
Call of the Wild: The Angler (2022)
Platforms: Windows · Windows Apps · Xbox One · Xbox SeriesGenres: Genres · Simulation · Sports · 1st-person · Sandbox / open world · Direct control · Fishing
From the creators of theHunter: Call of the Wild comes a genre-defying fishing experience! Explore a vast open world in search of the perfect fishing spot. Ride the waters on your own or with...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 294 people
- Paul Rustchynsky· Game Director
- Alex Perkins· Art Director
- Gaz Wainwright· Lead Producer
- David Bending· Lead System & Build Programmer
- Richard Britt· Lead Gameplay Programmer
- Dominic Wright· Lead Artist
- Daniel Smith· Lead Quality Assurance
- Dany Leanza· Systems Design
- Nathan van den Berg· Technical Design
- Philip Geeson· Technical Design
- Thomas Longrigg· Technical Design
- Benjamin Luff· Narrative Design, Bigfoot
- Akshat Thukral· Systems Programmer
- Alan Webb· Gameplay Programmer
- Christoffer Schedin· Gameplay Programmer
- Daniel Collinson· Gameplay Programmer
- Elias Annys· Gameplay Programmer
- Jonas Dewanckel· Gameplay Programmer
- Kris Hole· Gameplay Programmer
- Yunis Al-Breihi· Gameplay Programmer
- Esra Siljemyr· Lead UI Programmer
- Alkmini Stathi· Render Programmer
- Eddie Gong· Render Programmer
- Jean-Noël Dhooge· Render Programmer
- Joakim Lilja· Render Programmer, Graphics Programmers
- Ronya Budak· Render Intern
- Joakim Spanberg· Tools Programmer
- Aleksandr Artemov· Network Programmer
- Joakim Lembke· Network Programmer
- Markus Gür· Producers
- Steven Golding· Producers
- Kevin Darnis· World Designers
- Richard Cook· World Designers
- Amy Gowland· General Artists
- Lisa Gobbi· General Artists
- Mark Wilks· General Artists
- Matty Wyett-Simmonds· General Artists
- Faisal Shabir· VFX Artists
- Laura Higgins· VFX Artists
- Joachim Persson· Hard Surface Artists
- Michal Pawel Reszka· Hard Surface Artists
- Angelina Kelli· Character Artists
- Piotr Dziubek· Character Artists
- Siim Rimm· Concept Artist
- Bharat Bhushan· Lighting Artists
- Michael McDonald· Lighting Artists
- Alberto Jeldez· Lead UI Artist
- Christopher Scullion· UI Artist
- Maurizio Ramanzin· Animator
- Simon Ochsenius· Technical Animator
- Chris Everett· Lead Audio Designer
- Will Bedford· Composer
- David Driggers· Audio Programmers
- Mattias Kimber· Audio Programmers
- Nicklas Frohagen· Audio Programmers
- Alejandro Sauri Suarez· Technical Sound Designers
- Xan Williams· Technical Sound Designers
- Zevik Perry· Additional Music
- Chris Paine· QA Engineer
- Ash Davies· QA Analysts
- Ben Glavin· QA Analysts
- Callum Wikberg· QA Analysts
- Jade Venables· QA Analysts
- Kathy Hurst· QA Analysts
- Lauren Walton· QA Analysts
- Sarah St. Pier· Director of Development
- David Bramhall· Executive Producers
- Ernst Ten Bosch· Executive Producers
- Andrés Hansson· Technical Directors
- Karl Chandler· Technical Directors
- Tim Browne· Creative Director
- Erika Kling· Product Director
- Katarina Berglund· Financial Controller, Studios Business Controller
- Henrik Norell· HR Manager, HR Managers
- Edward Newby-Robson· Marketing Director
- Kamila Zaripova· Product Marketing Manager
- Mauritz Carlström· Communications Manager
- Meghan Betteridge· Experienced Community Managers
- Matthew Miller· Experienced Community Managers
- Daniel O'Neill· Sales & Partnerships Manager
- Neil Rolleston· Community Engagement Manager
- Albert paris· Community Developer
- Steven K. Wells· Creative Lead
- Elin Lager· Creative Producer
- Michael Bolle· Video Content Creators
- Maja Karlsson· Video Content Creators
- Caroline Kullman· Experienced Marketing Artist
- Irma Beck· Marketing Artist
- Martin Park· Director of Publishing Services
- Woulfe Condra· Producer
- Linnéa Knutsson· Localization Coordinators
- Sara Wendel-Örtqvist· Localization Coordinators
- Truc Le· Localization Coordinators
- Anna Orr· Localization Manager
- Abhishek Raghu· Release Managers
- Aneta Zagórska· Release Managers
- Alexandra Grindean Palmén· Release Managers
- Dan Thomas· Release Managers
