
Call of Duty (2003)
Platforms: Windows · Macintosh · Xbox 360 · PlayStation 3Genres: Genres · Action · 1st-person · Shooter · Direct control · Tank · Historical events · World War II · War · Regional differences
Call of Duty is a first-person shooter set during World War II and the first title in a long-running series. It is also the first game by development studio Infinity Ward and in some ways builds upon Medal of Honor: Allied Assault, a similar title a...
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Call of Duty® delivers the gritty realism and cinematic intensity of World War II's epic battlefield moments like never before - through the eyes of citizen soldiers and unsung heroes from an alliance of countries who together helped shape the course of modern history.
Play through the chaos of battle as part of a well-trained squad, that lays down covering fire and pulls its wounded to safety. In addition to authentic squad movements and tactics, each soldier's distinct personality and training comes out on the battlefield.
No one soldier or nation single-handedly won the war. For the first time, Call of Duty® captures the war from multiple perspectives, through the eyes of American, British and Russian soldiers. Battle through 24 missions spanning 4 interconnected historical campaigns. Take on mission objectives ranging from sabotage and all-out assault to stealth, vehicle combat and rescue. Authentic weapons, locations, vehicles and sounds of war all contribute to the realism, immersing you in the most intense World War II experience yet.
Editions
- Call of Duty$19.99
- Call of Duty Warchest
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Set up your rig →Age Rating
T· ESRB — for Blood, Violence, In-game chat, Online interactivity.
Modes & Features
- Single-player
- Multi-player
- Family Sharing
Languages · 2
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✓ | ||
| German | ✓ |
System Requirements
- Processor:
- Pentium III 600 MHz or Athlon 600 MHz processor or higher for systems with Windows 98/ME, Pentium III 700 MHz or Athlon 700 MHz processor or higher for systems with Windows 2000 / XP
- Memory:
- 128 MB
- Graphics:
- 3D hardware accelerator card required - 100% DirectX 9.0b compatible 32 MB hardware T&L-capable video card and latest drivers*
- DirectX:
- Version 9.0b (included)
- Storage:
- 1.4 GB of uncompressed free hard disk space (plus 400 MB for Windows 98/ME swap file, 600 MB for Windows 2000 / XP swap file)
- Sound Card:
- 100% DirectX 9.0b compatible 16-bit sound card and latest drivers
- Additional Notes:
- 100% Windows 98/ME/2000/XP compatible mouse, keyboard and latest drivers
- OS *:
- Windows 98 / ME / 2000 / XP
Cast & Crew · 238 people
- Chuck Russom· Sound
- Jack Grillo· Additional Sound
- Michael Giacchino· Original Musical Score
- Justin Skomarovsky· "Age of War" (Intro movie) music
- Zied Rieke· Design Lead, Level Design & Game Play Scripting
- Todd Alderman· Level Design & Game Play Scripting
- Keith Bell· Level Design & Game Play Scripting
- Steve Fukuda· Level Design & Game Play Scripting
- Preston Glenn· Level Design & Game Play Scripting
- Chad Grenier· Level Design & Game Play Scripting
- Mackey McCandlish· Level Design & Game Play Scripting, Additional Programming
- Nathan Silvers· Level Design & Game Play Scripting
- Rik Schaffer· Recording, Engineering, Editing, VO Effects Design
- David Pokress· Director, Global Brand Management
- John Dilullo· Director, Trade Marketing
- Michelle Schroder· Director, Corp Communications
- Alison Turner· Director of Marketing UK/ROE
- Justin Thomas· Art Lead, Art
- Daleep Chhabria· Brand Manager
- Diane de Domecy· Activision France - PR Manager
- Michael Radzichovsky· Testers
- Carlos Ramirez· Testers
- Rodrick Ripley· Testers
- Sam Nouriani· Activision Special Thanks
- Jason Wong· CS/QA Special Thanks
- Marco Scataglini· CS/QA Special Thanks
- Joule Middleton· CS/QA Special Thanks
- Jeff Grant· Testers
- Josh Henniger· Historical Reference
- Dave Santi· Historical Reference
- Ron Doornink· Special Thanks
