
Assassin
Platforms: PS Vita · PlayStation 3 · Windows · Xbox 360Genres: Genres · Action · Behind view · Stealth · Direct control · North America
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Age Rating
M
Cast & Crew · 257 people
- Winifred Phillips· Music Composed by, Vocals Performed by
- Winnie Waldron· Music Executive Producer
- Didier Lord· WW Music Director
- Florent Boisneault· Music Legal Counsel
- Plamen Todorov· Level and Mission Designers
- Alexander Trayanov· Level and Mission Designers
- Ivo Tsvetkov· Level and Mission Designers
- Kostadin Ushev· Level and Mission Designers
- Martin Uzunov· Level and Mission Designers
- Per Johannesson· Level Design Intern
- Konstantin Altaparmakov· Game Designers
- Yavor Mihaylov· Game Designers
- Bozhidar Grozdanov· Game Designers, Creative Team, Original Story by
- Petar Shishkov· Game Designers
- Ivan Tsirkov· Game Designers
- Andrei Velkov· Game Designers
- Spass Kroushkov· Level and Mission Design Team Lead, Creative Team, Developed and Adapted by, Associate Producers
- Dimitar Georgiev· Level and Mission Design Team Coordinators
- Alexander Stefanov· Level and Mission Design Team Coordinators
- Asen Tsvetkov· Level and Mission Design Team Coordinators
- Lyubomir Dinekov· Level and Mission Designers
- Kiril Galunski· Level and Mission Designers
- Kamber Hasan· Level and Mission Designers
- Vladimir Angelov Pachev· Level and Mission Designers
- Yasen Stoynev· Level and Mission Designers
- Elitsa Yovcheva· Audio Designers
- Ivaylo Kasteliev· Audio Designers
- Simona-Daniela Geanta· Functionality Testers
- Biser Parashkevov· Lead Character Artist, Lead Presentation Artist, Art Directors
- Borislav Bogdanov· Lead Environment Artist, Art Directors
- Konstantin Kostadinov· Character Concept Artists
- Borislav Mitkov· Character Concept Artists
- Miroslav Dimitrov· Character 3D Artists
- Tihomir Dimitrov· Character 3D Artists
- Zlatina Ganeva· Character 3D Artists
- Yuriy Georgiev· Character 3D Artists
- Borislav Kechashki· Character 3D Artists
- Deyan Terziev· Character 3D Artists
- Yoana Yordanova· Character Texture Artist
- Sylvie Beauchamp· Skinner / Rigger
- Alin Oprea· Data Managers
- Marius Păsărică· Data Managers
- Gaëlle Leysour de Rohello· Localization Project Manager
- Hugo Senécal-René· Localization Technical Specialist
- Sandra Pourmarin· Localization Consultant
- Christophe Pallarès· French Translation
- Vlad Ionescu· QC Unit Manager
- Andrei Voicu· Localization Quality Control Lead
- Sebastian Acuña· Localization Team Leader, Spanish Tester
- Alexandre Goux· Localization Tester, French
- Virginia Croitoru· Localization Tester, Italian
- Stefan-Marian Dragoman· Localization Tester, German
- Kosta Milev· FX Artists, Lighting
- Vlad Toma· Compliance Specialists
- Radu-Emanuel Constantin· USR Test Department Coordinator
- Alexandru Bontu· UOR/Networking Lead
- Bogdan Preda· UOR/Networking Associate Lead, UOR/Networking Team
- Adrian Tilă· UOR/Networking Team
- Andrei Catalin Ionescu· UOR/Networking Team
- Andrei Stanciu· UOR/Networking Team
- Cătălin Daniel Bălan· UOR/Networking Team
- Claudiu Demian-Constantin· UOR/Networking Team
- Daniel Codruț Cosmescu· UOR/Networking Team
- Constantin Vîlceanu· UOR/Networking Team
- Sorin Stefan Balasa· UOR/Networking Team
- Stefana Simion· UOR/Networking Team
- Octavian Constantin· Special Tests Lead
- Andrei Begu· Special Tests Team
- Dan Dragomir· Special Tests Team
- Liana Popescu· Special Tests Team
- Ivan Balabanov· Managing Director
- Julian Gollop· Creative Team
- Mikhail Lozanov· Creative Team, Lead Programmer, AI, Lead Programmer, Gameplay
- Jean-François Morin· Cinematic Director
- Radu Nedea· Project Closer
- Richard Farrese· Developed and Adapted by, Scriptwriting by
- Jill Murray· Developed and Adapted by, Scriptwriting by
- Tsvetelina Kostova· Data Manager