- Gabriela Dimitrova· Release Managers
- Jake Donbavand· Release Managers
- Marty Keane· Release Managers
- Ramona Morris· Release Managers
- Michaela Terry· Release Manager
- Vince van den Bos· Technical Development Coordinator
- John Fuller· Chief Technical Officer, Avalanche Anglers
- Linus Blomberg· Former Chief Technical Officer
- Mathilde Nord· Director of Development
- Christian Nilsendahl· Technical Director
- Ivan Bostrom· Mission Designer
- Samuel Lebert· Lead Developer Services
- Steve Round· Lead Engine Support
- Andreas Tilema· Animation Programmer
- Calle Gustafsson· Backend Programmers
- Catrine Källgren· Backend Programmers
- Marc Marais· Backend Programmers
- Max Casaburi-Jonsson· Backend Programmers
- Rikard Elofsson· Backend Programmers
- Robin Wisseng· Backend Programmers
- Saman Yousefisohi· Backend Programmers
- Susana Taranco· Backend Programmers
- Igor Sudak· Build System Programmer
- Fatima Yousaf· Data Engineer
- Alexander Polya· Graphics Programmers
- Daniel Isheden· Graphics Programmers
- Miguel Petersen· Graphics Programmers
- William Hjelm· Graphics Programmers
- Sangjune Choi· Multiplayer Programmer
- Alexander Lingtorp· Systems Programmers
- Anders Kokkvoll Engdahl· Systems Programmers
- Bas Van Zutphen· Systems Programmers
- Fredrik Egeberg· Systems Programmers
- Fredrik Kihlander· Systems Programmers
- Giuseppe Campana· Systems Programmers
- John Adolfsson· Systems Programmers
- Karim Naaji· Systems Programmers
- Marc Glaisner· Systems Programmers
- Niclas Thisell· Systems Programmers
- Pavel Smejkal· Systems Programmers
- Peter Black· Systems Programmers
- Talha Saruhan· Systems Programmers
- Tomas More· Systems Programmers
- Vladyslav Selishchev· Systems Programmers
- Bader Ereq· Tools Programmers
- Arvid Backman· Tools Programmers
- Eduardo Escudero Sánchez· Tools Programmers
- Ferenc Bálint· Tools Programmers
- Michail Mitsopoulos· Tools Programmers
- Sebastien Isheden· Tools Programmers
- Simon Holmberg· Tools Programmers
- Viktor Arvidsson· Tools Programmers
- Vladimir Gnidenko· Tools Programmers
- Tim van ven Bosch· Tools Programmer Intern
- Eugene Maltsev· Producers
- Judit Kaizer· Producers
- Steve Boeters· Producers
- Dimitri Shimanovskiy· Technical Artist
- Kim Bourdette· Technical Animator
- Andreas Rasmussen· QA Engineers
- Jeremy Schneid· QA Engineers
- Alison Lacy· Location Manager
- Taylor Henwood· Office Coordinator
- Kim Roberts· Finance Manager
- Keith Raythorn· HR Manager
- Louise Simpson· IT Generalist
- Emma Loxton· First Line IT Support
- Pim Holfve· Chief Executive Officer
- Åsa Wilson· Chief People Officer
- Cecilia Bäckman· Chief Finance Officer
- Jennie Willund· Chief Operating Officer
- David Wightman· Managing Directors
- Samuel Peterson· Managing Directors
- Tobias Andersson· Managing Directors
- Gisela Döhl· Executive Assistant
- Peter Holmberg· Business Controllers
- Fredrik Kihlström· Business Controllers
- William Baik· Controller
- Natalie Levinsson· Accountant
- Sofia Sandstig· Financial Controlling Manager
- Dajana Sinanovic· Financial Accountant
- Fredrik Lantz Happ· Global Craft Owner
- Helena Sifontes· HR Managers
- Sara Rönningberg· HR Managers
- Susanne Fahlberg· HR Managers
- Sharmine Harell· HR Managers
- Fanny Berggren Aspegren· HR Coordinators
- Hanna Mattsson· HR Coordinators
- Cajsa Schüllerquist· People Process Development Specialist
- Signe Svensson· Global People Process Lead
- Lazian Ibrahim· Head of Talent Acquisition
- Alva Hultgren· Recruitment Coordinator
- Frida Pretjan· Talent Acquisition Specialists
- Charlie Duboc· Talent Acquisition Specialists
- Ramla Rauf· Talent Acquisition Partner
- Andreas Reimers· Head of IT
- Konstantin Fedoseev· IT Manager
- Johan Gasjö· Dev/Ops Engineer
- Alva Eliasson· IT First Line Team Lead
- Daniel Lingfjord· Systems Administrators
- Filip Sjoberg· Systems Administrators
- Gustaf Wessberg· Systems Administrators
- Leif Liljemark· Systems Administrators
- Mikael Lingfjord· Systems Administrators, Avalanche Anglers
- Bassam Mahmoud· First Line Support
