
Assassin's Creed Origins
Platforms: Microsoft Windows · PlayStation 4Genres: Genres · Role-playing (RPG) · Behind view · Action RPG · Sandbox / open world · Stealth · Direct control · Egypt (Ancient)
Set in mysterious Ancient Egypt, Assassin’s Creed® Origins is a new beginning. Experience a new way to fight while exploring the great pyramids and hidden tombs across the country of Ancient...
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Cast & Crew · 295 people
- Alexandre De Lamberterie· In memory of
- Oussama Laksari· In memory of
- Martin Schelling· Senior Producer
- Jean Guesdon· Creative Director, Story By
- Ashraf Ismail· Game Director, Story By
- Raphaël Lacoste· Brand Art Director
- François de Billy· Production Director
- Sylvain Trottier· Brand Technology Director
- Julien Laferrière· Producer
- Virginie Blondel-Pelletier· Associate Producers
- Ambre Lizurey· Associate Producers
- Philippe Lalande· Live Operation Producer
- Jose Araiza· Associate Producer Co-Dev
- Karl von der Luhe· Producer Ubisoft Signapore
- Mariana Gosteva· Associate Producer Ubisoft Sofia
- Bogdan Matără· Producer Ubisoft Bucharest
- Ioan Manea· Producer Ubisoft Bucharest
- Ray Tylak· Producer Ubisoft Chengdu
- Andrei Lange· Associate Producer Ubisoft Kiev
- Clement Marcou· Project Closers
- Jimmy Poujade· Project Closers
- Richard Farrese· Story By
- Mustapha Mahrach· Story By, Quest & Level Design Director
- Alain Mercieca· Story By, Lead Writer
- Matthew Zagurak· Story By, Assistant Narrative Directors
- Kama Dunsmore· Artistic Director - Animation
- Aldo Sampaio· Audio Director
- Felix-Étienne Rocque· Cinematic Director
- Yves Lançon· Presentation Director
- Eric Baptizat· Project Lead Game Design
- Alexandre Begnoche· Project Lead Pipeline Programmer
- Julien Desaulniers· Project Lead AI / Gameplay Programmer
- Gaëlle Robert· Project Lead AI / Gameplay Animator
- Maxime Faucher· Project Lead - Quality Control
- Olivier Ged· Production Manager - World
- Jason Arsenault· Production Manager - Level Design
- Stéphane Calixte· Production Manager - Cinematics & Scripted Events
- Julie Sclapari· Production Manager - Audio
- Emmanuelle Charles· Production Manager - Presentation
- Aiko Sugano· Production Manager - Localization
- Éric Audette· Production Analyst
- Clément Marthe· Production Coordinators
- Jimmy Wladimir Mindron· Production Coordinators
- Sarah Blondel-Pelletier· Additional Management
- Karolina Milewska· Additional Management
- Vincent Ouellet· Additional Management
- Noémi Rouleau· Additional Management
- Frédéric Beaudin· Technical Directors - Design
- Oliver Bodwell· Technical Directors - Design
- Kevin Coughlan· Technical Directors - Design
- Clifford Lasana· Technical Directors - Design
- Roland L· Technical Directors - Design
- Nicholas Routhier· Technical Directors - Design
- Remi Toupin-Gaudet· Technical Directors - Design
- Zachary Hall· Technical Directors - Animation
- Guillaume Lefebvre· Technical Directors - Animation
- Ford Dye· Technical Directors - Scripted Events & Cinematics
- Jean-Sebastien Guay· Technical Directors - Graphics
- Antoine Guilbaud· Technical Directors - Graphics
- Philippe Ringuette-Angrignon· Technical Directors - Characters
- Hakim Abbas· Technical Director - Design
- Adrien Banet-Rivet· Game Designers
- Christine Blondeau· Game Designers
- Caroline Bergeron-Lyonnais· Team Lead - Graphics
