
Assassin's Creed Valhalla
Platforms: Microsoft Windows · PlayStation 4 · PlayStation 5 · Xbox Series X and Series SGenres: Genres · Role-playing (RPG) · Behind view · Action RPG · Sandbox / open world · Stealth · Direct control · Europe · Fantasy · Regional differences
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Cast & Crew · 300 people
- Julien Laferrière· Producer
- François de Billy· Production Director
- Eric Baptizat· Game Director
- Claude Langlais· Technology Director
- Raphaël Lacoste· Brand Art Director
- Hugues Richer· Animation Director
- Aldo Sampaio· Audio Director
- Stéphanie Desforges· Cinematic Design Director
- Benoit Richer· Game Director - Codev
- Darby Christopher McDevitt· Narrative Director
- Nicolas Rivard· Presentation Director
- Franck Murcia· UX Director
- Philippe Bergeron· Quest Director
- Alexandre Neszvecsko· Realization Director
- Luc Couture· World Level Design Director
- Philippe Lalande· Live Operations Producer
- Ecaterina Baraniuc· Associate Producers
- Jessica Brard· Associate Producers
- Jimmy Poujade· Associate Producers
- Isabelle Bismuth· Associate Producer - Codev
- Karim Emadali· Project Closers
- Clement Marcou· Project Closers
- Yohan Cazaux· Project Lead Game Design
- Julien Desaulniers· Project Lead AI/Gameplay Programmer
- Alexandre Antropius· Project Lead Pipeline Programmers
- Frédérick Champoux· Project Lead Pipeline Programmers
- Nathalie Dubois· Project Lead Pipeline Programmers
- Steeve Dallaire· Project Lead Pipeline Programmers
- Stéphane Girard· Project Lead Pipeline Programmers
- Vincent Veilleux-Gaboury· Project Lead Pipeline Programmers
- Maxime Faucher· Project Lead - Quality Control
- Jason Arsenault· Production Managers - Regions
- Julien Champagne· Production Managers - Regions
- Alexandre Jacques· Production Managers - Regions
- Pierre-Simon Hovaere· Production Manager - Level Design
- Sarah Blondel-Pelletier· Production manager - Cinematic Design & Scripted Events
- Emmanuelle Charles· Production Managers - Audio
- Ulrich Frantz· Production Managers - Audio
- Vincent Rouilhac· Production Managers - Audio
- Alexis Rendon· Production Manager - Presentation
- Sergiu Cosmin Găvan· Production Manager - Characters
- Marie Sliwa· Production Managers - Live Experience
- Adrien Vernay· Production Managers - Live Experience
- Gabrielle Regnier· Project Manager - Object Bank
- João Abreu Lopes· Project Managers - Localization
- Aiko Sugano· Project Managers - Localization
- Luc Tassart-Beauchamp· Project Manager - Live Experience
- Thành-Lê Nguyên· Production Analyst
- Jimmy Wladimir Mindron· Team Lead - Coordinator
- Pascal Daraiche· Production Coordinators
- Chloé Li Shing Tat· Production Coordinators
- Alexandra Garcia· HR Partner
- Jennifer Brunette· HR Specialists
- Gabrielle Picard· HR Specialists
- Sébastien Ageorges· Technical Directors - Design
- Oliver Bodwell· Technical Directors - Design
- Frédéric Beaudin· Technical Directors - Design
- Kevin Coughlan· Technical Directors - Design
- Ford Dye· Technical Directors - Design
- Michael Deneen· Technical Directors - Design
- Roland L· Technical Directors - Design
- Remi Toupin-Gaudet· Technical Directors - Design
- Guillaume Lefebvre· Technical Directors - Animation
- Ye Tan· Technical Directors - Animation
- Pascal Boutin· Technical Director - Cinematic Design