- John Mattsson· First Line Support
- Nils Linde· First Line Support
- Olivia Olsson· First Line Support
- Andreas Hjerpe Sallquist· Legal Counsel
- Torbjörn Carbell· Legal Counsel
- Eleonor Wiborgh Agren· Location Manager
- Isabelle Aronsson· Office Coordinators
- Johanna Markas· Office Coordinators
- Thomas Wiborgh· Director of Brand Communications
- Johan Hallstan· Head of PR And Communications
- Kieran Gavin· Liverpool City College
- Lewis Malonev· Liverpool City College
- Olivia Burns· Liverpool City College
- Stacy Scott· Liverpool City College
- Daniel Sutherland· Fisherman
- Damon Miller Jr.· Call of the Wild Wardens
- Sefan Fabry· Call of the Wild Wardens
- Marc Müller· Call of the Wild Wardens
- Sebastian Goepel· Call of the Wild Wardens
- Jett Anderson· Avalanche Anglers
- Neill Rolleston· Avalanche Anglers
- Tobias Johansson· Avalanche Anglers
- Troy Schram· Avalanche Anglers
- Wade Konowalchuk· Avalanche Anglers
- Eric Hope· Hemmingsway Fishing
- Neil Riding· Hemmingsway Fishing
- Lars Lindahl· Lindahls Fiske & Natur
- Berra Mardh· Berra Mardh Sportfiske & Fiskeguidning AB
- Dan Bjushammar· FiskeDan
- Antonia Kiili· Fish That Got Away
- Christian Kckinney· Fish That Got Away
- Dominic Vega· Fish That Got Away
- eduardo sanchez· Fish That Got Away
- Jack Wolfe· Fish That Got Away
- Jonas Wåhlander· Fish That Got Away
- Jörgen Björklund· Fish That Got Away
- Lenni Olinsson· Fish That Got Away
- Michael Stout· Fish That Got Away
- Sacha Karsenty· Fish That Got Away
- Szilárd Szabó· Fish That Got Away
- Zeke Virant· Fish That Got Away
- Erinrose Sullivan· Marketing Consultant
- Kenji Takeuchi· Graphics Programmer
- Nina Ramanzin· Production Babies
- Moa Sjöborg· Production Babies
- Lando Bending· Production Babies
- Celine Jeldez Sharili· Production Babies
- Xu Chen· Director of Art Production
- Wang Wei· Art Producer
- Haijiang Hu· Project Managers
- Zhang Meng· Project Managers
- Zhang Yanyan· Art Director
- Li Jiaxuan· Lead Artist
- Hu Chengxiang· Artists
- Liu Mengxue· Artists
- Niu Yu· Artists
- Qin Zhen· Artists
- Wei Zheng· Artists
- Sen Yang· Artists
- Zang Yuchen· Artists
- Guillaume Monier· COO
- Thuy Nguyen Hoang Le· Head of Production
- Quy Dang Nguyen· CTO
- Hong Pham Thi Nguyet· Producers
- Nguyen Thu Ha· Producers
- Hang Do Thi Thu Hang· Art Directors
- Thanh Mai Ngoc· Art Directors
- Ly Nguyen Thi· Art Manager
- Luan Tang Chi· Art Lead
- Tung Le Phan Thanh· Technical Supervisor
- Anh Nguyen Thi Kim· 3D Artists
- Duong Nguyen Van Huong· 3D Artists
- Hao Phan Duy· 3D Artists
- Ho Thi Thu Hien· 3D Artists
- Huong Nguyen Thi Kim· 3D Artists
- Mi Ton Nu Hoa· 3D Artists
- Vu Le Song· 3D Artists
- Iwona Szarzyńska· Technical Department Manager
- Dorian Geisler· Compatibility QA Technicians
- Jan Wysoczyński· Compatibility QA Technicians
- Milankumar Suthar· Compatibility QA Technicians
- Gaëlle Caballero· Director of Localisation QA
- Valentina Mollica· Senior LQA Manager
- Jouhaina Ramy· LQA Manager
- Krzysztof Orlikowski· LQA Project Manager
- Dennis Born· Senior LQA Technician
- Christy Cheung· LQA Technicians
- Cynthia Schulz· LQA Technicians
- Hendrik Hetzel· LQA Technicians
- Jonathan Snook· LQA Technicians
- Kevin Tambaud· LQA Technicians
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Call of the Wild: The Angler (2022) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Call of the Wild: The Angler (2022)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Call of the Wild: The Angler (2022).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Call of the Wild: The Angler (2022). Sign in to submit one.
Trailers
No trailers logged for Call of the Wild: The Angler (2022) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Call of the Wild: The Angler (2022) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Call of the Wild: The Angler (2022)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Call of the Wild: The Angler (2022).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Call of the Wild: The Angler (2022).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…