
Battlefield 2042 (2021)
Platforms: Windows · PlayStation 4 · Xbox One · PlayStation 5 · Xbox SeriesGenres: Genres · Action · 1st-person · Behind view · Shooter · Stealth · Direct control · Sci-fi / futuristic · War
WELCOME TO 2042 Battlefield™ 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. Adapt and overcome in a near-future world transformed by disorder....
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 300 people
- Mikael Rudberg· Dedication
- Michael Kenneth Williams· Dedication
- David Dixon· Studio Animation Directors
- Henrik Fegraeus· Studio Animation Directors
- Kim Fredriksson· Animation Director
- Harald Zlattinger· Technical Animation Director
- Andrea Kozakova· Associate Animation Director
- David Nilsson· Lead Animators Gameplay
- Emil Nilsson· Lead Animators Gameplay
- Christian Axelsson· Senior Animators
- Patrick Gamble· Senior Animators
- Martin Haglund Eriksson· Senior Animators
- Awed Haller· Senior Animators
- Christian Orlando Mendoza· Senior Animators
- Sean Diehl· Senior Animation System Designer
- Marcus Krautwurst· Senior Technical Animators
- Christian Martinsson· Senior Technical Animators
- Joar Engberg· Animators
- Marcel Fontes· Animators
- Mattias Kirsten· Animators
- Laura Lohikoski Håkansson· Animators
- Oskar Wetterbrandt· Animators
- Richard Brenick· Technical Animators
- Felix Lang· Technical Animators
- Tomas Tjärnberg· Technical Animators
- Niels Vaes· Technical Animators
- Cecilia Örnholt· Animator Intern
- Joseph McLamb· Art Director
- Johannes Fors· World Art Director
- Viktor Blanke· Additional UI Art Direction
- Joacim Lindquist· Warfare Art Director
- Sanna Nivhede· Character Art Director
- Daniel Wallsin· Technical Art Director
- Pascal Eggert· UI Art Director
- Jhony Ljungstedt· Additional Art Direction
- Tobias Hogstrand· Lead UI Artis
- Dongjoo Artursson· Senior UI Artists
- Andreas Lanjerud· Senior UI Artists
- Clayton Shanks· Senior UI Artists
- Hampus Kirsch· UI Artists
- Gabriel Wigren· UI Artists
- Fabian Östedt· Content Production Director
- Mikael Karnell· Art Craft Manager
- Kim Aava· Lead 3D Artists
- André Boström· Lead 3D Artists
- Maria Norkvist· Lead 3D Artists
- David Olofsson· Lead 3D Artists
- Andreas Fougner Ezelius· Senior 3D Artists
- Claes Wikdahl· Senior 3D Artists
- Joel Dabrosin· 3D Artists
- Rebecca Frödén· 3D Artists
- Theodor Gerhamn· 3D Artists
- Jimmy Gustafsson· 3D Artists
- Jonas Holmedal· 3D Artists
- Per Håkan Jeppsson· 3D Artists
- Oscar Johansson· 3D Artists
- Anton Kavousi· 3D Artists
- Ludwig Lindstål· 3D Artists
- Lars Mårtensson· 3D Artists
- Johan Nilsson· 3D Artists
- Helena Olkiewicz· 3D Artists
- Carl Palacios· 3D Artists
- Maxemilian Roberts· 3D Artists
- Daniel Rocque-Bengtsson· 3D Artists
- Sebastian Salvo· 3D Artists
- Linus Scheffel· 3D Artists
- Garth Travis· 3D Artists
- Saralie Wågström· 3D Artists
- Joel Zakrisson· 3D Artists
- Alexander Samuelsson· Vegetation Artist
- Katarina Persson· 3D Artist Interns
- Tim Wiberg· 3D Artist Interns
- Erik Pettersson· Lead Outsourcing Artist
- Kajfa Tam· Art Craft Manager
- Marcus Pettersson· Lead Character Artist
- Linus Hamilton· Senior Character Artist
- Alexander Kafoussias· Character Artists
- Hanna Lindfors· Character Artists
- Hvile Öhrnell· Character Artists
- Vadim Sorici· Character Artists
- Sergey Chesnokov· Character Outsourcing Lead
- Vira Haglund· Art Craft Manager
- Nikolai Gekko· Senior Concept Artists
- Lars Sowig· Senior Concept Artists
- Nivanh Chanthara· Concept Artists
- Jakub Kowalczyk· Concept Artists
- Jon McCoy· Concept Artists
- Johannes Palmblad· Concept Artists
- Gonzalo Salles· Concept Artists
- Jonas Åkerlund· Concept Artists
- Fredrik Eng· Art Craft Managers
- Eva Garces· Art Craft Managers
- Stefan Wiesel-Elias· Art Craft Managers
- Daniel Schönherr· Lead Level Artist
- Michael Anderson· Senior Level Artists
- Andreas Hansevi· Senior Level Artists
- Emelie Hansevi· Senior Level Artists
- David Holland· Senior Level Artists
- Johan Jeansson· Senior Level Artists
- Lenz Monath· Senior Level Artists
- Erik Rönnblom· Senior Level Artists
- Petter Sköld· Senior Level Artists
