
Assassin
Platforms: Windows · Macintosh · PlayStation 5 · Xbox Series · Xbox Cloud Gaming · Nintendo Switch 2Genres: Genres · Role-playing (RPG) · Behind view · Action RPG · Sandbox / open world · Stealth · Direct control · Japan (Ancient/Classical/Medieval)
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Cast & Crew · 299 people
- Gentaro Kagawa· In Memory of
- Karl Onnée· Lead Producer
- Jonathan Dumont· Creative Producer, Story by
- Stéphane Mehay· Production Director
- Charles Benoit· Game Director
- Mathieu Chouinard· Artistic Directors – Animation
- Hugues Richer· Artistic Directors – Animation
- Thierry Dansereau· Artistic Director – Graphic
- Nicolas Rivard· Artistic director Visual Design
- Greig Newby· Audio Director
- Luc Plante· Level Design Director – Quest
- Marie Cauchon· Product Director – Marketing
- Ryan Galletta· Narrative Director
- David Nibbelin· Realization and Cinematic Director
- Jocelyn Veilleux-Nolin· Technology Director
- Jonathan Bédard· User Experience Director
- Stephanie-Anne Ruatta· World Conception and Historical Director
- Keiichi Nakajima· Historic Consultant & Archeologists
- Pierre-Francois Souyri· Historic Consultant & Archeologists
- Sachi Schmidt-Hori· Consultant in Premodern Japanese Culture and Language
- Julien Laferrière· Senior Producer
- Pierre Becker· Project Closer
- Pietro Costantini· Closing Specialist
- André Gosselin· Producer
- Olivier Blondeau· Associate Producers
- Quentin Cucuel· Associate Producers
- Daniela Schulze· Associate Producers
- Maxime Soutrenon· Associate Producers
- Sylvain Caburrosso· Associate Producers – Co-Development
- Reza Farahmandnia· Associate Producers – Co-Development
- Kennetha Story· Project Lead – Animation
- Marc Brassard· Project Lead – Graphic
- Marc Dubreuil· Project Leads – Programming
- Olivier Garneau· Project Leads – Programming
- Alexandre Chavanel· Project Lead – QC
- Michaël Levasseur· Associate Artistic Director Visual Design
- Arnaud Libeyre· Associate Audio Director
- Patrick Bonin· Associate Cinematic Design Directors
- Akim Milne· Associate Cinematic Design Directors
- Julien Faure· Associate Game Directors
- Felix Laliberté· Associate Game Directors
- Simon Lemay-Comtois· Associate Game Directors
- Dany St-Laurent· Associate Game Directors
- Jérémy Mesnildrey· Associate Monetization Director
- Brooke Davies· Associate Narrative Director
- Alissa Ralph· Lead Scriptwriter
- Matthieu Béret· Production Managers
- Raphaël Cardinal-Petit· Production Managers
- Samuel Duguay· Production Managers
- Michaël Duval· Production Managers
- Sébastien Larochelle-Blouin· Production Managers
- Jong-Im Winterbell Lee· Production Managers
- Nik Pantis· Production Managers
- Felix Pelletier-Marion· Production Managers
- Fabrice Petit· Production Managers
- Cyrille Sanquer-Iracane· Production Managers
- Mariam Varteresian· Production Managers
- Maxime Jobin· Production Manager – Co-Development
- Francis Charette· Technical Directors – Animation
- Daniel Desjardins· Technical Directors – Animation
- Erik Lemay· Technical Directors – Animation
- Daniel Sykora· Audio Technical Director
- François Levesque· Technical Director – Character
- Hakim Abbas· Technical Directors – Design
- Kevin Coughlan· Technical Directors – Design
- Mathieu Fortier· Technical Directors – Design
- Damien Galipot· Technical Directors – Design
- Jérémie Boisclair-Vandal· Technical Directors – Graphic
- Mario Brodeur· Technical Directors – Graphic
- Louis Lemieux· Technical Directors – Graphic
- Yannick Morel· Technical Directors – Graphic
- Francis Bolduc· Associate Technical Directors – Animation
- Alexandre Legault· Associate Technical Directors – Animation
- Cyril Dupont· Associate Technical Directors – Design
- Mélanie Moncada· Associate Technical Directors – Design
- Étienne Pouliot· Assistant Artistic Director – Animation
- Guillaume Croteau· Assistant Artistic Directors – Graphic
- Vincent Lamontagne· Assistant Artistic Directors – Graphic
- Kévin Macio· Assistant Artistic Directors – Graphic
