
Call of Duty 3
Platforms: Wii · PlayStation 3Genres: Genres · Action · 1st-person · Shooter · Direct control · Tank · Historical events · World War II · War · Regional differences
The third main Call of Duty game centers around Operation Cobra in Normandy, France, the World War II operation planned by United States Army General Omar Bradley to break out from the Normandy area after the previous month
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Age Rating
T
Cast & Crew · 280 people
- David Anthony· Executive Producer
- Pat Dwyer· Senior Producer
- Jason Blundell· Producer
- Daniel Bunting· Producer - Multiplayer, Producer
- Matthew Seiji Burns· Associate Producers
- Craig Harrison· Associate Producers
- Josh Heenan· Associate Producers
- Simon Song· Associate Producers
- Martin Theyer· Associate Producers
- Patrick Bowman· Production Coordinators
- Brian Crowder· Production Coordinators
- John Shubert· Production Coordinators
- David Allen· Production Intern
- Matthew Kimberling· Technical Director
- James Snider· Lead Programmer
- Peter Livingstone· Lead AI Programmer
- Tom Bak· Engineering
- Chris Bannock· Engineering
- Thad Bower· Engineering
- Chris Chu· Engineering
- Ryan Higa· Engineering
- Austin Krauss· Engineering
- Dan Laufer· Engineering
- Jason L. McKesson· Engineering
- Joseph Nugent· Engineering
- Andrew Olson· Engineering
- Kandarp Patel· Engineering
- Christian Stavro· Engineering
- Jivko Velev· Engineering
- Feng Zhang· Engineering
- Jed Adams· Additional Engineering
- John Allensworth· Additional Engineering
- Mike Anthony· Additional Engineering
- Scott Bean· Additional Engineering
- Wade Brainerd· Additional Engineering
- William Feng Chen· Additional Engineering
- Christian Diefenbach· Additional Engineering
- Paul Allen Edelstein· Additional Engineering
- Marcus Goodey· Additional Engineering
- Joey Headen· Additional Engineering
- Lei Hu· Additional Engineering
- David King· Additional Engineering
- Johan Köhler· Additional Engineering
- Dan Leslie· Additional Engineering
- Michel Mailhot· Additional Engineering
- Jonathan Menzies· Additional Engineering
- Richard Mitton· Additional Engineering
- Jamie Parent· Additional Engineering
- Valeria Pelova· Additional Engineering
- Dimiter Stanev· Additional Engineering
- Charles Tolman· Additional Engineering
- Krassimir Touevsky· Additional Engineering
- Mike Uhlik· Additional Engineering
- Joseph I. Valenzuela· Additional Engineering
- Trevor Walker· Additional Engineering
- Leonardo Zide· Additional Engineering
- Nick Cooper· Engineering Intern
- Richard Farrelly· Creative Director, Original Story, Additional Writing
- Jeremy Luyties· Lead Game Designer
- Adam Gascoine· Lead Level Builder, Level Lighting, Original Story, Original Script
- Michael Denny· Lead Level Scripter
- Jason McCord· Senior Level Builders
- Paul Sandler· Senior Level Builders
- Kevin Worrel· Senior Level Builders, Level Lighting
- Jeff Zaring· Senior Level Builders, Senior Level Designer
- Daryl Brigner· Level Builders
- Cameron Christian· Level Builders, Level Lighting
- Jared Dickinson· Level Builders, Level Lighting
- Christopher Dionne· Level Builders
- Brian Glines· Level Builders
- Gavin Goslin· Level Builders
- Nikolai Mohilchock· Level Builders, Level Lighting
- Joe Chiang· Senior Level Scripters
- Jesse Snyder· Senior Level Scripters
- Brian Barnes· Level Scripters
- Dominick Guzzo· Level Scripters
- Mike Lin· Level Scripters
- Alex Liu· Level Scripters