- John Troive· Senior Level Artists
- Vlad Vanzariuc Caciureac· Senior Level Artists
- Wille Wintertidh· Senior Level Artists
- Pierre Autissier· Level Artists
- Will Bullen· Level Artists
- Daniel Cambrand· Level Artists
- Anton Ek· Level Artists
- Billy Halldén· Level Artists
- Daniel Henefalk· Level Artists
- Sofia Jakobsson· Level Artists
- Lucas Josefsson· Level Artists
- Pawel Nowak· Level Artists
- Otto Sotera· Level Artists
- Pontus Petridis· Level Artists
- Gustav Embretsen· Lead Lighting Artist
- Geoffroy Calis· Senior Lighting Artists
- Anders Lorentzen· Senior Lighting Artists
- Karl Stjernberg· Senior Lighting Artists
- Sofie Trigo Wagner· Senior Lighting Artists
- Björn Henriksson· Studio Technical Art Director
- Priyabrata Biswal· Lead Technical Artists
- Stefan Vukanović· Lead Technical Artists
- Johan Lindström· Senior Technical Artists
- Johan Sichtling· Senior Technical Artists
- Ben Andrew Hearn· Technical Artists
- Victor Malm· Technical Artists
- Jake Oliver· Technical Artists
- Rachel van der Meer· Technical Artists
- Mariusz Waclawek· Technical Artists
- Niklas Grahn· Procedural Artists
- Erik Hallberg· Procedural Artists
- Andrew Leeuwenberg· Procedural Artists
- Anders Schei· Procedural Artists
- Gray Horsfield· Senior VFX Director
- Anders Egleus· Lead VFX Artist
- Sean Ellis· Senior VFX Artist
- Tobias Ahlgren Cederlöf· VFX Artists
- Johannes Coetzee· VFX Artists
- Attila Herczeg· VFX Artists
- Björn Åkerstedt· VFX Artists
- Erik Öhman· VFX Artists
- David Bond· VFX Artist Intern
- Nikola Damjanov· Special Thanks
- Ben Minto· Studio Audio Director
- Andreas Almström· Audio Directors
- David Jegutidse· Audio Directors
- Gustav Rathsman· Technical Audio Director
- Raoul Hamilton· Voice Over Directors
- Ludvig Kullberg· Voice Over Directors
- Mikael Månsson Grolander· Lead Sound Designers
- Peter Ward· Lead Sound Designers
- Martin Wöhrer· Lead Sound Designers
- Danijel Djuric· Senior Sound Designers
- Mari Saastamoinen-Minto· Senior Sound Designers
- Carl Strandberg· Sound Designers
- Rasmus Thorup· Sound Designers
- Albin Jansson· Technical Sound Designers
- Simon Lindskog· Technical Sound Designers
- Gonçalo Tavares· Technical Sound Designers
- Linda Sjöquist· Voice Over Designer
- Daniel Wallen· Sound Design Intern
- Caroline Livingstone· Special Thanks
- Martin Hesslow· Studio Experience Design Director
- Erik Ortman· Lead Experience Designer
- Nathalie Ek· Senior Experience Designers
- Timur Kondrakov· Senior Experience Designers
- Erik Lindén· Senior Experience Designers
- Johannes Lundqvist· Experience Designers
- Katherine Parr· Experience Designers
- Cristian Pavel· Experience Designers
- Lars Gustavsson· Creative Director
- Manuel Saua Llanes· Studio Game Design Director
- Johan Husén· Design Craft Manager
- Daniel Berlin· Senior Game Design Director
- Chris Tilston· Game Design Directors
- Feras Musmar· Game Design Directors
- Jesper Hylling· Associate Design Directors
- Ross Darvil· Associate Design Directors
- Linus Josephson· Seasons Director
- Leif Westerholm· Principal Game Designer
- Anders Adlén· Lead Game Designers
- Rickard Antroia· Lead Game Designers
- Adriaan De Ruyter· Lead Game Designers
- Mikael Englund· Lead Game Designers
- Christian Johannesén· Lead Game Designers
- Svante Lindholm· Lead Game Designers
- Valerian Noghin· Lead Game Designers
- Patric Nordmark· Lead Game Designers
- Niklas Åstrand· Senior Game Designers
- Jim Fagerlund· Senior Game Designers
- Martin Kopparhed· Senior Game Designers
- Nickole Li· Senior Game Designers
- Guillaume Mroz· Senior Game Designers
- David Spinnier· Senior Game Designers
- Aron Ahlbäck· Game Designers
- Kuda Chirewa· Game Designers
- Frederik Drabert· Game Designers
- Fredrik Englund· Game Designers
- Afshin Fahlström· Game Designers
- Alexander Formoso Caamaño· Game Designers
- Jan David Hassel· Game Designers
- Sam Hayter· Game Designers
- Ludvig Kingfors· Game Designers
- Florian Le Bihan· Game Designers
- Björn Månsson· Game Designers
- Roderick McDougall· Game Designers
- Unna Mörn· Game Designers
- Kelvin Ng· Game Designers