- Guillaume Cassel· Technical Directors - Graphics
- Jean-Sebastien Guay· Technical Directors - Graphics
- Philippe Ringuette-Angrignon· Technical Directors - Graphics
- François Lévesque· Technical Directors - Characters
- Steve Hardy· Technical Directors - Characters
- Adrien Honvault· Associate Game Director
- Bruno Guérin· Live Experience Director
- David Harvey· Assistant Directors - Regions
- Laurence Letalien· Assistant Directors - Regions
- Eric Porowski· Assistant Directors - Regions
- Daniel Tremblay· Assistant Directors - Regions
- Simon Arseneault· Assistant Directors - World Design
- Brahim Soufidi· Assistant Directors - World Design
- Fanny Campagnie· Assistant Technical Director - Design
- Sasha Boutin· Assistant Technical Director - Scripted Events
- Marc-Antoine Pietri· Lead System Designer
- Jacques Alcé-Gabriel· Game Designers
- Simon Bouchard· Game Designers
- Vincent Dionne· Game Designers
- Pierre Hornez· Game Designers
- Alexandre Lemieux· Game Designers
- Jean-Philippe Mottier· Game Designers
- Moura Melondeau· Game Designers
- Jessica Maher· UX Designer
- Alexandre Douce· Game Economy Designers
- Tristan Gerard· Game Economy Designers
- Daphney Alarie· Technical Designers
- Jean-Philippe Baril-Guérard· Technical Designers
- Ariel Chouinard· Technical Designers
- Jean-Pierre Lajoie· Technical Designers
- David Lacoste· Technical Designers
- Stéphane Pun· Technical Designers
- Simon Ayers· Quest Designers
- Sylvain Ami· Quest Designers
- Vincent Beaudette· Quest Designers
- David Bolle· Quest Designers
- Laurène Burdin· Quest Designers
- Amélie Chabanne· Quest Designers
- Maxime Coulombe· Quest Designers
- Philippe Delmas· Quest Designers
- Evangelia Fahantidou· Quest Designers
- Sarah Fontaine· Quest Designers
- Calixta Girard· Quest Designers
- Shawn Guzzo· Quest Designers
- Francis Giguère· Quest Designers
- Marc-André Jacques Gauthier· Quest Designers
- Davuth Hy· Quest Designers
- David Michaud-Cromp· Quest Designers
- Joshua A. Mills· Quest Designers
- Maxime Mussini· Quest Designers
- Hélène Raguin· Quest Designers
- Maxime Vézina· Quest Designers
- Hani Barakat· World Designers
- Paul Durocher· World Designers
- Jessalyne Dulac· World Designers
- Cyril Ezcurdia· World Designers
- Julien Franchineau· World Designers
- Jonathan Girard· World Designers
- Karl Gendron· World Designers
- Sébastien Genest· World Designers
- Najib Icharmad· World Designers
- Samuel Kack· World Designers
- Marie-France McArdle· World Designers
- Devin Murray· World Designers
- Kanthakviro Nhek· World Designers
- Vincent Ouellette· World Designers
- Laurence Ouellette Plouffe· World Designers
- Mathieu Rivard· World Designers
- Olivier Reeves· World Designers
- Jacques Robert· World Designers
- Ales Rajar· World Designers
- Cédric Tsang-Chun-Szé· World Designers
- Pierre-Luc Carrier· Team Leads - Cinematic Design
- Sébastien Joly· Team Leads - Cinematic Design
- Patrick Bonin· Cinematic Designers
- Benjamin Bédard· Cinematic Designers
- Joshua-Félix Beltran· Cinematic Designers
- Yanik Gamelin· Cinematic Designers
- Alan Hildebrandt· Cinematic Designers
- Hugo Lamontagne· Cinematic Designers
- Anne-Sophie Labelle· Cinematic Designers
- Marie-France Labelle· Cinematic Designers
- Mélanie Moncada· Cinematic Designers
- Jean-François Morin· Cinematic Designers
- Mary Pouliot· Cinematic Designers
