
Assassin's Creed Rogue
Platforms: Microsoft Windows · PlayStation 3Genres: Genres · Action · Behind view · Quick Time Events (QTEs) · Sandbox / open world · Stealth · Direct control · Naval / watercraft · North America
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Cast & Crew · 296 people
- Elitsa Alexandrova· Composer
- Marshall Parker· Audio Director
- Muhammad Asyri Bin Ahamad· Audio Tester
- Dimitar Petrov· Sound Designers
- Ivaylo Kasteliev· Sound Designers
- Michael Hampden· Lead Designers
- Paul Fu· Lead Designers
- Courtney Beattie· Lead Audio Designer
- Jose Paz II· Audio Designers
- Justin Chow· Audio Designers
- Zackary Rahmat· Audio Designers
- David Chassé· Assistant Level Design Director
- Johannie Gervais· Voice Designers
- Patrick Melanson· Voice Designers
- Jonathan Drolet· Level Design Director
- Derek Fortin· Production Manager Level Design
- Vincent Boissinot· Design Technical Director Assistant
- Jean-François Clavette· Additional Design Technical Director
- Jared Pearson· Game Designer
- Alexis Audet· Level Designers - Missions
- Braden Bahen· Level Designers - Missions
- Andy Kevin Caron Servant· Level Designers - Missions
- Thierry Lauret· Level Designers - Missions
- Luc Plante· Level Designers - Missions
- Elliott Walton· Level Designers - Missions
- Emmanuel Grondin· Level Designers - World
- Philippe Lafond· Level Designers - World
- Raphaël Mercier-Leclerc· Level Designers - World
- Kent Rochefort· Level Designers - World
- Martin Capel· Game Director
- Wesley Pincombe· Game Director
- Daniel Choo· Dev Testers
- Dickson Ang· Dev Testers
- Tihomir Dimitrov· 3D Character Artists
- Yoana Yordanova· 3D Character Artists
- Yuriy Georgiev· 3D Character Artists, Character Concept Artists
- Zlatina Ganeva· 3D Character Artists
- Deyan Terziev· Technical Artists
- Nikola Valkanov· Technical Artists
- Yavor Yakovliev· Technical Artists
- Andrey Stefanov· Texture Artists
- Jean-Philippe Welsh· 3D Animators
- Pierre Michaud· Camera Specialists
- Benoit Rivard· Camera Specialists
- Philip Roy-Longval· Additional Camera Specialist
- Loïc Bébin· Team Lead Graphic
- Jonas Axelsson· Level Artists
- Olivier Carignan· Level Artists
- Aline Desruisseaux· Level Artists
- Jules Gagnon· Level Artists
- Guy Parent· Level Artists
- Martin Rousseau· Level Artists
- Olivier Trehet· Level Artists
- Andreea Gabriela Vatau· Level Artists
- Dominic Gladu-Despatis· Additional Level Artists
- Louis-Philippe Guilbert· Additional Level Artists
- Jean-François Viau· 3D Animators
- Mikhail Lozanov· Creative Directors
- Spass Kroushkov· Creative Directors
- Alexandre Gouveia· Team Lead Animation
- Ricardo Ayasta· 3D Animators
- Jean-Philippe Belair· 3D Animators
- Marc-André Bourdages· 3D Animators
- Nicolas Dorval· 3D Animators
- Sébastien Dussault· 3D Animators
- Stephanie Lachance· 3D Animators
- Alexandre Lapointe· 3D Animators
- Denis Lessard· 3D Animators
- Kaloyan Krastev· Data Managers
- Peter Metodiev· Data Managers
- Plamen Popov· Data Managers
- Tenyo Minchev· Tools Specialist
- Momchil Gindyanov· Animation Lead, Associate Producers
- Dilyana Dinkova· Animation Technical Director
- Aleksandar Valkov· Animators
- Atanas Karakolev· Animators
- Eleonora Bertolucci· Animators
- Emil Sergiev· Animators
- Ivaylo Chipriyanov· Animators
- Kamen Stoykov· Animators
- Kalina Vutova· Animators
- Marco Renso· Animators
- Martin Stoimenov· Animators
- Maurizio Ramanzin· Animators
- Tommaso Malberti· Animators
- Tsvetelin Lyubenov· Animators
- Peter Popdonev· Animators
- Eddie Bennun· Art Director, Environment Concept Artists
- Biser Parashkevov· Character & Environment Lead Artist
- Borislav Bogdanov· Environment Lead Artists
- Rossen Tzvetanov· Environment Lead Artists
- Ognyan Barov· Presentation Lead Artist
