeger· VMC Test
- Joel Tippett· VMC Test
- Matthew Golz· Microsoft Test Manager
- Bryan Trussel· Group Manager
- Brian Ostergren· Platform Team
- Trisha Stouffer· Platform Team
- Eric Snyder· QA Leads
- Jeremy Wacksman· Marketing
- Peter Orullian· Marketing
- Prodipto Roy· QA Manager
- Jay Minn· Creative Director
- Jason Robar· Studio Manager
- Le Libin· Lead Artist
- Xing Xiaopeng· Artists
- Gao Chao· Artists
- Chen Qinning· Artists
- Qiao Dong· QA
- Xiao Yang· QA
- Liang Dong· QA
- Li Lei· Studio Manager
- Craig Evans· Marketing
- Becca Yucha· Producer
- Fred Shean· Vice President Production
- Cherie D. Lutz· Product Planning & Business Team
- Kim Pallister· Product Planning & Business Team
- David Schenone· Product Planning & Business Team
- Christopher Martin· Product Planning & Business Team
- David J. Edery· Product Planning & Business Team
- Erin Friesen· Product Planning & Business Team
- Grace Chien· Product Support
- Lu Renji· Production Support
- Paul Burslem· Lead Engineer
- John Lykins· Engineers
- Katie Stone Perez· Program Management
- Tony Harlich· Lead Program Manager
- John Cuyle· Engineers
- Li Tao· Engineers
- Chen Fangxing· Engineers
- Tang Yu· Engineers
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