- Ariane Trottier· Assistant Artistic Directors – Graphic
- Jonathan Veillette· Assistant Artistic Directors – Graphic
- David Daigle-Carignan· Assistant Directors – Level Design
- Emmanuel Grondin· Assistant Directors – Level Design
- Pascal Paré· Assistant Directors – Level Design
- Simon Boucher· Project Managers
- Karine Turmel· Project Managers
- François-Gabriel Roberge· Production Analyst
- Kin Yung Yu· Production Coordinator
- Sebastien Carrier· Animation Team Leads
- Lionel Tsi Meng Sam· Animation Team Leads
- David Thibault· Animation Team Leads
- Miranda Ciolfi· Mocap Shoot Manager
- Jean-François Viau· Principal Technical Animator
- Wallace Wang· Technical Animator
- Jean-Francois Adolphe· 3D Animators
- Édouard Beaumier· 3D Animators
- David Bercier· 3D Animators
- Rylee Franklin· 3D Animators
- Guillaume Levasseur· 3D Animators
- Julien Mercier· 3D Animators
- Alan Morales· 3D Animators
- Cedrik Pleau· 3D Animators
- Killian Rousset· 3D Animators
- Val Sirbu· 3D Animators
- Pedro Barrera· Animators – Cinematic Design
- Rodrigo Coronado Jaquez· Animators – Cinematic Design
- Denis Lessard· Animators – Cinematic Design
- Yann Pellé· Animators – Cinematic Design
- Oona Avery-Jeannin· Gameplay Animators
- Pierre-Luc Carrier· Gameplay Animators
- Katya Grenier· Gameplay Animators
- Gabriel Légaré· Gameplay Animators
- Boon Jun Leong· Gameplay Animators
- Lyndsey Murray· Gameplay Animators
- Atsushi Natsumeda· Gameplay Animators
- Sonia Pronovost· Gameplay Animators
- Hakan Aytac· Riggers
- Florian Chagué· Riggers
- Christine Cyr· Riggers
- Jessica Dumaine· Riggers
- Julien Hoareau· Riggers
- Guillaume Lévesque· Riggers
- Dominic Gladu-Despatis· Team Lead - Architecture
- Daniel Castonguay· Team Lead – Character Riggers
- Emmanuelle Faucher· Team Lead – Graphic Design
- Antoine Barbot· Team Lead – Props
- Dimitri Alexis· Team Lead – Texture
- Étienne Cardona-Plourde· Character Modelers
- Jamie Chang· Character Modelers
- Alison Fecteau· Character Modelers
- Vincent Pamerleau· Character Modelers
- Henrick Pelletier· Character Modelers
- Diego Sain· Character Modelers
- Justine St-Laurent· Character Modelers
- Zhao Fei· Character Modelers
- Simon Weaner· Concept Artist
- Bianka Boisvert· Level Artists
- Luc Cote· Level Artists
- Aline Desruisseaux· Level Artists
- Philipe Fontaine· Level Artists
- Catherine Fusier· Level Artists
- Alex Kam· Level Artists
- Kevin Kok· Level Artists
- Jonathan Leclerc· Level Artists
- Mathieu Lefevre· Level Artists
- Ariane Lemelin· Level Artists
- Nathalie Marineau· Level Artists
- Emmanuel Métivier· Level Artists
- Guy Parent· Level Artists
- Joël Pelletant· Level Artists
- Philippe Routhier· Level Artists
- Camille Thivierge· Level Artists
- Vincent Bouchard· Lighting Artists
- Pierre-Luc Ouellet· Lighting Artists
- Charles-Henri Bernier· Modelers
- Maxime Ducasse· Modelers
- Alexandre Godbille· Modelers
- Adrien Guigues· Modelers
- Hugo Lamarre· Modelers
- Quentin Le Goff· Modelers
- Théophile Lebeau· Modelers
- Benoit Lebel· Modelers
- François Lehoux· Modelers
- Julien Manon· Modelers
- Dmytro Motuz· Modelers
- Audrey Murray· Modelers
- David Naud· Modelers
- Sarah-Anne Ouellet· Modelers
- Janne Richard· Modelers
- Félix Robitaille· Modelers
- David Therrien· Modelers
- Vira Tith· Modelers
- Justin Vaillancourt· Modelers
- Vincent Voyer· Modelers
- Guillaume Gaudet· Special Effect Artists
- Éric Girard· Special Effect Artists
- Samuel Lachance· Special Effect Artists
- Gabriella Martineau· Special Effect Artists
- Jean-Félix Rioux· Special Effect Artists
- Miguel Bouchard· Storyboardist
- Francis Barrette· Technical Artists
- Mikael Boulet· Technical Artists
- Tian Cao· Technical Artists
- Stefan Hamann· Technical Artists
- Guillaume Lupien· Technical Artists
- Johnson Poon· Technical Artists
- Sébastien-David Rousseau· Technical Artists
- Yujin Seol· Technical Artists
- Killian Sergent· Technical Artists
- Simon Tessier· Technical Artists
- Maxime Ticomporn Vincent· Technical Artists
- Jan Almqvist· Terrain Artists
- Alain Labédie· Terrain Artists