- Lawrence Goldberg· Special Thanks, Executive Vice President, Worldwide Studios
- Mark Lamia· Special Thanks, Vice President, North American Studios
- Laird M. Malamed· Special Thanks, Senior Executive Producer
- Bill Anker· Special Thanks
- George Rose· Special Thanks, Business & Legal Affairs
- Gregory Deutsch· Special Thanks, Business & Legal Affairs
- Brian Adams· Special Thanks
- John H. Garcia Shelton· Special Thanks
- Chris Keim Sr.· Network Lead
- Lawrence Wong· Compatibility Lead
- Neil Barizo· Compatibility Lead
- Joseph Shackelford· Activision Special Thanks
- Asif Husain· Activision Special Thanks
- Casey Keefe· Activision Special Thanks
- Jonathan Moses· Activision Special Thanks
- Gene Bahng· Activision Special Thanks
- Glenn Ige· Activision Special Thanks
- Aaron Gray· Activision Special Thanks
- Doug Pearson· Activision Special Thanks
- Daniel Taylor· Activision Special Thanks
- Eain Bankins· Activision Special Thanks
- Marc Struhl· Activision Special Thanks
- Pat Dwyer· Activision Special Thanks
- James Mayeda· Activision Special Thanks
- Robert De Palma· Activision Special Thanks
- David Dalzell· Activision Special Thanks
- Kevin Kraff· Activision Special Thanks
- Graeme J. Devine· Activision Special Thanks
- James Monroe· Activision Special Thanks
- Ste Cork· Activision Special Thanks
- David Luntz· Activision Special Thanks
- Sebastien St-Laurent· Activision Special Thanks
- Jim Summers· CS/QA Special Thanks
- Joseph Favazza· CS/QA Special Thanks
- Adam Hartsfield· CS/QA Special Thanks, Night Crew Manager
- Edward Clune· CS/QA Special Thanks
- Nadine Theuzillot· CS/QA Special Thanks
- Chad Siedhoff· CS/QA Special Thanks
- Indra Yee· CS/QA Special Thanks
- Todd Komesu· CS/QA Special Thanks
- Bryan Kuhn· System Administrator, Additional Programming
- Grant Collier· CEO
- Vince Zampella· CCO, Producer
- Jason West· CTO, Engineering Lead, Engineering
- Janice Lohr Turner· Office Manager
- Clifton Cline· Testers
- Oliver George· Testers
- Chris Hermans· Testers
- Matthew Lackowski· Testers
- Scott Matloff· Testers
- Gavin McCandlish· Testers
- David Oberlin· Testers
- Mike Philips· Historical Reference
- Brad Saavedra· Project Lead
- Michael Restifo· CRG Testers
- James Call· CRG Testers
- Gian Derivi Castellanos· CRG Testers
- Nicholas Favazza· CS/QA Special Thanks
- Janna Saavedra· CS/QA Special Thanks
- Jessica McClure· CS/QA Special Thanks
- Edward F. Feuerherd· Chapter Briefing Historical Images and End Game Footage provided by:
- Jarett Melville· Chapter Briefing Historical Images and End Game Footage provided by:
- Rob Troy· Introduction Cinematic provided by:
- Lisa Riznikove· Introduction Cinematic provided by:
- Dan Baker· Introduction Cinematic provided by:
- Brad Carraway· Brand Manager
- Richard Brest· Associate Brand Manager
- Michael Mantarro· Senior Publicist
- Julie DeWolf· Trade Marketing Manager
- Donald E. Marshall· Testers
- Keith McClellan· Testers
- Nathaniel McClure· Testers
- Aaron Mosny· Testers
- Sadullah Nader· Testers
- Soukha Phimpasouk· Testers
- Maxwell Porter· Testers
- Patrick Ryan· Testers
- Shane Sasaki· Testers
- Henry Peter Villanueva· Testers
- Doug Wooten· Testers
- Francis James Jimenez· Compatibility Testers
- Skye Stamey· Compatibility Testers
- Douglas Todd· CRG Testers
- Danny Yanez· Localizations Testers
- Jason Levine· Third Shift Manager
- Ronald Hart· Third Shift Testers
- Andrew Liu· Third Shift Testers
- Matt Ryder· Third Shift Testers
- Bob McPherson· Manager, Customer Support
- Gary Bolduc· Customer Support Leads
- Michael Hill· Customer Support Leads, Localizations Testers
- Rob Lim· Customer Support Leads
- Steve Rosenthal· Activision Special Thanks
- Peter Muravez· Activision Special Thanks
- Juan Valdes· Activision Special Thanks
- Douglas W. Avery· Activision Special Thanks
- Steven Holmes· Activision Special Thanks
- Dusty Welch· Vice President, Global Brand Management
- Kathy Vrabeck· Executive Vice President, Global Brand Management
- Tricia Bertero· VP, Trade Marketing
- Denise Walsh· Vice President, Creative Services & Operations