- Alexandre Letendre· Associate Game Director
- Eric Porowski· Assistant Directors - Quests
- Pascal Thériault· Assistant Directors - Quests
- Daniel Tremblay· Assistant Directors - Quests
- David Harvey· Assistant Director - Level Design
- Jacques Alcé-Gabriel· Assistant Technical Directors - Design
- Fanny Campagnie· Assistant Technical Directors - Design
- Yohan Cazaux· Game Designers
- Jonathan Eve· Game Designers
- Mitchell T. Fujino· Game Designers
- Frédéric Gémus· Game Designers
- Jean-Philippe Mottier· Game Designers
- Marc-Antoine Pietri· Game Designers
- Dave Shannon· Game Designers
- Eytan Weigensberg· Game Designers
- Jérémy Sonnet-Debard· Game Economy Designer
- Franck Murcia· UX Designer
- David Lacoste· Technical Designers
- Jean-Pierre Lajoie· Technical Designers
- Patrick Vaillancourt· Technical Designers
- Félix Bélisle-Renouf· Team Leads - Quests
- Alexandre Jacques· Team Leads - Quests
- Sylvain Ami· Quest Designers
- Simon Ayers· Quest Designers
- Zakaria Ahmed Belfarah· Quest Designers
- David Bolle· Quest Designers
- Marc-André Gauthier· Quest Designers
- Calixta Girard· Quest Designers
- Paul Green· Quest Designers
- Shawn Guzzo· Quest Designers
- Jean-Philippe Huard· Quest Designers
- David Michaud-Cromp· Quest Designers
- Fabien Morisson· Quest Designers
- Maxime Mussini· Quest Designers
- Hélène Raguin· Quest Designers
- David Rancourt· Quest Designers
- Oliver Reeves· Quest Designers
- Maxime Vézina· Quest Designers
- Stevan Anastasoff· World Designers
- Jeremy Dowsett· World Designers
- Jessalyne Dulac· World Designers
- Paul Durocher· World Designers
- Cyril Ezcurdia· World Designers
- Sébastien Genest· World Designers
- Najib Icharmad· World Designers
- Stephan Leary· World Designers
- Vincent Lombardo· World Designers
- Kanthakviro Nhek· World Designers
- Pascal Paré· World Designers
- Ales Rajar· World Designers
- Brahim Soufidi· World Designers
- Cédric Tsang-Chun-Szé· World Designers
- Maxime Durand· Historians
- Evelyne Ferron· Historians
- Perrine Poiron· Historians
- Adeline Bats· Additional Historians
- Kathlyn Cooney· Additional Historians
- Ian Desrosiers· Additional Historians
- Jean-Claude Golvin· Additional Historians
- Anne-Claire Salmas· Additional Historians
- Gaétan Thériault· Additional Historians
- Jocelyn Bastien· QC Development Testers - Quests
- Amanda De Wilde· QC Development Testers - Quests
- Kivens Sainte· QC Development Testers - Quests
- Daniel Sarrazin· QC Development Testers - Quests
- Catherine Auger· QC Development Testers - World
- Philippe Deshaies· QC Development Testers - World
- Hugo Daigle· QC Development Testers - World
- William Dziambor· QC Development Testers - World
- Bernard Fluet· QC Development Testers - World
- Olivier Legault· QC Development Testers - World
- Nicolas Séguin-Tutko· QC Development Testers - World
- Nicolas Guérin· Additional Design
- Sébastien Lambottin· Additional Design
- Philippe Thomazie· Additional Design
- Christopher Robert Weiler· Additional Design
- Julie Marchiori· Assistant Narrative Directors
- Christopher Grilli· Scriptwriting
- James Russell Lees· Scriptwriting
- Ann Lemay· Scriptwriting
- Elize Morgan· Scriptwriting
- Jesse Scoble· Scriptwriting
- Jana Sloan van Geest· Scriptwriting
- Darby Christopher McDevitt· Additional Writer
- Anthony Brien· Technical Architects
- Jean-François Dubé· Technical Architects
- Charles Lefebvre· Technical Architects
