
Assassin's Creed: Rogue - Remastered
Platforms: PlayStation 4 · Stadia · Xbox OneGenres: Action · Naval / watercraft · Stealth · Behind view · Sandbox / open world · Direct control · North America
Experience the darkest chapter in Assassin’s Creed lore yet, remastered for next-gen platforms. Assume the role of Shay, an Assassin during the French and Indian War, and witness the cataclysmic...
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Age Rating
M
Cast & Crew · 294 people
- Ivan Balabanov· Producer, Managing Director
- Mikhail Lozanov· Creative Directors
- Spass Kroushkov· Creative Directors, Mission Director
- Martin Capel· Game Director, Lead Game Designer
- Richard Farrese· Lead Scriptwriter
- Dimitar Dimitrov· Associate Producers
- Mariana Gosteva· Associate Producers
- Matjaž Puhar· Associate Producers
- Momchil Gindyanov· Associate Producers, Animation Lead
- Stephan Denkov· Associate Producers
- David Beddoes· Technical Director Level Design
- Kamber Hasan· Lead Level Designer
- Dimitar Georgiev· Lead Missions Designers
- Lyubomir Dinekov· Lead Missions Designers
- Alexander Stefanov· Level Designers
- Alexander Trayanov· Level Designers
- Asen Tsvetkov· Level Designers
- Katya Pateva· Level Designers
- Radina Atanasova· Level Designers
- Yasen Stoynev· Level Designers
- Alexander Petrov· Mission Designers
- Angel Kashev· Mission Designers
- Bruno Pinto· Mission Designers
- Bruno Zampilli· Mission Designers
- Cyril Gouel· Mission Designers
- David Milkov· Mission Designers
- Ivo Tsvetkov· Mission Designers
- Nikolay Stoykov· Mission Designers
- Stefan Manolov· Mission Designers
- Todor Tsvetkov· Mission Designers
- Plamen Todorov· Ambient Crowdlife Designer
- Andrei Velkov· Game Designers
- Ivan Tsirkov· Game Designers
- Konstantin Altaparmakov· Game Designers
- Petar Shishkov· Game Designers
- Yavor Mihaylov· Game Designers
- Ivan Azmanov· Technical Directors Engine Programming
- Stefan Dyulgerov· Technical Directors Engine Programming
- Alexander Alexandrov· Lead Gameplay Programmers
- Georgi Popov· Lead Gameplay Programmers
- Kalin Dinovski· Lead Gameplay Programmers
- Kaloyan Stoychev· Lead Gameplay Programmers
- Filip Germov· QA & Dev Test Lead
- Tsvetelina Kostova· Data Management Associate Lead
- Emil Levy· AI & Gameplay Programmers
- Jose Carlos Castellano Marrero· AI & Gameplay Programmers
- Pavel Milchev· AI & Gameplay Programmers
- Radoslav Rachev· AI & Gameplay Programmers
- Rossen Tzonev· AI & Gameplay Programmers
- Stanislav Kostadinov· AI & Gameplay Programmers
- Svetla Petkova Sotirova· AI & Gameplay Programmers
- Thomas Krull· AI & Gameplay Programmers
- Vasil Georgiev· AI & Gameplay Programmers
- Vasilis Fezoulidis· AI & Gameplay Programmers
- Yana Dimova· AI & Gameplay Programmers
- Zlatko Stoev· AI & Gameplay Programmers
- Aleksandar Todorov· Engine Programmers
- Kostadin Atanasov· Engine Programmers
- Tsvetan Dimitrov· Engine Programmers
- Volodya Velev· Engine Programmers
- Hristo Kapanakov· Tools Programmers
- Ivaylo Hristov· Tools Programmers
- Vladimir Nikolov· Tools Programmers
- Atanas Raykov· UI Programmers
- Chavdar Savov· UI Programmers
- Plamen Pavlov· UI Programmers
- Nikolay Mihaylov· Network Programmer
- Kaloyan Krastev· Data Managers
- Peter Metodiev· Data Managers
- Plamen Popov· Data Managers
- Tenyo Minchev· Tools Specialist
- Dilyana Dinkova· Animation Technical Director
- Martin Uzunov· Lead Event Scripting
- Aleksandar Valkov· Animators
- Atanas Karakolev· Animators
- Eleonora Bertolucci· Animators
- Emil Sergiev· Animators
- Ivaylo Chipriyanov· Animators
- Kamen Stoykov· Animators
- Kalina Vutova· Animators
- Marco Renso· Animators
- Martin Stoimenov· Animators
- Maurizio Ramanzin· Animators
- Tommaso Malberti· Animators
- Tsvetelin Lyubenov· Animators