- Pablo Blanes Montes· Texture Artists
- Vincent Derozier· Texture Artists
- Claude Gosselin· Texture Artists
- Maksim Kutsenko· Texture Artists
- Elie Paquiet· Texture Artists
- Reginald Pierre· Texture Artists
- Thibaut Reimel· Texture Artists
- Alexandre Rodrigue· Texture Artists
- Olivier Trehet· Texture Artists
- Simon Blais· UI Artists
- Marine Martinelli· UI Artists
- Joséphine Audet· UI Integrators
- Jonathan Boudreau· UI Integrators
- Anne-Sophie Desjardins· UI Integrators
- Sophie Doumergue· UI Integrators
- Alexandre Gosselin· UI Integrators
- Allan Beaupré· Lead Voice Designer
- Jérôme Angelot· Music Supervisor
- Frédéric Vekeman-Julien· Audio Artists
- Steve Blezy· Audio Designers
- Nathaniel Chew· Audio Designers
- Alexandre Fortier· Audio Designers
- Theologos G. O'Neill Linakis· Audio Designers
- Alexandre Poirier· Audio Designers
- Vili Viitaniemi· Audio Designers
- Adam Walsh· Audio Designers
- Adam Yamin· Audio Designers
- Joey Huiting Zheng· Audio Designers
- Julian Hoff· Music Designer
- Mathieu Daoust· Voice Designers
- Bradley Dyck· Voice Designers
- Ann-Julie Langlois· Voice Designers
- Matthew Lazarte· Voice Designers
- Jules Montreuil· Voice Designers
- David Noël· Voice Designers
- Vincent Côte· Game Designers
- Hugo Dansereau· Game Designers
- Jean-Christophe Deshaies-Lévesque· Game Designers
- Pier-Luc Fontaine· Game Designers
- christopher harvey· Game Designers
- Pierre-Olivier Hudon· Game Designers
- Gabriel Jobin-Roy· Game Designers
- Nathan Lamothe· Game Designers
- David Larouche· Game Designers
- Félix Plante· Game Designers
- Kevin Sultan· Game Designers
- Pierre-Alexandre Tremblay· Game Designers
- Amtoj Uppal· Game Designers
- Sergio Ortega Romero· Game Economy Designer
- Guilherme Fernandes· UX Designer
- Marc-André Cossette· Level Design Team Lead
- Alexandre Duval· Level Design Team Lead
- David Michaud-Cromp· Quest Design Team Leads
- Nicolas Vandelannoote· Quest Design Team Leads
- Alexandre Buron· Gameplay Camera Specialists
- Jéremie Drapeau· Gameplay Camera Specialists
- Melissa Côté· Integrator
- Dave Bernier· Quest Designers
- Patrick Charland· Quest Designers
- Maxime Coulombe· Quest Designers
- Florian Doutre· Quest Designers
- Frédérick Durivage Otis· Quest Designers
- Katelyn Olivia Eathorne· Quest Designers
- Karl Gendron· Quest Designers
- Francis Giguère· Quest Designers
- Karen Gomes· Quest Designers
- Clémence Nogrix· Quest Designers
- Nicolas Pednault· Quest Designers
- William Ratté· Quest Designers
- Sharon Ribeiro· Quest Designers
- Simon Roof· Quest Designers
- Kiara Basilico· World Designers
- Marchello Bourgoin-Beaulieu· World Designers
- Simon Brousseau· World Designers
- Maxime Carignan-Chagnon· World Designers
- Olivier Doyon· World Designers
- Maxime Empereur· World Designers
- Alexandre Gingras· World Designers
- Sébastien Goulet-Poulin· World Designers
- Lucas Kosmalski· World Designers
- Mathieu Lachance· World Designers
- Eric Legault· World Designers
- Olivier Therrien-Lefebvre· World Designers
- Cédric Tsang-Chun-Szé· World Designers
- Dominic Alain· Technical Designers
- Hani Barakat· Technical Designers
- Olivier Bédard· Technical Designers
- Martin Deschamps· Technical Designers
- Angus Fan· Technical Designers
- Marc-Antoine Landry· Technical Designers
- David Lefrançois· Technical Designers
- Francis Maltais· Technical Designers
- Kevin St-Jean· Technical Designers
- Shanzer Ahmad· Monetization Specialist
- João Abreu Lopes· Localization Project Managers
- Ana Paredes· Localization Project Managers
- Sergio Baguena· Technical Localization Specialists
- Riccardo Berti· Technical Localization Specialists
- Guillermo Issa Martínez· Technical Localization Specialists
- José Menéndez Llosa· Technical Localization Specialists
- Éric Pelletier· Technical Localization Specialists
- Luisa Sarria· Technical Localization Specialists
- Louis Barraud· Product Managers
- Élyse Canuel· Product Managers
- Iara Costa· Product Managers
- Jason Fabbro· Product Managers
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