- Lyubomir Iliev· Associate Environment Lead Artist
- Ognyan Zahariev· Associate VFX Lead Artist
- Diana Kalugina· Environment Concept Artists
- Ivan Koritarev· Environment Concept Artists
- Borislav Mitkov· Character Concept Artists
- Daniel Atanasov· Character Concept Artists
- Andrea Rondena· 3D Environment Artists
- Andon Nedev· 3D Environment Artists
- Anton Marinov· 3D Environment Artists
- Bogomil Urukov· 3D Environment Artists
- Desislava Tanova· 3D Environment Artists
- Detelin Rachev· 3D Environment Artists
- Encho Enchev· 3D Environment Artists
- George Vourdoulas· 3D Environment Artists
- Ivaylo Petrov Ivanov· 3D Environment Artists
- Martin Bonev· 3D Environment Artists
- Nikolay Peev· 3D Environment Artists
- Ognyan Bozhilov· 3D Environment Artists
- Pavel Kalinov· 3D Environment Artists
- Petar Zvezdanov· 3D Environment Artists
- Richard Brookes· 3D Environment Artists
- Samuil Stanoev· 3D Environment Artists
- Tihomir Nyagolov· 3D Environment Artists
- Todor Ivanov Todorov· 3D Environment Artists
- Tsvetelin Krastev· 3D Environment Artists
- Borislav Kechashki· 3D Character Artists
- Miroslav Dimitrov· 3D Character Artists
- Nikolay Bonev· Texture Artists
- Tsvetelina Valkanova· Texture Artists
- Georgi Gavanozov· VFX Artists
- Iveta Yordanova· VFX Artists
- Kosta Milev· VFX Artists
- Svetoslav Iliev· VFX Artists
- Fabian Vercuiel· Presentation Artists
- Lyubomir Evlogiev· Presentation Artists
- Todor Doychev· Presentation Artists
- Filip Germov· QA & Dev Test Lead
- Lyubomir Stoykov· Dev Test Associate Lead
- Aleksandar Bozhinov· Dev Testers
- Borislav Belev· Dev Testers
- Dimitar Musev· Dev Testers
- Georgi Teofilov· Dev Testers
- Iliya Dimitrov· Dev Testers
- Julian Teofilov· Dev Testers
- Kalin Georgiev· Dev Testers
- Nikola Todorov· Dev Testers
- Peter Zhivkov· Dev Testers
- Ivan Balabanov· Managing Director, Producer
- Diana Staneva-Zheleva· Human Resources
- Emilia Boteva· Human Resources
- Silvia Velicu· Human Resources
- Teodora Spasova· Finance
- Zhivka Isporska· Finance
- Ivaylo Simeonov· IT
- Maria Dacheva· Administration
- Radina Voykova· Administration
- Alexandre Carlotti· Special Thanks
- Alexander Dimitrov· Special Thanks
- Bozhidar Grozdanov· Special Thanks
- Georgi Yanev· Special Thanks
- Julien Cuny· Special Thanks
- Laurent Lugbull· Special Thanks
- Mariya Mladenova· Special Thanks
- Martin Weissberg· Special Thanks
- Pavel Vesnakov· Special Thanks
- Rumen Zlatev· Special Thanks
- Sébastien Puel· Special Thanks
- Stefka Mihaylova· Special Thanks
- Todor Bochukov· Special Thanks
- Todor Todorov· Special Thanks
- Kobe Sek Yong Kai· Associate Art Director
- Alitt Abdul Khaliq· Lead Artists
- Julian Khor· Lead Artists
- Kris Kirkpatrick· Lead Technical Artist
- Geng Yuan· Technical Artist
- Adrian Quek· 3D Artists
- Anderson Wu· 3D Artists
- Boon Keng Goh· 3D Artists
- Greyson He ShuGuo· 3D Artists
- Miguel Lim· 3D Artists
- Mohd Fazlan bin Abdul Jamil· 3D Artists
- Nathan Tang· 3D Artists
- Noorazhar bin Mohd Noor· 3D Artists
- Wei Shi· 3D Artists
- Suheryanto Hatmaja· 3D Artists
- Tan Li Xiong· 3D Artists
- Tan Guang Yu· Concept Artists
- Max Qin· Concept Artists
- Wong Jing Cherng· Concept Artists
- Floris Sprokkreeff· VFX Artists
- Cyrus Lam Yung Ting· Lead Animator
- Danny Chong· Assistant Technical Director Animation
- Asemta Bhattad· 3D Animators
- Choon Tatt Sam· 3D Animators
- Joan Hsu Sze Yun· 3D Animators
- Magnus Yu· 3D Animators
- Philip Rakesh· 3D Animators
- Nino Vedad· Lead Quality Control
- Cheung Wai Tung· Dev Testers
- Hensley Edwin· Dev Testers
- Mohammad Nooraidil· Dev Testers
- Muhammad Faizal Marzuki· Dev Testers
- Timothy Tan Jiat Meng· Dev Testers
- Zhen Xian Seah· Dev Testers
- Heidi Kwang· Marketing Intern