- Gavin Locke· Level Scripters
- Mark Maestas· Level Scripters
- Chris Pierro· Level Scripters
- Sean Slayback· Level Scripters
- Daniel Steamer· Level Scripters
- Walter Williams· Level Scripters
- Alexandre Bortoluzzi· Lead Artist
- Corky Lehmkuhl· Art Direction
- Brian Anderson· Senior Artist
- Colin Whitney· Senior Effects Artist
- Daniel Moditch· Senior Weapons Artist, Additional Concept Design
- Bradley P. Grace· Senior Character Artist
- Thor Benitez· Senior Vehicles Artist
- Melissa Buffaloe· Senior Environments Artist
- Barry Whitney· Senior Environments Artist
- Zenta Aki· Artists
- Loudvik Akopyan· Artists
- Jay Ardiosa· Artists
- Dan Bickell· Artists
- Yaw Chang· Artists
- Isabelle Decenciere· Artists
- Paul Forgy· Artists
- Omar Gonzalez· Artists
- Christopher Guzman· Artists
- Will Huang· Artists
- Blaed Hutchinson· Artists
- Thomas Inesi· Artists
- Yukari Kaneko· Artists
- Kaori Kato· Artists
- Mark Manto· Artists
- Michael McMahan· Artists
- Robert Moffat· Artists
- Erika Narimatsu· Artists
- Anh Nguyen· Artists
- Quinn Nguyen· Artists
- John Ployhar· Artists
- Maxwell Porter· Artists
- Shawn Shain· Artists
- Thomas A. Szakolczay· Artists
- Johnny P. van Zelm· Artists
- Patrick Morrison· Art Interns, Scanning Technician
- Ryan Verne· Art Interns, Scanning Technician
- Dom Drozdz· Animation Director
- Luis Bolivar· Animation
- Eric Campanella· Animation
- Jamie Egerton· Animation
- Bourbaki Joseph· Animation
- William Lykke· Animation
- Marvin Rojas· Animation
- Adam Rosas· Animation
- Jon Stoll· Animation
- Jimmy Zielinski· Animation
- Marc Guggenheim· Writer
- Donald Sielke· Scripting, Rendering
- Tony Kwok· Set Building & Lighting
- Craig Houston· Video Editing
- Chris Borders· Casting
- Tom Keenan· Voice Directors
- Keith Arem· Voice Directors
- Elliot Anders· Voice Over Recording Engineer
- Joseph P. Harris· Archives Researcher
- Jerry Berlongieri· Audio Director
- Chris Cowell· Audio Engineering and Design
- Steve Goldberg· Audio Engineering and Design
- Scott Purvis· Audio Engineering and Design
- Gary Spinrad· Audio Engineering and Design
- Brian Tuey· Audio Engineering and Design
- Charles Maynes· Recording Engineer
- Michael Vangen· Sound Editor
- Shawn Jimmerson· Additional Audio Engineering
- Scott Eckert· Additional Audio Engineering
- Julia Bianco Schoeffling· Audio Production Coordinator
- Nick Chinlund· Voice Over Actors
- John Mese· Voice Over Actors
- Chris Tardio· Voice Over Actors
- Benjamin Diskin· Voice Over Actors
- Mark Deklin· Voice Over Actors
- Georgia Simon· Voice Over Actors
- William Abadie· Voice Over Actors
- Francios Guetary· Voice Over Actors
- Maurice Godin· Voice Over Actors
- Tom Barnett· Voice Over Actors
- Sean Mahon· Voice Over Actors
- Matt Casper· Voice Over Actors
- Gregory Wagrowski· Voice Over Actors
- Yasen Peyankov· Voice Over Actors
- George Tasudis· Voice Over Actors
- Henri Lubatti· Voice Over Actors
- Michael Rodgers· Voice Over Actors
- Joel Goldsmith· Music Composed by, Music Produced by
- Nicholas Dodd· Music Conducted by, Music Orchestrated by
- Bruce L. Fowler· Music Orchestrated by
- Walter Fowler· Music Orchestrated by
- Suzette Moriarty· Music Orchestrated by
- Rick Giovinazzo· Music Orchestrated by
- Ira Hearshen· Music Orchestrated by
- Kevin Koska· Music Orchestrated by
- Penka Kouneva· Music Orchestrated by
- Elizabeth Finch· Music Orchestrated by
- Ken Kugler· Music Orchestrated by
- Ladd McIntosh· Music Orchestrated by
- Peter Fuchs· Music Engineered by, Music Mixed by