- Selina Nordin· Game Designers
- Christian Plogfors· Game Designers
- Tommy Rydling· Game Designers
- Raunaq Singh Sokhi· Game Designers
- Olivier Thivierge· Game Designers
- Peter Urefalk· Game Designers
- Sophie Van· Game Designers
- Matthias Wagner· Game Designers
- Dustin Williamson· Game Designers
- Isak Åberg Nordmark· Game Designers
- Peter Vesti Frendrup· Studio Level Design Director
- Shashank Uchil· Lead Level Designer
- Julien Petotte· Senior Level Designers
- Erik Sjövold· Senior Level Designers
- Edvin Eriksson· Level Designers
- Kalle Nyström· Level Designers
- Gabriel Sánchez Valdés· Level Designers
- Thomas Ulfström· Level Designers
- Gustav Halling· Studio Technical Design Directors
- Fia Tjernberg· Studio Technical Design Directors
- Gautier De Souza· Technical Design Director
- Patrick O'Shaughnessey· Principal Technical Designer
- Bruno Brito· Technical Designers
- Julia Holmlund· Technical Designers
- Thomas Jansson· Technical Designers
- Viktor A. Lundberg· Technical Designers
- Axel Marelius· Technical Designers
- Fredrik Tumlin· Technical Designers
- Eric Holmes· World Director
- Michael Hartin· Associate Narrative Design Director
- Alexander Freed· Senior Writers
- Cathleen Rootsaert· Senior Writers
- Flora Barre· Narrative Designers
- Justin Langley· Narrative Designers
- Steven Hall· Writers
- Amber Houlders· Writers
- Philip Huxley· Writers
- Scott C. Jones· Writers
- Kenny Marckesano· Writers
- Evan Narcisse· Writers
- Mikael Eng· Design Craft Manager
- Kemal Akay· Lead UI Scripters
- Laura Kantti· Lead UI Scripters
- Erik Nakhala· Lead UI Scripters
- Fredrik Westlund· Lead UI Scripters
- Håkan Pettersson· Senior UI Scripter
- Idriss Said Alaoui· UI Scripters
- Sofia Backman· UI Scripters
- Niklas Erhard Olsson· UI Scripters
- Oskar Eriksson· UI Scripters
- Rikard Gehlin· UI Scripters
- Pooria Ghavamian· UI Scripters
- Jonas Holgersson· UI Scripters
- Fredrik Holmdahl· UI Scripters
- Andreas Järvelä· UI Scripters
- Gavin Marshall· UI Scripters
- Jesper Persson· UI Scripters
- Linda Suihko· UI Scripters
- Yi-Pei Tu· UI Scripters
- Lukas Van Daele Vest· UI Scripters
- Colin Clarke· Special Thanks
- Alan Kertz· Special Thanks
- Zheyi Lu· Special Thanks
- Julian Schimek· Special Thanks
- Pernilla Akterhall· Lead Development Directors
- Olivier Berteil· Lead Development Directors
- Sorin Dinica· Lead Development Directors
- Joel Fagerlund· Lead Development Directors
- Nicola Grelck· Lead Development Directors
- Jonas Lundqvist· Lead Development Directors
- Fredrik Malmqvist· Lead Development Directors
- Jewell Morelli· Lead Content Development Director
- Ciprian Laza· Senior Development Director
- Hazel Kelly· Senior Development Director
- Chris Toepker· Senior Development Director
- Goran Aleksic· Development Directors
- Roland Birsan· Development Directors
- Terry Campbell· Development Directors
- William Cooper· Development Directors
- Henrik Fernlund· Development Directors
- Alexandros Kilmpasanis· Development Directors
- Mattias Köhlmark· Development Directors
- Oleksandr Lebid· Development Directors
- Maike Loane· Development Directors
- Vachon Pugh· Development Directors
- Claes Rundblom· Development Directors
- Cláudia Serafim· Development Directors
- Martin Svenblad· Development Directors
- Iñaki Valladares Martinez· Development Directors
- Olga Zimpfer· Development Directors
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Battlefield 2042 (2021) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Battlefield 2042 (2021)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Battlefield 2042 (2021).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Battlefield 2042 (2021). Sign in to submit one.
Trailers
No trailers logged for Battlefield 2042 (2021) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Battlefield 2042 (2021) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Battlefield 2042 (2021)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Battlefield 2042 (2021).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Battlefield 2042 (2021).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…