
Battlefield V (2018)
Platforms: Windows · PlayStation 4 · Xbox One · Xbox Cloud GamingGenres: Genres · Action · 1st-person · Behind view · Battle royale · Shooter · Stealth · Direct control · Automobile · Flight / aviation
Enter mankind’s greatest conflict with Battlefield™ V as the series goes back to its roots in a never-before-seen portrayal of World War 2. Take on physical, all-out multiplayer with your squad in...
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Cast & Crew · 300 people
- Peter Henriksson· In loving memory of
- Mustafa Abd ur Rehman· Online Software Engineers
- Anders Hallberg· Online Software Engineers
- Anders Johansson· Online Software Engineers
- Daniel Dahlkvist· Online Software Engineers
- Erik Fahlén· Online Software Engineers
- Hampus Huledal· Online Software Engineers
- Jakob Pogulis· Online Software Engineers
- Jakob Törmä Ruhl· Online Software Engineers
- Jonas Eriksson· Online Software Engineers
- Karl-Johan Karlsson· Online Software Engineers
- Kirsten Tischer· Online Software Engineers
- Kevin Moore· Online Software Engineers
- Linus Neuman· Online Software Engineers
- Maksym Taranov· Online Software Engineers
- Mattias Unger· Online Software Engineers
- Mikael Lagré· Online Software Engineers
- Oskar Forsslund· Online Software Engineers
- Petter Lundgren· Online Software Engineers
- Vincent Cogne· Online Software Engineers
- Jonas Andersson· Senior VFX Artists
- Anders Egléus· Senior VFX Artists
- Nadab Göksu· Senior VFX Artists
- Adam Blyth· Senior Quality Analysts
- Dan Cooper· Senior Quality Analysts
- Musse Dolk· Senior Quality Analysts
- Per Lingvall· Senior Quality Analysts
- Robin Powell· Senior Quality Analysts
- Steve Cox· Senior Quality Analysts
- Adam Salonen· Quality Analysts
- Adriana Devera· Quality Analysts
- Andrej Tolstoy Söderman· Quality Analysts
- Angel Kavazov· Quality Analysts
- Carina Johansson· Quality Analysts
- Björn Nilsson· Quality Analysts
- Daniel Issa· Quality Analysts
- David Karlsson-Lille· Quality Analysts
- Eira Andersson· Quality Analysts
- Filip Sahlberg· Quality Analysts
- Jack Larsson· Quality Analysts
- Jesper Klittmark· Quality Analysts
- Joel Vejby· Quality Analysts
- Jonas Ström· Quality Analysts
- Lars Minkkinen· Quality Analysts
- Malin Runsten Fredriksson· Quality Analysts
- Oskar Steinhauf· Quality Analysts
- Ovidiu Ionut Jinaru· Quality Analysts
- Phil Adams· Quality Analysts
- Reinhold Radick· Quality Analysts
- Robert Graff· Quality Analysts
- Stuart Grigsby· Quality Analysts
- Tobias Tellberg· Quality Analysts
- Unna Mörn· Quality Analysts
- Viktor Raykov· Quality Analysts
- Jonas Mattsson· Level Artists
- Alexander Samuelsson· Level Artists
- Anton Ek· Level Artists
- Billy Halldén· Level Artists
- Daniel Cambrand· Level Artists
- Daniel Sundberg· Level Artists
- David Holland· Level Artists
- Erik Rönnblom· Level Artists
- Johan Jeansson· Level Artists
- Lenz Monath· Level Artists
- Otto Ostera· Level Artists
- Pierre Autissier· Level Artists
- Pontus Bergengren· Level Artists
- Pontus Petridis· Level Artists
- Sebastian Armonioso· Level Artists
- Simon Barle· Level Artists
- Sofia Jakobsson· Level Artists
- Vilhelm Flohr· Level Artists
- Andrew Svanberg Hamilton· Art Directors
- Jhony Ljungstedt· Art Directors
- Johannes Söderqvist· Art Directors
- Adam Skoglund· Core Software Engineers
- Martin Engelbrektsson· Core Software Engineers
- Michael Lidgren· Core Software Engineers
- Nicolás Olhaberry· Core Software Engineers
- Petter Edblom· Core Software Engineers
- Tom van Dijck· Core Software Engineers
- Martin Bergman· System Engineers
- Erik Bengtsson· System Engineers
- Jonatan McEvenue· System Engineers
- Niclas Ljunggren· System Engineers
- Jannis Saripanidis· Lead System Engineer
- Adán Rodríguez Cuadra· AI Designers
- Mikael Englund· AI Designers
- Adriaan De Ruyter· Game Designers
- Anders Adlén· Game Designers
- Björn Sundell· Game Designers
- Claes Fornell· Game Designers
- Cristian Pavel· Game Designers