- Peter Popdonev· Animators
- Kaloyan Pishmanov· Event Scripters
- Kostadin Ushev· Event Scripters
- Martin Mitkov· Event Scripters
- Eddie Bennun· Art Director, Environment Concept Artists
- Biser Parashkevov· Character & Environment Lead Artist
- Borislav Bogdanov· Environment Lead Artists
- Rossen Tsvetanov· Environment Lead Artists
- Ognyan Barov· Presentation Lead Artist
- Lyubomir Iliev· Associate Environment Lead Artist
- Ognyan Zahariev· Associate VFX Lead Artist
- Diana Kalugina· Environment Concept Artists
- Ivan Koritarev· Environment Concept Artists
- Borislav Mitkov· Character Concept Artists
- Daniel Atanasov· Character Concept Artists
- Konstantin Kostadinov· Character Concept Artists
- Yuriy Georgiev· Character Concept Artists, 3D Character Artists
- Andrea Rondena· 3D Environment Artists
- Andon Nedev· 3D Environment Artists
- Anton Marinov· 3D Environment Artists
- Bogomil Urukov· 3D Environment Artists
- Desislava Tanova· 3D Environment Artists
- Detelin Rachev· 3D Environment Artists
- Encho Enchev· 3D Environment Artists
- George Vourdoulas· 3D Environment Artists
- Ivaylo Petrov Ivanov· 3D Environment Artists
- Martin Bonev· 3D Environment Artists
- Nikolay Peev· 3D Environment Artists
- Ognyan Bozhilov· 3D Environment Artists
- Pavel Kalinov· 3D Environment Artists
- Petar Zvezdanov· 3D Environment Artists
- Richard Brookes· 3D Environment Artists
- Samuil Stanoev· 3D Environment Artists
- Tihomir Nyagolov· 3D Environment Artists
- Todor Ivanov Todorov· 3D Environment Artists
- Tsvetelin Krastev· 3D Environment Artists
- Borislav Kechashki· 3D Character Artists
- Miroslav Dimitrov· 3D Character Artists
- Tihomir Dimitrov· 3D Character Artists
- Yoana Yordanova· 3D Character Artists
- Zlatina Ganeva· 3D Character Artists
- Deyan Terziev· Technical Artists
- Nikola Valkanov· Technical Artists
- Yavor Yakovliev· Technical Artists
- Andrey Stefanov· Texture Artists
- Nikolay Bonev· Texture Artists
- Tsvetelina Valkanova· Texture Artists
- Georgi Gavanozov· VFX Artists
- Iveta Yordanova· VFX Artists
- Kosta Milev· VFX Artists
- Svetoslav Iliev· VFX Artists
- Fabian Vercuiel· Presentation Artists
- Lyubomir Evlogiev· Presentation Artists
- Todor Doychev· Presentation Artists
- Elitsa Alexandrova· Composer
- Dimitar Petrov· Sound Designers
- Ivaylo Kasteliev· Sound Designers
- Lyubomir Stoykov· Dev Test Associate Lead
- Aleksandar Bozhinov· Dev Testers
- Borislav Belev· Dev Testers
- Dimitar Musev· Dev Testers
- Georgi Teofilov· Dev Testers
- Iliya Dimitrov· Dev Testers
- Julian Teofilov· Dev Testers
- Kalin Georgiev· Dev Testers
- Nikola Todorov· Dev Testers
- Peter Zhivkov· Dev Testers
- Diana Staneva-Zheleva· Human Resources
- Emilia Boteva· Human Resources
- Silvia Velicu· Human Resources
- Teodora Spasova· Finance
- Zhivka Isporska· Finance
- Ivaylo Simeonov· IT
- Maria Dacheva· Administration
- Radina Voykova· Administration
- Alexandre Carlotti· Special Thanks
- Alexander Dimitrov· Special Thanks
- Bozhidar Grozdanov· Special Thanks
- Georgi Yanev· Special Thanks
- Jesper Kyd· Special Thanks
- Julien Cuny· Special Thanks
- Laurent Lugbull· Special Thanks
- Mariya Mladenova· Special Thanks
- Martin Weissberg· Special Thanks
- Pavel Vesnakov· Special Thanks
- Rumen Zlatev· Special Thanks
- Sébastien Puel· Special Thanks
- Stefka Mihaylova· Special Thanks
- Todor Bochukov· Special Thanks
- Todor Todorov· Special Thanks
- Karl von der Luhe· Associate Producer
- Hugues Ricour· Senior Producer
- Anne-Laure Condamine· Associate Producers
- Ian Ng Siong Yoong· Associate Producers
- Xiao Juan He· Production Manager
- Michael Hampden· Lead Designers
- Paul Fu· Lead Designers
- Kobe Sek Yong Kai· Associate Art Director
- Johnstone Baumgartner· Lead Engine Programmer
- Peter Hodges· Lead Gameplay Programmer