- Maxime Mercier· Technical Architects
- Gabriel Ware· Technical Architects
- Frédérick Champoux· Project Lead Programming
- Michel Bouchard· Technical Leads - 3D
- Thierry Carle· Technical Leads - 3D
- Ulrich Haar· Technical Leads - 3D
- Eric Le· Technical Leads - 3D
- Nicolas Bonnelly-Bélanger· Technical Leads - AI / Gameplay
- Tomas Nevrtal· Technical Leads - AI / Gameplay
- David Paquette· Technical Leads - AI / Gameplay
- Alain Turcotte· Technical Leads - AI / Gameplay
- Dave Bélanger· Technical Leads - Engine
- Richard Malo· Technical Leads - Engine
- Jean-Sébastien Pelletier· Technical Lead - Tools
- Allan Lau· Team Lead - 3C / Navigation
- Gabriel Robert· Team Lead - Core AI
- Vincent Beauchemin· Team Lead - Engine & Tools
- Michael Kuntze· Team Lead - Fight
- Simon Fryer· Team Lead - Game Systems
- Jean-Christophe Authier· Team Lead - Menu & Interface
- Vincent Legault· Team Lead - Online
- Gavin Young· Team Lead - Quests
- Michiel Walstra· Team Lead - Vehicles
- Tiago Barcelos Rodrigues· 3D Programmers
- Christian Desautels· 3D Programmers
- Benoit Miller· 3D Programmers
- Éric Tremblay· 3D Programmers
- Vincent Veilleux-Gaboury· 3D Programmers
- Jean-Luc Pedneault· Generalist Programmer
- François Rousseau· Physic Programmer
- John James Belaskie· Tools Programmers
- Benoit Ménard· Tools Programmers
- Romain Almes· AI / Gameplay Programmers
- james anderson· AI / Gameplay Programmers
- Rodrigo Barros de Vasconcelos Lima· AI / Gameplay Programmers
- Francis Beauchesne· AI / Gameplay Programmers
- Pascal Boudreault· AI / Gameplay Programmers
- Mamoon Braiga· AI / Gameplay Programmers
- Jared Coliadis· AI / Gameplay Programmers
- Julien Dechene· AI / Gameplay Programmers
- Hervé Faynel· AI / Gameplay Programmers
- Rangner Ferraz Guimarães· AI / Gameplay Programmers
- Brian Fillion· AI / Gameplay Programmers
- alex gilbert· AI / Gameplay Programmers
- Jan Goh· AI / Gameplay Programmers
- Pierrick Goujet· AI / Gameplay Programmers
- Jin Yu· AI / Gameplay Programmers
- Mathieu Lavergne· AI / Gameplay Programmers
- Yann Lejeune· AI / Gameplay Programmers
- Patrick Marty· AI / Gameplay Programmers
- Philippe Melo· AI / Gameplay Programmers
- Ian O'Hare· AI / Gameplay Programmers
- Marc-André Ostiguy· AI / Gameplay Programmers
- Jonathon Palmer· AI / Gameplay Programmers
- Patrice Pedneault· AI / Gameplay Programmers
- Vincent Pirault· AI / Gameplay Programmers
- François Poirier· AI / Gameplay Programmers
- Jean-Marie Santoni-Costantini· AI / Gameplay Programmers
- Dominic Spada· AI / Gameplay Programmers
- Frédéric St-Onge· AI / Gameplay Programmers
- WeiKe Zeng· AI / Gameplay Programmers
- Pierre-Luc Belzile· Menu & Interface Programmers
- Benoit Caron· Menu & Interface Programmers
- Jean-Benoit Chasles· Menu & Interface Programmers
- Janick Fortin· Menu & Interface Programmers
- Alexis Rousseau-Dupuis· Sound Programmer
- Daryl Barampanze· Online Programmers
- Stéphanie Cochet· Online Programmers
- Philippe Lemoine· Online Programmers
- Éric Rocheleau· Online Programmers
- Gabriel Valois· Online Programmers
- Sergey Zhiganov· Online Programmers
- João Abreu Lopes· Localization Technical Specialists
- Bernard Cagnet· Localization Technical Specialists
- Benoit Boulanger· QC Development Testers - Engine
- Alain Chénier· QC Development Testers - Engine
- Jibril Sassi· QC Development Testers - Engine
- jonathan west· QC Development Testers - Engine