- Erik Christersson· Game Designers
- Fanny Eriksson· Game Designers
- Jim Fagerlund· Game Designers
- Julian Schimek· Game Designers
- Lorenzo Avi· Game Designers
- Nickole Li· Game Designers
- Patric Nordmark· Game Designers
- Roderick McDougall· Game Designers
- Svante Lindholm· Game Designers
- Tommy Rydling· Game Designers
- Eric Larsson· Finance Manager
- Adrian Grist· Character Artists
- Alexander Kafoussias· Character Artists
- Hanna Lindfors· Character Artists
- Hvile Öhrnell· Character Artists
- Sanna Nivhede· Character Artists
- Adrian Maroiu· Associate Quality Designer
- Ahsan Nanji· Product Director
- Alan Kertz· Director of Core Gameplay and Engagement
- Albin Jansson· Sound Designers
- Carl Strandberg· Sound Designers
- David Jegutidse· Sound Designers
- Gustav Rathsman· Sound Designers
- Maria Lindberg· Sound Designers
- Martin Wöhrer· Sound Designers
- max lachmann· Sound Designers
- Mikael Månsson Grolander· Sound Designers
- Philip Eriksson· Sound Designers
- Simon Lindskog· Sound Designers
- John Wasilczyk· Executive Producers
- Alex Perez San Elias· Audio Software Engineers
- Clément Visseq· Audio Software Engineers
- Alexander Fast· Lead Tools Software Engineers
- Moritz Hammer· Lead Tools Software Engineers
- Ali Alexander Hassoon· Producers
- Amo Mostofi· Producers
- Craig McLeod· Producers
- Elin Holmberg· Producers
- Mattias Hansson· Producers
- David Röhr· Producers
- Steve Bigras· Producers
- Jaqub Ajmal· Producers
- Jesper Franke· Producers
- Jonas Tärnström· Producers
- Katarina Waern· Producers
- Kit Eklöf· Producers
- Marie Bustgaard Granlund· Producers
- David Dixon· Gameplay Lead Animators
- Christofer Brandtieng· Gameplay Lead Animators
- David Hansson· Gameplay Software Engineers
- Anders Lind· Gameplay Software Engineers
- Anders Nivfors· Gameplay Software Engineers
- Andreas Linn· Gameplay Software Engineers
- Christofer Sandberg· Gameplay Software Engineers
- Joakim Lord· Gameplay Software Engineers
- Mikaela Karlsson· Gameplay Software Engineers
- Steven Tyson· Gameplay Software Engineers
- Johan Allanson· Gameplay Software Engineers
- Johann Gerell· Gameplay Software Engineers
- Jonas Göransson· Gameplay Software Engineers
- Karl Arvidsson· Gameplay Software Engineers
- Konrad Magnusson· Gameplay Software Engineers
- Kristoffer Jonsson· Gameplay Software Engineers
- Niels Stoelinga· Gameplay Software Engineers
- Olle Grahn· Gameplay Software Engineers
- Peter Österblom· Gameplay Software Engineers
- Stefan Wallberg· Gameplay Software Engineers
- Viktor Linder· Gameplay Software Engineers
- Amandine Le Cahain· UI Software Engineers
- Aveline Estié· UI Software Engineers
- Dan Nilsson· UI Software Engineers
- Elton Muuga· UI Software Engineers
- Fredrik Blom· UI Software Engineers
- Fredrik Westlund· UI Software Engineers
- Isabelle Forsman· UI Software Engineers
- Ivan Milles· UI Software Engineers
- Jason Chan· UI Software Engineers
- Jimmy Hådén· UI Software Engineers
- Joachim Larsson· UI Software Engineers
- Joel Lennartsson· UI Software Engineers
- Johan Andersson· UI Software Engineers
- Johan Darnald· UI Software Engineers
- Johan Oliwsson· UI Software Engineers
- Johan Stenninger· UI Software Engineers
- Johan Yveborg· UI Software Engineers
- Jonas Holgersson· UI Software Engineers
- Laura Kantti· UI Software Engineers
- Lesia Osovska· UI Software Engineers
- Loïc Benet· UI Software Engineers
- Maksim Ivanov· UI Software Engineers
- Marcus Hoverby· UI Software Engineers
- Markus Silberstein Hont· UI Software Engineers
- Nick Leppänen Larsson· UI Software Engineers
- Nikita Kabardin· UI Software Engineers
- Oskar Carlbaum· UI Software Engineers
- Oskar Eriksson· UI Software Engineers
- Per Bergqwist· UI Software Engineers
- Teodor Chishiki Jakobsson· UI Software Engineers
- Tomas Jogin· UI Software Engineers
- Per Kjellström· Development Directors
- Andreas Büller· Development Directors
- Erik Näslund· Development Directors
- Fredrik Malmqvist· Development Directors
