
Bionicle
Platforms: GameCube · Macintosh · PlayStation 2 · Windows · XboxGenres: Action · Fantasy · Licensed · Behind view · Direct control
Bionicle is a single-player action game. The story follows the heroes of Mata Nui, an island divided into six elemental regions of fire, water, air, earth, stone, and ice. Players take control of the Toa, mighty warriors who harness elemental powers,...
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Age Rating
E
Cast & Crew · 94 people
- Darren Anderson· Producer
- Ella Diffley· Producer
- Kevin Mullard· Executive Producer
- Peter Jones· Studio Producer
- David Nulty· Assistant Producer
- Peter Heywood· Lead Coder
- John Gay· Coders
- Carl Graham· Coders
- Lynsey Bradshaw· Lead Design
- Giles Tuck· Designers
- Paul McGuiness· Designers
- Paul Saunders· Designers
- Herman Serrano· Designers
- William Carter· Designers
- Steve Noake· Lead Art
- Enrique Antonio Barahona Ramos· Artists
- Tolu Shofule· Artists
- David Gear· Artists
- Jonathan Taylor· Artists
- Bryan Verboon· Artists
- Carl Ross· Artists
- Darren Harden· Artists
- Jason Cunningham· Artists
- Simon Garrigan· Artists
- oliver smith· Artists
- Leon Brazil· Artists
- Will Brayden· Artists
- Ozman Nazlivatan· Artists
- Aaron Fothergill· Lead AI Coder
- Oscar Gillespie· AI Coders
- Thomas James Hedley Garrard· AI Coders
- Alan Yuen· AI Coders
- Aubrey Murray· AI Coders
- Justin Scharvona· Audio Manager
- Karin Griffin· Music
- Olly Nicholson· Sound Effects
- Chris Sweetman· Sound Effects
- Stuart Williams· Lead QA
- Simon Belton· QA Manager
- William Wan· QA
- Adam Phillips· QA
- Carlo Bush· QA
- Germaine Mendes· QA
- David Lane· QA
- Dominic Andoh· QA
- Glyn Williams· Technical Director
- Michael Powell· Studio Director
- Kim Blake· Producer
- Vicky Trivett· Associate Producer
- derek johnson· Lead Programmer
- Jonathon Ashcroft· Programmers
- tim page· Programmers
- Chris Swinhoe· Programmers
- Mark Swinhoe· Programmers
- Gavin Wood· Programmers
- Craig Wright· Programmers
- Richard Bentley· Lead Artist, Lead Animator
- Richard Aidley· Concept / 3D Artist
- Paul Clayton· Animator
- Paul Sinton· Level Artists
- Mark Wainwright· Level Artists
- james parker· Lead Designer
- Martyn Bramall· Designers
- Anthony Gowland· Designers
- james moore· Designers
- Stephen Robertson· Designers
- Tom Waters· Designers
- Richard Arrowsmith· QA
- Carrie Hobson· QA
- Nick Herring· QA
- Robert C. Taylor· QA
- Andy Squirrell· Project Manager
- David Shea· Technical Director
- Matt Nagy· Managing Director
- Harvey Gilpin· Programmers
- Leo Skirenko· Programmers
- Justin Saunders· Programmers
- Paul Sinnett· Programmers
- Andy Spanswick· Programmers
- Gwaredd Mountain· Programmers
- James Vale· Artists
- james wright· QA
- Steve Woods· Art Director
- Carlos Poon· Technical Director
- Peter Panton· Animation
- Adam Coglan· Animation
- Chris Breeze· Animation
- Andy Everett· Animation / Character Rigging
- Chris Thomas· FX
- Gordon Chapman· FX / Compositing
- chris baker· Character Modelling
- Ed Taylor· Set Modelling
- John Hasted· Cameras / Lighting
- Damian Johnston· Effects Animation
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