- Tihomir Nyagolov· Environment Team Coordinators, Environment 3D Artists
- Desislava Tanova· Environment Team Coordinators, Environment 3D Artists
- Rossen Tzvetanov· Environment Team Coordinators, Environment 3D Artists
- Eddie Bennun· Environment Concept Artists, Lighting
- Diana Kalugina· Environment Concept Artists, Lighting
- Juan Ignacio Yagüe Gonzalez· Environment Concept Artists
- Josef Axner· Environment 3D Artists
- Martin Bonev· Environment 3D Artists
- Richard Brookes· Environment 3D Artists
- Alexander Dimitrov· Environment 3D Artists
- Encho Enchev· Environment 3D Artists
- Pavel Kalinov· Environment 3D Artists
- Helena Kasper· Environment 3D Artists
- Marin Kranzov· Environment 3D Artists
- Tsvetelin Krastev· Environment 3D Artists
- Alexandre Lutz· Environment 3D Artists
- Nikolay Peev· Environment 3D Artists
- Detelin Rachev· Environment 3D Artists
- Andrea Rondena· Environment 3D Artists
- Jimi Thornberg· Environment 3D Artists
- Bogomil Urukov· Environment 3D Artists
- Petar Zvezdanov· Environment 3D Artists
- Nikolay Bonev· Environment 3D Model & Texture Artists
- Teodora Seyzinska· Environment 3D Model & Texture Artists
- Tsvetelina Valkanova· Environment 3D Model & Texture Artists
- Iveta Yordanova· FX Artists, Lighting
- Ognyan Barov· GUI Team Coordinator, GUI Artists
- Todor Doychev· GUI Artists
- Nikolay Radev· GUI Artists
- Veselka Velinova· GUI Artists
- Georgi Karamanov· Additional Texture Art
- Otto Klevnas Klang· Art Intern
- Dilyana Dinkova· 3D Animators
- Dawid Kliszewski· 3D Animators
- Emil Sergiev· 3D Animators
- Martin Stoimenov· 3D Animators
- Aleksandar Valkov· 3D Animators
- Kalina Vutova· 3D Animators
- Luisa Reviglio· Lead Animator, Ubisoft Milan
- Paolo Demurtas· 3D Animators, Ubisoft Milan
- Tommaso Malberti· 3D Animators, Ubisoft Milan
- Andrea Niccolai· 3D Animators, Ubisoft Milan
- Marco Renso· 3D Animators, Ubisoft Milan
- Bao Yin Tu· 3D Animators, Ubisoft Shanghai
- Liang Jia Ni· 3D Animators, Ubisoft Shanghai
- Ou Shi Qing· 3D Animators, Ubisoft Shanghai
- Xiao Nai Hua· 3D Animators, Ubisoft Shanghai
- Yang Yi Fan· 3D Animators, Ubisoft Shanghai
- Zhai Hui Jie· 3D Animators, Ubisoft Shanghai
- Samuel Eniojukan· Additional Animation, Montreal
- Gilles Garceau· Additional Animation, Montreal
- Filip Germov· Dev Test Team Coordinator
- Peter Metodiev· Dev Testers
- Tenyo Minchev· Dev Testers
- Dimitur Musev· Dev Testers
- Alexander Telbiz· Dev Testers
- Julian Teofilov· Dev Testers
- Todor Tsvetkov· Dev Testers
- Nikola Valkanov· Dev Testers
- Yavor Yakovliev· Dev Testers
- Peter Zhivkov· Dev Testers
- Silvia Velicu· HR & Operations Manager
- Maura Cristina Chiriac· Financial Controlling Manager
- Mariana Gosteva· Training and Development Specialist
- Zhivka Isporska· Accountant
- Stefka Mihaylova· Administrative Assistant
- Todor Todorov· Desktop Technician, Local IT
- Pascal Barriault· Special Thanks
- François de Billy· Special Thanks
- Stéphane Blais· Special Thanks, Brand Content Directors
- Yannick Blanchard· Special Thanks
- Amélie Bouchard· Special Thanks
- Rebecka Coutaz· Special Thanks
- Juan Esteban Diaz· Special Thanks
- Johanne Drolet· Special Thanks
- Kama Dunsmore· Special Thanks
- Maxime Faucher· Special Thanks
- Teodora Georgieva· Special Thanks
- Mathieu Granjon· Special Thanks
- Johan Grenier· Special Thanks
- Jean Guesdon· Special Thanks, Brand Content Directors
- Alex Hutchinson· Special Thanks
- Francis Lefort· Special Thanks
- Bruce Low· Special Thanks
- Laurent Lugbull· Special Thanks
- Dario Migliavacca· Special Thanks
- Richard Néron· Special Thanks
- Corey G. May· Special Thanks
- Maxime Mercier· Special Thanks
- Gilles Monteil· Special Thanks
- Danny Oros· Special Thanks
- François C. Pelland· Special Thanks
- Maxime Pelletier· Special Thanks
- Sébastien Puel· Special Thanks, Executive Producer - Ubisoft Montreal