- Olivier de Rotalier· Managing Director
- Iris Tee· Human Resources
- Alex Lim· Human Resources
- Cammy Goh· Human Resources
- Janice Ang· Human Resources
- Joserfyn Mok· Human Resources
- Srinidhi Srinivasan· Human Resources
- Aude de Rotalier· Finance
- Jing Vern Lew· Finance
- Qun Yin· Finance
- Donny Wong· IT
- Kary Tan· IT
- Yang Feng Poh· IT
- Wendy Yeo· Administration
- Sylviane Bahr· Communications
- Aizuddin Zainal· Communications
- Alexandre Letendre· Special Thanks
- Andrii Biletskyi· Special Thanks
- Clément Colin· Special Thanks
- Guillaume Blanchette-Doutre· Special Thanks
- Marc-André Ostiguy· Special Thanks
- Peng Rong Choo· Special Thanks
- Raphaël Lacoste· Special Thanks
- Thanh Nguyen· Special Thanks
- Virginie Cinq-Mars· Special Thanks
- Adrian Lim· Thanks
- Jie Hui Ho· Thanks
- Pelix Saputra· Thanks
- Richard Néron· Cinematic Director
- Juan Esteban Diaz· Assistant Cinematic Director
- Carlos Hidalgo· Camera Specialist
- William Lamy· Security Analyst
- Justin Boily· Animation Art Director
- François Royer· Animation Technical Director
- Mario Brodeur· Graphic Technical Director
- René Lavoie· Interface Developers
- Denis-Patrick Tremblay· Interface Developers
- Dimitar Dimitrov· Associate Producers
- Mariana Gosteva· Associate Producers
- Matjaž Puhar· Associate Producers
- Stephan Denkov· Associate Producers
- Karl von der Luhe· Associate Producer
- Hugues Ricour· Senior Producer
- Anne-Laure Condamine· Associate Producers
- Ian Ng Siong Yoong· Associate Producers
- Xiao Juan He· Production Manager
- Marianne Loraud· Senior International Product Manager
- Jamal Rguigui· Associate Producers
- Nicolas Raffenaud· Associate Producers
- Gaël Menanteau· Product Manager
- Frédéric Gagné· Producer
- Stéphane Mehay· Associate Producer
- Guillaume Cessot· Production Manager Animation / Cinematics
- Charles Mathieu· Production Manager Graphic
- Emil Levy· AI & Gameplay Programmers
- Jose Carlos Castellano Marrero· AI & Gameplay Programmers
- Pavel Milchev· AI & Gameplay Programmers
- Radoslav Rachev· AI & Gameplay Programmers
- Rossen Tzonev· AI & Gameplay Programmers
- Stanislav Kostadinov· AI & Gameplay Programmers
- Svetla Petkova Sotirova· AI & Gameplay Programmers
- Thomas Krull· AI & Gameplay Programmers
- Vasil Georgiev· AI & Gameplay Programmers
- Vasilis Fezoulidis· AI & Gameplay Programmers
- Yana Dimova· AI & Gameplay Programmers
- Zlatko Stoev· AI & Gameplay Programmers
- Aleksandar Todorov· Engine Programmers
- Kostadin Atanasov· Engine Programmers
- Tsvetan Dimitrov· Engine Programmers
- Volodya Velev· Engine Programmers
- Hristo Kapanakov· Tools Programmers
- Ivaylo Hristov· Tools Programmers
- Vladimir Nikolov· Tools Programmers
- Atanas Raykov· UI Programmers
- Chavdar Savov· UI Programmers
- Plamen Pavlov· UI Programmers
- Nikolay Mihaylov· Network Programmer
- Johnstone Baumgartner· Lead Engine Programmer
- Peter Hodges· Lead Gameplay Programmer
- André Gosselin· Production Manager Programmer / GFX
- Sébastien Noël· Team Lead AI / Gameplay Programming
- Dany Arcand· AI / Gameplay Programmers
- Rémi Julien· AI / Gameplay Programmers
- Jean-François Lessard· Presentation Programmer
- Gabriel Lacoste· Tool Programmer
- Vincent Bilodeau· 3D Programmers
- Matthieu Vincent· 3D Programmers
- Guillaume Lévesque· Event Scripter
- Richard Farrese· Lead Scriptwriter
- Martin Uzunov· Lead Event Scripting
- Kaloyan Pishmanov· Event Scripters
- Kostadin Ushev· Event Scripters
- Martin Mitkov· Event Scripters
- Mark Llabres Hill· Scripwriter
- Cyril Chambon· Technical Director Scripting
- Muhammad Hafiz Zainal Abidin· Scripted Events Integrator
- Philippe-Antoine Ménard· Scriptwriters
- James Nadiger· Scriptwriters
- Susan Patrick· Scriptwriters
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