- Matthew Stainner· Creative Marketing Director
- Bryan Jury· Floor Lead
- Erik Melen· MP Coordinator
- Peter Beal· SP Coordinator
- Gregg A. Berger· Sergeant Moody, Additional Voices
- Bernard Sizey· Activision France - Marketing Director
- Guillaume Lairan· Activision France - Marketing Group Manager
- Gautier Ormancey· Activision France - Brand Manager
- Matthew McClure· Senior Project Lead
- Brad Allen· Art
- Michael Boon· Animation Lead, Animation
- Ken Turner· Development Director
- Dan Moditch· Additional Art
- Sloan Anderson· Additional Art
- Ursula Escher· Animation
- Chance Glasco· Animation
- Paul Messerly· Animation
- Nathalie Ranson· Head of Publishing Services
- Jackie Sutton· Creative Services Manager
- Tamsin Lucas· Senior Localization Project Manager
- Simon Dawes· Localization Project Manager
- Trevor Burrows· European Publishing Services Coordinator
- Heather Clarke· European Operations Manager
- Stefan Luludes· Activision Germany - Marketing Manager
- Bernd Reinartz· Activision Germany - PR Manager
- Sungwon Choe· Testers
- Mike Curran· Testers
- Jay Anthony Franke· Testers
- Dylan Leong· Testers
- Paul Colbert· Localizations Project Lead
- Anthony Hatch Korotko· Night Crew Senior Lead
- Dennis Crow· Night Crew Floor Lead
- John Batshon· Localizations Testers
- Andrew Christy· Localizations Testers
- Chris Dolan· Localizations Testers
- Chris Simon· Localizations Testers
- Jesse Mooney· Localizations Testers
- John Whang· Localizations Testers
- Jason Kim· Activision Special Thanks
- Brelan Duff· Activision Special Thanks
- Matt Morton· Activision Special Thanks
- Caryn Vainio· Activision Special Thanks
- Brian Pass· Activision Special Thanks
- Blaine Christine· Activision Special Thanks
- Ryan Rucinski· Activision Special Thanks
- Brent Boylen· Activision Special Thanks
- Michael Beck· CS/QA Special Thanks
- Willie Bolton· CS/QA Special Thanks
- John Rosser· CS/QA Special Thanks
- Jason Potter· CS/QA Special Thanks
- Glenn Vistante· CS/QA Special Thanks
- Kevin Chen· Art
- Marilena Morini· QA Manager
- Chris Hassell· Art
- Jeff Heath· Art
- Paul Jury· Art
- Steven Jay Blum· Captain Foley
- Jason Statham· Sergeant Waters
- Giovanni Ribisi· Private Elder
- Michael Gough· Captain Price, Additional Voices
- Michael Bell· Sergeant Pavlov, Additional Voices
- James Kevin Ward· German PA Officer, Additional Voices
- Nick Jameson· Russian Tank Crew, Additional Voices
- Neil Ross· Narrator, Announcer
- David Sobolov· German Loudspeaker, Additional Voices
- Jill Barry· Creative Services Manager
- Shelby Yates· Creative Services Assistant Manager
- Scott Dodkins· Senior Vice President European Publishing
- Roger Walkden· General Manager UK
- Julia Volkmann· Activision Germany - PR Executive
- Stefan Seidel· Activision Germany - Brand Manager
- Thorsten Hübschmann· Activision Germany - IT & Web Manager
- Robert Max Martin· Database Manager
- Paul Goldilla· Database Manager
- Randolph L. S. d'Amore· Testers
- Sean Berrett· Testers
- Kimberly Carrasco· Testers
- Morrison Chen· Testers
- Jennifer Vitiello· CS/QA Special Thanks
- Mike Rixford· CS/QA Special Thanks
- Tyler Rivers· CS/QA Special Thanks
- Victoria Fisher· Production Planners
- Thaine Lyman· Senior Producer
- Ken Murphy· Producer
- Eric Grossman· Associate Producers
- Daniel Hagerty· Associate Producers
- Matthew Beal· Production Coordinator
- Patrick Bowman· Production Testers
- Robert Kirschenbaum· Production Testers
- Eric W. Adams· Additional Production
- Lynne Moss· Production Planners
- Tim Vanlaw· Manager, Code Release Group
- Jefrey Sedivy· Lead, Code Release Group
- Andrew Petterson· Installer Programming
- Robert Field· Engineering
- Francesco Gigliotti· Engineering
- Carl Glave· Engineering
- Earl Hammon Jr.· Engineering
- Margaret Tang· Voice Casting and Direction
- André Sogliuzzo· Additional Voices
- Grant Albrecht· Additional Voices
- Quinton Flynn· Additional Voices
- Josh Paskowitz· Additional Voices
- Earl Boen· Additional Voices
- John Fritts· Installer Scripting
- Michael Schiffer· Scriptwriter
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