- James Slavin· Development Directors
- Joel Fagerlund· Development Directors
- Kristoffer Sundström· Development Directors
- Martin Svenblad· Development Directors
- Mattias Köhlmark· Development Directors
- Micael Sjölund· Development Directors
- Rose-Marie Åberg· Development Directors
- Timmy Jonsson· Development Directors
- Tobias Hagberg· Development Directors
- William Cooper· Development Directors
- Bob Watson· Senior QA Manager
- Dan Lagnöhed· Backend Software Engineers
- Carl Byström· Backend Software Engineers
- Erik Lundin· Backend Software Engineers
- Fabian Bergström· Backend Software Engineers
- Jari Stenman· Backend Software Engineers
- Peter Skogo Vestberg· Backend Software Engineers
- Tobias Adler· Backend Software Engineers
- Fredrik Andersson· Senior IT Service Specialist
- Amir Vedadi· UX Researcher
- Anders Andersson· Lead UI Software Engineers
- Magnus Sjöberg· Lead UI Software Engineers
- Markus Kristo· Lead UI Software Engineers
- Markus Thurlin· Lead UI Software Engineers
- Anders Lorentzen· Senior Lighting Artists
- Tilmann Milde· Senior Lighting Artists
- Ulf Lundgren· Senior Lighting Artists
- Anders Pistol· Tools Software Engineers
- Ensar Akkaya· Tools Software Engineers
- Liza Shulyayeva· Tools Software Engineers
- Mark Scheurwater· Tools Software Engineers
- Michail Mitsopoulos· Tools Software Engineers
- Oskar Andersson· Tools Software Engineers
- Per-Jonny Käck· Tools Software Engineers
- Pranav Tekchand· Tools Software Engineers
- Staffan Gustafsson· Tools Software Engineers
- Stanislav Kostikov· Tools Software Engineers
- Pontus Ryman· Senior Level Artists
- Andreas Hansevi· Senior Level Artists
- Daniel Schönherr· Senior Level Artists
- Darko Pracic· Senior Level Artists
- Emelie Elisabeth Nilsson· Senior Level Artists
- Erik Hallberg· Senior Level Artists
- John Troive· Senior Level Artists
- Michael Anderson· Senior Level Artists
- Petter Sköld· Senior Level Artists
- Robert Berg· Senior Level Artists
- Anders Schei· Terrain & Landscape Artist
- André Boström· 3D Artists
- Carl Palacios· 3D Artists
- Daniel Henefalk· 3D Artists
- Daniel Rocque-Bengtsson· 3D Artists
- Daniel Ax· 3D Artists
- David Karlstrand· 3D Artists
- Jake Oliver· 3D Artists
- Jimmy Gustafsson· 3D Artists
- Joan Hägg· 3D Artists
- Joel Zakrisson· 3D Artists
- johan nilsson· 3D Artists
- Jonas Holmedal· 3D Artists
- Kim Aava· 3D Artists
- Lars Mårtensson· 3D Artists
- Ludwig Lindstål· 3D Artists
- Marcus Fritze· 3D Artists
- Maria Norkvist· 3D Artists
- Maxemilian Roberts· 3D Artists
- Oscar Johansson· 3D Artists
- Rebecca Frödén· 3D Artists
- Saralie Wågström· 3D Artists
- Sokol Mehmeti· 3D Artists
- Theodor Gerhamn· 3D Artists
- André Söderlund· Video and Media Directors
- Marcus Roos· Video and Media Directors
- Randall Evans· Video and Media Directors
- Andrea Kozakova· Lead Cinematic Animators
- Kim Fredriksson· Lead Cinematic Animators
- Andreas Almström· Lead Sound Designers
- Mari Saastamoinen-Minto· Lead Sound Designers
- Olof Strömqvist· Lead Sound Designers
- Andreas Fougner Ezelius· Vehicle Artists
- Anton Kavousi· Vehicle Artists
- Per Jeppsson· Vehicle Artists
- Emanuel Ederyd-Forsblom· Technical Directors
- Johan Mjönes· Technical Directors
- Andreas Lanjerud· Senior UI Designer
- Andreas Lindholm· Level Designers
- Aron Ahlbäck· Level Designers
- Björn Månsson· Level Designers
- Christian Plogfors· Level Designers
- Edvin Eriksson· Level Designers
- Emil Glans· Level Designers
- Fredrik Englund· Level Designers
- Isak Åberg Nordmark· Level Designers
- Matthias Wagner· Level Designers
- Jean-François Gagné· Level Designers
- Kalle Nyström· Level Designers
- Julien Petotte· Level Designers
- Ludvig Kingfors· Level Designers
- Lukas Van Daele Vest· Level Designers
- Martin Lovén· Level Designers
- Oliver Granlund· Level Designers
- patrick murphy· Level Designers
- Shashank Uchil· Level Designers
- Thomas Ulfström· Level Designers
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