- Mark Llabres Hill· Scriptwriter
- Dan Griffis· Technical Directors Level Design
- Paul Herron· Technical Directors Level Design
- Christopher Nonis· Level Designers
- Edwin Chan Jun Hao· Level Designers
- Leonard Mah· Level Designers
- Lin JunJie· Level Designers
- Marvin Chua· Level Designers
- Meng Yim Chee· Level Designers
- Miguel Navío Vivó· Level Designers
- Ravindran Mark Sanjay· Level Designers
- Xu Peng Xiang· Level Designers
- Alexander Luke Chong· AI & Gameplay Programmers
- Andrei Victor· AI & Gameplay Programmers
- Chen Xin· AI & Gameplay Programmers
- Yan Lin· AI & Gameplay Programmers
- Sadia Rahman· AI & Gameplay Programmers
- Bryan Yeo· Engine Programmers
- Fang Liang Lee· Engine Programmers
- Michael Petrou· Engine Programmers
- Nobuyuki Miura· Engine Programmers
- Estrella Karla Briones· Release & Build Engineers
- Ivan Tan Lei· Release & Build Engineers
- Alitt Abdul Khaliq· Lead Artists
- Julian Khor· Lead Artists
- Kris Kirkpatrick· Lead Technical Artist
- Geng Yuan· Technical Artist
- Adrian Quek· 3D Artists
- Anderson Wu· 3D Artists
- Boon Keng Goh· 3D Artists
- Greyson He ShuGuo· 3D Artists
- Miguel Lim· 3D Artists
- Mohd Fazlan bin Abdul Jamil· 3D Artists
- Nathan Tang· 3D Artists
- Noorazhar bin Mohd Noor· 3D Artists
- Wei Shi· 3D Artists
- Suheryanto Hatmaja· 3D Artists
- Tan Li Xiong· 3D Artists
- Tan Guang Yu· Concept Artists
- Max Qin· Concept Artists
- Wong Jing Cherng· Concept Artists
- Floris Sprokkreeff· VFX Artist
- Cyrus Lam Yung Ting· Lead Animator
- Danny Chong· Assistant Technical Director Animation
- Asemta Bhattad· 3D Animators
- Choon Tatt Sam· 3D Animators
- Joan Hsu Sze Yun· 3D Animators
- Magnus Yu· 3D Animators
- Philip Rakesh· 3D Animators
- Cyril Chambon· Technical Director Scripting
- Muhammad Hafiz Zainal Abidin· Scripted Events Integrator
- Marshall Parker· Audio Director
- Courtney Beattie· Lead Audio Designer
- Jose Paz II· Audio Designers
- Justin Chow· Audio Designers
- Zackary Rahmat· Audio Designers
- Nino Vedad· Lead Quality Control
- Cheung Wai Tung· Dev Testers
- Daniel Choo· Dev Testers
- Dickson Ang· Dev Testers
- Hensley Edwin· Dev Testers
- Mohammad Nooraidil· Dev Testers
- Muhammad Faizal Marzuki· Dev Testers
- Timothy Tan Jiat Meng· Dev Testers
- Zhen Xian Seah· Dev Testers
- Muhammad Asyri Bin Ahamad· Audio Tester
- Marianne Loraud· Senior International Product Manager
- Heidi Kwang· Marketing Intern
- Olivier de Rotalier· Managing Director
- Iris Tee· Human Resources
- Alex Lim· Human Resources
- Cammy Goh· Human Resources
- Janice Ang· Human Resources
- Joserfyn Mok· Human Resources
- Srinidhi Srinivasan· Human Resources
- Aude de Rotalier· Finance
- Jing Vern Lew· Finance
- Qun Yin· Finance
- Donny Wong· IT
- Kary Tan· IT
- Yang Feng Poh· IT
- Wendy Yeo· Administration
- Sylviane Bahr· Communications
- Aizuddin Zainal· Communications
- Alexandre Letendre· Special Thanks
- Andrii Biletskyi· Special Thanks
- Clément Colin· Special Thanks
- Guillaume Blanchette-Doutre· Special Thanks
- Marc-André Ostiguy· Special Thanks
- Peng Rong Choo· Special Thanks
- Raphaël Lacoste· Special Thanks
- Thanh Nguyen· Special Thanks
- Virginie Cinq-Mars· Special Thanks
- Adrian Lim· Thanks
- Jie Hui Ho· Thanks
- Pelix Saputra· Thanks
- Jamal Rguigui· Associate Producers
- Nicolas Raffenaud· Associate Producers
- Richard Néron· Cinematic Director
- Carlos Hidalgo· Camera Specialist
- Johannie Gervais· Voice Designers
- Patrick Melanson· Voice Designers
- Gaël Menanteau· Product Manager
- William Lamy· Security Analyst
- Frédéric Gagné· Producer
- Wesley Pincombe· Game Director
- Stéphane Mehay· Associate Producer
- Jonathan Drolet· Level Design Director
- Justin Boily· Animation Art Director
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