- Alexis Roberge· Cinematic Designers
- Daniel Siu· Cinematic Designers
- Derek Vallée· Cinematic Designers
- Pierre Michaud· Camera Specialist - Cinematic Design
- Serge Daigle· Event Scripters
- Patrick Fagan· Event Scripters
- Charlie Bicho· QC Development Tester - Cinematic Design
- Jocelyn Bastien· QC Development Testers - Quest
- André Bray· QC Development Testers - Quest
- Roger Jr. Chabot· QC Development Testers - Quest
- Marika Fontaine· QC Development Testers - Quest
- Luc Filiatrault· QC Development Testers - Quest
- Kim Tremblay-Lambert· QC Development Testers - Quest
- Daniel Sarrazin· QC Development Testers - Quest
- Catherine Auger· QC Development Testers - World
- Mathieu Auger· QC Development Testers - World
- Vincent Caumartin-Rivest· QC Development Testers - World
- Philippe Deshaies· QC Development Testers - World
- Bernard Fluet· QC Development Testers - World
- Shawna Heyder· QC Development Testers - World
- Sean Lessard· QC Development Testers - World
- Jonathan Lussier· QC Development Testers - World
- Audrey Lavigne· QC Development Testers - World
- Bean Leveille· QC Development Testers - World
- Suzy-Dianne Morin· QC Development Testers - World
- Charles Lefebvre· Technical Architect
- Nicolas Bonnelly-Bélanger· Technical Leads - Gameplay
- David Paquette· Technical Leads - Gameplay
- François Poirier· Technical Leads - Gameplay
- Marc-André Ostiguy· Technical Leads - Gameplay
- Alain Turcotte· Technical Leads - Gameplay
- Michael Kuntze· Team Leads - Gameplay
- Allan Lau· Team Leads - Gameplay
- Ian O'Hare· Team Leads - Gameplay
- Jean-Marie Santoni-Costantini· Team Leads - Gameplay
- Gavin Young· Team Leads - Gameplay
- Rachel Ma· Team Lead - Menu & Interface
- Vincent Legault· Team Lead - Online
- Francis Beauchesne· AI / Gameplay Programmers
- Jose Carlos Castellano Marrero· AI / Gameplay Programmers
- Camille Cros· AI / Gameplay Programmers
- Julien Dechene· AI / Gameplay Programmers
- Jan Goh· AI / Gameplay Programmers
- Alex Gilbert· AI / Gameplay Programmers
- Bruno Gosselin· AI / Gameplay Programmers
- Ian Holstead· AI / Gameplay Programmers
- Clement Linel· AI / Gameplay Programmers
- Mathieu Lavergne· AI / Gameplay Programmers
- Yann Lejeune· AI / Gameplay Programmers
- Émilie Larrivée· AI / Gameplay Programmers
- Etienne Langlois· AI / Gameplay Programmers
- Patrick Marty· AI / Gameplay Programmers
- Alex Martellino· AI / Gameplay Programmers
- Philippe Melo· AI / Gameplay Programmers
- Antoine McNabb-Baltar· AI / Gameplay Programmers
- Jonathan Martin· AI / Gameplay Programmers
- Jonathon Palmer· AI / Gameplay Programmers
- Vincent Pirault· AI / Gameplay Programmers
- Frédéric St-Onge· AI / Gameplay Programmers
- Dominic Spada· AI / Gameplay Programmers
- Mathieu Valiquette· AI / Gameplay Programmers
- WeiKe Zeng· AI / Gameplay Programmers
- Oussama Kanoun· Animation Programmers
- Yannick Marion· Animation Programmers
- Carlos Torres-Cros· Animation Programmers
- Pierre-Luc Belzile· UI Programmers
- Benoit Caron· UI Programmers
- Jean-Benoit Chasles· UI Programmers
- Joel Daignault· UI Programmers
- Jinwoo Lee· UI Programmers
- Maude O'Brzygailo· UI Programmers
- Maxime Schambourg· UI Programmers
- Daryl Barampanze· Online Programmers
- Zhao Wie Jie· Online Programmers
- Guillaume Langelier· Online Programmers
- Philippe Lemoine· Online Programmers