- Willy Bär Rioja· QC Development Testers - AI / Gameplay
- Hani Barakat· QC Development Testers - AI / Gameplay
- Charlie Bicho· QC Development Testers - AI / Gameplay
- Vincent Cotineau-Soufflet· QC Development Testers - AI / Gameplay
- Guillaume Corbeil· QC Development Testers - AI / Gameplay
- Melissa Côté· QC Development Testers - AI / Gameplay
- Thierry Dornéval· QC Development Testers - AI / Gameplay
- Simon Ducharme· QC Development Testers - AI / Gameplay
- Michael Foresta· QC Development Testers - AI / Gameplay
- Marc-Olivier Lamarre· QC Development Testers - AI / Gameplay
- Vincent Larocque· QC Development Testers - AI / Gameplay
- Serge Pothier· QC Development Testers - AI / Gameplay
- Stéphane Pun· QC Development Testers - AI / Gameplay
- Mathieu Rivard· QC Development Testers - AI / Gameplay
- Pierre-Olivier Trottier· QC Development Testers - AI / Gameplay
- Strati Giannios· QC Development Testers - Online
- Stéphane Gobeil· QC Development Testers - Online
- Laurence Monette· QC Development Testers - Online
- Francis Boivin· Additional Programming
- Hussein Khalil· Additional Programming
- Soufiane Khiat· Additional Programming
- Sylvain Marleau· Additional Programming
- Jean-Francois Marquis· Additional Programming
- Alexandre Pelletier· Additional Programming
- Axel Bosco· Programmers (Interns)
- Aurélie Clémençon· Programmers (Interns)
- Erika Elfassy· Programmers (Interns)
- Matthieu Hocquart· Programmers (Interns)
- Dmitri Kolytchev· Programmers (Interns)
- Laurent Mandrile· Programmers (Interns)
- Jean-Philippe Parent· Programmers (Interns)
- Pierre Laliberté· Release & Build Master
- Markus Gauthier· Release & Build Specialists
- Benoît Jean· Release & Build Specialists
- Roshan Cyr· Tool Support Specialists
- Alexandre Vaillancourt· Tool Support Specialists
- Claude Comeau· Assistant Artistic Directors - Animation
- Guillaume Picard· Assistant Artistic Directors - Animation
- Hugues Richer· Assistant Artistic Directors - Animation
- Frederick Taylor· Assistant Artistic Directors - Animation
- Catherine Tirran· Assistant Artistic Directors - Animation
- Odrée Veillette· Assistant Artistic Directors - Animation
- Stéphanie Desforges· Assistant Cinematic Director
- Pascal Boutin· Assistant Technical Director - Scripted Events & Cinematics
- Steve Hardy· Assistant Technical Directors - Animation
- Ye Tan· Assistant Technical Directors - Animation
- Kennetha Story· Animation Team Lead - Gameplay AI
- Michael Donnell· Animation Team Lead - Gameplay Fight
- Daniel Desjardins· Animation Team Lead - Gameplay Player & Vehicles
- David L'Heureux· Team Leads ‑ Scripting
- Audrey St-Pierre Mansour· Team Leads ‑ Scripting
- Sébastien Joly· Animation Team Leads - Cinematics & Scripted Events
- Marie-France Labelle· Animation Team Leads - Cinematics & Scripted Events
- Tom Beirnes· Animators ‑ Gameplay
- Cesar Laki Belocora· Animators ‑ Gameplay
- Stéphane Chevalier· Animators ‑ Gameplay
- Claire Deberle· Animators ‑ Gameplay
- Robert Demas· Animators ‑ Gameplay
- Maxime Deroy· Animators ‑ Gameplay
- Carl Descoteaux· Animators ‑ Gameplay
- Vanessa Fillion-Tremblay· Animators ‑ Gameplay
- Benoît Galarneau· Animators ‑ Gameplay
- Yanik Gamelin· Animators ‑ Gameplay
- James Giles· Animators ‑ Gameplay
- Mylène Gosselin-Legault· Animators ‑ Gameplay
- Katya Grenier· Animators ‑ Gameplay
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