- Martin Roller· Music Engineered by
- Greg Ripes· Music Mixed by, Music Editors, Music Supervision
- Rick Chadock· Music Editors
- Paul Talkington· Music Contractor
- George Gallegos· Music Coordinator
- Booker White· Music Copied by
- Jill Streater· Music Copied by
- Frank Macchia· Music Copied by
- Dave Guili· Music Copied by
- Valarie King· Music Copied by
- Chris Andersen· Music Copied by
- Cathleen Weinrich· Music Copied by
- Jim Cowger· Music Copied by
- Brandon Bailo· Music Copied by
- Dave Wells· Music Copied by
- Melissa Orquiza· Music Copied by
- John Bojorquez· Director of Technology
- David Vonderhaar· Lead Designer
- Alexander Conserva· Lead Programmer
- Nicholas Dryburgh· Engineering
- Ryan Feltrin· Engineering
- Patrick Griffith· Engineering
- Timothy Rapp· Engineering
- Peter Kugler· Engineering Interns
- Mario Sanchez· Engineering Interns
- David Harper· Level Design
- Jason Schoonover· Level Design
- Michael Stephan· Junior Level Builder
- Thomas Wells· Systems Designer
- Kevin Sherwood· Sound Design
- Marc dePeo· Additional Engineering
- Ryan Ligon· Additional Engineering
- Jean-Marc Morel· Additional Engineering
- Allen Pouratian· Additional Engineering
- Jim Sedota· Additional Animation
- Robert Erwin· President
- John Faulkenbury· Producer
- Josh Ball· Art
- Chuck Carson· Art
- Ally Kates· Art
- Eric Malek· Art
- Dirk A. Jones· Animation
- Jessie Rolan· Animation
- Christian Easterly· Design - Level Building
- Kenn Hoekstra· Design - Level Building
- Cameron Lamprecht· Design - Level Building
- David Mertz· Design - Level Building
- Jeremy Statz· Design - Level Building
- Justin Wingard· Design - Level Building
- Joey Alfeche· Design - Scripting
- Daniel Kramer· Design - Scripting
- Peter Mack· Design - Scripting
- Joey Vento· Design - Scripting
- Daniel Young· Design - Scripting
- Andres Sepulveda· Weapon Consultant
- Phillip Lozano· Seven Studios - Animation
- Thomas Flint· Seven Studios - Design Scripter
- Matan Abel· Additional Art
- Mark Lipsinic· Additional Art
- Andy Molloy· Additional Design
- Thaddeus Sasser· Additional Design
- Ryan Rutherford· Additional Design
- David Stohl· President - Treyarch
- Mark Lamia· Vice President - Treyarch
- Mark Gordon· Chief Technology Officer - Treyarch
- Rose Villaseñor· Director of Operations
- Robert Sanchez· Information Technology
- Nicholas Westfield· Information Technology
- Ju Shim· Human Resources
- Amy Hurdelbrink· Office Manager
- Annie Lohr· Recruiting
- Ken Sato· Associate Producer - Tools & Libraries
- Pamela Iluore· Reception
- Jeremy McAdams· Reception
- Jessica Sachs· Reception
- Steve Pearce· Special Thanks
- Chris Archer· Special Thanks
- Stuart Roch· Special Thanks
- Marc Struhl· Special Thanks
- Christian Bušić· Special Thanks
- Jason West· Special Thanks
- Vince Zampella· Special Thanks
- Grant Collier· Special Thanks
- Alessandro Tento· Senior Art Director
- Kevin Chu· Technical Art Director
- Filippo Costanzo· Art Director
- Nick Falzon· Producer
- Aimee E. Smith· Associate Producer
- Nelson Wang· Associate Production Manager
- Matt Karnes· Motion Capture Director
- Michael Jantz· Motion Capture Supervisor
- Kenny Lammers· Senior Modeler
- Bobby Milly· Senior Modeler
- Kyle Hefley· Modeler
- Nick Lombardo· Modeler
- Omar Gatica· Modeler
- Mike Eheler· Technical Artist
- David Duong· 2D Artist
- Will Routon· 2D Artist
- Michael Restifo· Production Coordinator
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