- Min-Woo Lee· Online Programmers
- Éric Rocheleau· Online Programmers
- Gabriel Valois· Online Programmers
- Sergey Zhiganov· Online Programmers
- Igor Komogortev· Web Developer
- Sergio Giner Bàguena· Localization Technical Specialists
- Paulina Golanowska· Localization Technical Specialists
- Edward Ian Cibula· QC Leads - Development Testing
- Patrick Laforte· QC Leads - Development Testing
- Dustyn Alberts· QC Development Testers - Gameplay
- Vincent Beauchesne-Boislard· QC Development Testers - Gameplay
- Stéphane Bernard Brousseau· QC Development Testers - Gameplay
- Guillaume Corbeil· QC Development Testers - Gameplay
- Thierry Dornéval· QC Development Testers - Gameplay
- Antonino Vittorio D'Accampo· QC Development Testers - Gameplay
- William Dziambor· QC Development Testers - Gameplay
- Steven Laquerre· QC Development Testers - Gameplay
- Vincent Larocque· QC Development Testers - Gameplay
- Willy Bär Rioja· QC Development Testers - Gameplay
- Mariève Charette· QC Development Testers - Presentation
- Elizabeth Leavitt· QC Development Testers - Presentation
- Marie-France Morin· QC Development Testers - Presentation
- Stéphane Gobeil· QC Development Testers - Online
- Strati Giannios· QC Development Testers - Online
- Joan Manuel Galaz-Garcia· QC Development Testers - Online
- Alexis Loyrion· QC Development Testers - Online
- Dominic Couture· Technical Architect
- Charles Bussy· Product Managers
- Pierre-Luc Gagnon· Product Managers
- Félix-Antoine Marcoux· Content Specialist
- Adrien Picard· Ergonomist
- Ulrich Haar· Technical Architect - 3D
- Philippe St-Jean· Team Lead - 3D
- Thierry Carle· Technical Leads - 3D
- Sylvain Marleau· Technical Leads - 3D
- Tiago Barcelos Rodrigues· Technical Leads - 3D
- William Bussière· 3D Programmers
- Clément Colin· 3D Programmers
- Christian Desautels· 3D Programmers
- Félix Laforest-Robineau· 3D Programmers
- Xiao Liu Steven· 3D Programmers
- Éric Tremblay· 3D Programmers
- Michel Vachon· 3D Programmers
- Yue Wang· 3D Programmers
- Raymond Wan· 3D Programmers
- Éric Nabor· Technical Architect - Engine
- Matthieu Dirrenberger· Team Leads - Engine
- Blazej Domanski· Team Leads - Engine
- Ludovic Ducas· Technical Lead - Engine
- Colin Brady· Engine Programmers
- Alexandre Biron· Engine Programmers
- Niloofar Khoshsiyar· Engine Programmers
- Hugo Lamarche· Engine Programmers
- Marc-André Laperle· Engine Programmers
- Jean-Luc Pedneault· Engine Programmers
- Christophe Plourde-de-la-Chevrotière· Engine Programmers
- David D. Racine· Engine Programmers
- Olivier Sauvageau· Engine Programmers
- Thibaut Tollemer· Engine Programmers
- Philippe Trottier· Engine Programmers
- François Trudel· Engine Programmers
- François Rousseau· Physics Programmer
- Julien Daoust· Sound Programmers
- Mathieu Laforce· Sound Programmers
- Alexis Rousseau-Dupuis· Sound Programmers
- Stéphane Charbonneau· QC Development Testers - Engine
- Alain Chénier· QC Development Testers - Engine
- Van Do· QC Development Testers - Engine
- Jonathan West· QC Development Testers - Engine
- Pierre Laliberté· Technical Lead - Build & Release
- Michael Doucet-Perry· Release & Build Specialists
- Markus Gauthier· Release & Build Specialists
- Benoît Jean· Release & Build Specialists
- Melissa Côté· Quality Assurance Analysts
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