- Philippe Ringuette-Angrignon· Special Thanks
- Corinne Leroy· Special Thanks
- Valentina Rujoiu· Special Thanks
- Bruno St-André· Special Thanks
- The Chinh Ngo· Special Thanks
- Michel Thibault· Special Thanks
- Alexandre Vaillancourt· Special Thanks
- Christopher Robert Weiler· Special Thanks
- Gian Marco Zanna· Special Thanks
- François Levesque· Special Thanks
- Roland L· Special Thanks
- Pascal Bélanger· Special Thanks
- Étienne Allonier· Brand Marketing Director
- Mélissa Allard· Brand HR Advisors
- Justine Gareau· Brand HR Advisors
- Anouk Bachman· Project Manager
- George Enescu· Test Studio Manager
- Andrei Verzea· Quality Control Coordinators
- Adrian Mitran· Lead Tester
- Tiberiu Axinti· Functionality Testers
- Mihai-Alexandru Vieriu· Functionality Testers
- Marius Gh. Tudor· Functionality Testers
- Petre-Dragos Nanu· Functionality Testers
- Cosmin-Mihai Diaconescu· Functionality Testers
- Iulian-Cezar Oboroceanu· Functionality Testers
- Adrian Gheorghe· Functionality Testers
- Laurentiu Manea· Functionality Testers
- Lucian Florea· Functionality Testers
- Matei Costin Preotu· Functionality Testers
- Robert Claudiu Vasile· Functionality Testers
- Vladimir-Codin Ionita· Functionality Testers
- Bogdan-Ionut Danila· Functionality Testers
- Bazil-Călin Kari· Functionality Testers
- Adrian Benedic· Functionality Testers
- Cristina-Irinel Tatu· Functionality Testers
- Toma-Sorin Ciocanel· Functionality Testers
- Marius-Catalin Dan· Functionality Testers
- Vlad-Cristian Bulhac· Functionality Testers
- Mircea Nuţu· Compliance Manager
- Daniel Luca· Lead Compliance Specialist
- Adrian Bursumac· Compliance Specialists
- Florin Cătălin Gafton· Compliance Specialists
- Florin Cristea· Compliance Specialists
- Florin Popescu· Compliance Specialists
- Sergiu Androne· Compliance Specialists
- Ștefan Paraschiv· Compliance Specialists
- Martin Capel· Producer
- Momchil Gindyanov· Associate Producers
- Matjaž Puhar· Associate Producers
- Mathieu Hector· Producer Ubisoft Partner Studios - Ubisoft Montreal
- Zeng Jian· Associate Producer (Cinematics), Ubisoft Shanghai
- Andréane Meunier· Live Team Producer
- Ivan Azmanov· Lead Programmers, Technology
- Stefan Dyulgerov· Lead Programmers, Technology
- Atanas Raykov· Menu & Interface Programmers
- Alexander Alexandrov· Generalist Programmers
- Kostadin Atanasov· Generalist Programmers, Sound Programmer
- Nikolay Mihaylov· Generalist Programmers
- Svetlin Nikolov· Generalist Programmers
- Aleksandar Todorov· Generalist Programmers
- Georgi Yanev· Generalist Programmers
- Ivaylo Hristov· Tools Programmers
- Hristo Kapanakov· Tools Programmers
- Volodya Velev· 3D Programmer
- Stanislav Atanasov· AI Programmers, Gameplay Programmers
- Jose Carlos Castellano Marrero· AI Programmers, Gameplay Programmers
- Stephan Denkov· AI Programmers, Gameplay Programmers
- Tsvetan Dimitrov· AI Programmers, Gameplay Programmers
- Yana Dimova· AI Programmers, Gameplay Programmers
- Kalin Dinovski· AI Programmers, Gameplay Programmers
- Vasil Georgiev· AI Programmers, Gameplay Programmers
- Svetoslav Iliev· AI Programmers, Gameplay Programmers
- Thomas Krull· AI Programmers, Gameplay Programmers
- Stanislav Kostadinov· AI Programmers, Gameplay Programmers
- Georgi Popov· AI Programmers, Gameplay Programmers
- Lyubomir Rusev· AI Programmers, Gameplay Programmers
- Zlatko Stoev· AI Programmers, Gameplay Programmers
- Kaloyan Stoychev· AI Programmers, Gameplay Programmers
- Rossen Tzonev· AI Programmers, Gameplay Programmers
- Svetla Petkova Sotirova· Menu & Interface Programmers
- Vladimir Nikolov· Tools Programmers
- Ulf Wikström· Programming Intern
- Julien Guérif· Game Script Content Manager
- Daniel Atanasov· Storyboard Artists
- Ivan Koritarev· Storyboard Artists
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