
Broken Lines (2020)
Platforms: Linux · Windows · Macintosh · Nintendo Switch · PlayStation 4 · Xbox One · PlayStation 5 · Xbox SeriesGenres: Genres · Strategy / tactics · Diagonal-down · Turn-based · Tactical RPG · World War II · War
Your squad has crash-landed behind enemy lines, in the heart of an alternate history Eastern Europe. With no intel or leadership to support them, these soldiers must fight their way back home...
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Cast & Crew · 89 people
- Hans von Knut Skovfoged· Game Director, Producer
- Jakob Hansson· Art Director, Lead Game Designers, Lead Level Designer
- Magnus Barbier Sonne Storbjerg· Lead Game Designers, Lead Developer
- David Karpantschof· Co-Producer, Office Manager
- Carl-Henrik Andersson· Game Designer, Level Designers
- Jonas Raagaard· Level Designers, Lead Level Artist, Lead Tech Artist
- Peter Snejbjerg· 2D Artist Cut-scenes Characters
- Shirin Sayadhaghighi· 2D Artist Illustration Events
- Oscar Blom· 3D Artist Character Modelling
- Aleksandar Jovanovski· 3D Artist
- Alex Ternovoi· Junior Level Designer
- Simon Nielsen· Tech Artists
- Adam Andersson· Tech Artists
- Khaan Arrici· Cut-scenes Designer
- Nikolay Loukianov· Character Animation
- Praveen Namasivayam· Story Writers, Designer
- Morten Brunbjerg· Story Writers, Testers
- Peter Nielsen· Gameplay Developers
- Saeed Sadati· Gameplay Developers
- Benjamin Rasmussen· Gameplay Developers
- Lukas Wendt· Gameplay Developers, Switch Conversion
- Damian Ravn· Gameplay Developers
- Zygimantas Pranka· Tools Developer, Enemy Soldier
- Mathias Munk Ulrich· Assisting Tutorial Designer
- Lasse Kiilerich· Quality Assurance
- Eger Tiitus· Video Editor
- Lois Loucheux· Social Media Promotion
- Helen Jones· Social Media Promotion
- Cissy Jones· The Narrator
- Elizabeth Saydah· Rosie Conner
- Cathy Biermann· Brenda Hailey
- Jonathan Le Billon· Ernest Fry
- Stu Royce· Raymond Avery
- Thomas Christian Pedrosa· William Morgan
- Brett Hood· Andrew King
- Peter Young· Elliot Wood
- Dryw McArthur· Steve Sheman
- Nikolay Rubahin· Izkor the Vendor
- Marco Liboa· AI Designer
- Kaare Rievers· Game Designer
- David Axy· Game Programmer, Testers
- Hans Christian Jacobsen· Video Effects Prototyper
- Gediminas Sudnikavičius· Audio Designer, Testers
- Mira Dorthé· Story Writer, Testers
- George Avdoulos· Testers
- Alex Rymark Vorm· Testers
- Valdemar Schultz Andreasen· Testers
- Martin Fasterholdt· Testers
- Andreas Mittet· Testers
- Tanja Tankred· Testers
- Mark Petersen· Testers
- William Nathansen Janiurek· Testers
- Tobias Skov· Testers
- Thomas Henschel Lund· Testers
- Itai Yavin· Testers
- Martin Samson· Testers
- Magnus Löchte· Testers
- William Gesner· Testers
- Christian Munk Ulrich· Testers
- Erik Ryding Olsson· Testers
- Simon Uhl Nielsen· Testers
- Lars Boe· Testers
- Oleg Sambikin· Chief Executive Officer
- Eugene Maleev· Executive VP
- Nikita Vladimirov· VP of Production
- Timur Galiamov· Executive Producer
- Anna Grigoreva· Publishing & Investment Director
- Yuriy Chizhov· Lead Strategist
- Evgeniy Gorshkov· Publishing
- Igor Chichkin· Publishing
- Olga Voronina· Publishing
- Elena Morina· Marketing Director
- Anton Bondarev· Lead PR Manager
- Aleksandr Sergievsky· Art Director
- Anastasiya Trukhina· Marketing
- Mike Pyslar· Marketing
- Roman Saykin· Marketing
- Mikhael Nazlukhanyan· Marketing
- Ilya Revunov· Marketing
- Igor Kabanov· Marketing
- Makar Kurchenko· Marketing
- Mikhail Rogachev· Marketing
- Irina Kareva· Marketing
- Natalia Povarnitsyna· Head of Localisation
- Aleksandr Gorelkin· QA & Testing
- Dajana Dimovska· Thank You
- Ali Emek· Thank You
- Tricia Brioux· Thank You
- Louise Dronning· Thank You
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