
Army of Two: The 40th Day (2010)
Platforms: Xbox 360 · PlayStation 3Genres: Genres · Action · Behind view · Shooter · Direct control
Everything begins with an easy contract Rios and Salem got when they first arrived in Shanghai. Then, all of a sudden, the city gets attacked by a mysterious force called the "40th Day Initiative". This is the story of Rios and Salem getting out of...
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Age Rating
M
Cast & Crew · 293 people
- Reid Schneider· Executive Producer
- François C. Pelland· Franchise Development Director
- Alex Hutchinson· Creative Director, Writing
- Sarah Stewart· Line Producer
- Alain Tascan· GM EA Montreal and Co-Producer
- Joe Khoury· Assistant Producer
- Matt Turner· Assistant Producer, Writing
- Guillaume Voghel· Assistant Producer
- Danny Bélanger· Lead Designer
- Benoit Richer· Level Design Director
- Éric Chartrand· Lead Multiplayer Designer
- Stéphan Carmignani· Senior Level Designers
- Stephen Douglass· Senior Level Designers
- Julien Fullum· Level Designers
- Jean-Pierre Lajoie· Level Designers
- Julie Marchiori· Level Designers
- Philip Tam· Level Designers
- Marco Beauchemin· Art Director
- Philippe Ducharme· Lead Artist
- Rodrigue Pralier· Character Art Director
- Daniel Goupil· Technical Director
- Patrick Limoges· Lead Environment Artists
- Jeremy Price· Lead Environment Artists
- Olaf Quinzanos· Lead Environment Artists
- Alexandre Rodrigue· Lead Shader Artist
- Sébastien Beaulieu· Lead Lighter
- Patrick Comtois· Weapon Modeler
- Denis Girard· Lead VFX Artist
- Julien Belley· Environment Artists
- Scotty Brown· Environment Artists
- Patrick Dubuc· Environment Artists
- Taylor Kingston· Environment Artists
- Alex LeBrun· Environment Artists
- Joël Pelletant· Environment Artists
- Roy Tuazon· Environment Artists
- Nicolas Viau· Environment Artists
- Joseph Botardo· Character Artists
- Ed Hardison IV· Character Artists
- Francois Hogue· Lighters
- Patrick Martel· Lighters
- Carol Bertrand· Technical Artist
- Élie Rocray· Shader Artists
- Benoit Tremblay· Shader Artists
- Jeremiah O'Flaherty· Intro Sequence and Additional Camera Direction
- Stéphane Belin· Additional Art
- Marc Bouchard· Additional Art
- Hugo Dallaire· Additional Art
- Xavier Deschênes· Additional Art
- Pierre Dufour· Additional Art, Pre-Rendered Team
- Martin Garnier· Additional Art
- Marc-Antoine Hamelin· Additional Art
- Kit Hoang· Additional Art
- John Salvatore Wallin Liberto· Additional Art
- Chantal Lizotte· Additional Art
- Clément Sauvé· Additional Art
- Habib Zargarpour· Additional Art
- Chris Bachalo· Flash Forward Artists
- Jamie Mendoza· Flash Forward Artists
- Nathan Brierley· Lead AI and Gameplay Programmer
- Mathieu Courtemanche· Lead Enemy AI Programmer
- François Aubé· Lead Partner AI Programmer
- Alexis Palangié· AI Programmer
- Louis Paquin· AI Programmer
- Julien Barnoin· Gameplay Programmers
- Réjean Charpentier· Gameplay Programmers, Additional Engineering
- Paul Di Marco· Gameplay Programmers
- Jean-François Pérusse· Gameplay Programmers
- Jan Goh· Audio Programmer
- Sylvain Martel· Technical Director
- Yannick Simard· Lead Physics Programmer
- Jean-Sébastien Perrier· Lead Rendering Programmer
- Wessam Bahnassi· Rendering Programmers
- Mathieu Gauthier· Rendering Programmers
- Sébastien Nicloux· Rendering Programmers
- Frédéric O'Reilly· Lead Platform Programmer
- Liam Flookes· Platform Programmers
- Sébastien Leclerc· Platform Programmers
- Dmitri Prykhodko· Lead Network Programmer
- Guillaume Plante· Network Programmer
- David Crooks· Systems Programmer
- Eric Billingsley· COOP Programmers
- Mark Frederic· COOP Programmers
- Bentley James Oakes· COOP Programmers
- Patrick Lalonde· COOP Programmers
- Louis Carl Pépin· COOP Programmers
- David Stoll· COOP Programmers
- Niall Wingham· COOP Programmers
- Raymond Barbiero· Additional Engineering
- Colin Barré-Brisebois· Additional Engineering
- Nicholas Fréchette· Additional Engineering
- Charles-André Maillé· Additional Engineering
- Antonio Maiorano· Additional Engineering
- Yassine Riahi· Additional Engineering
- Trevor Robinson· Additional Engineering, Quality Assurance Tester
- Tim Threlfall· Additional Engineering
- Claudio Alvaro· Lead Animator and Cinematics Director
- Steve Dupont· Animation Director
- Jocelyn Amyot· Animators
- Amélie Beaulne· Animators
- Lloyd J. Colaco· Animators
- Cyrille Domoraud· Animators
- Mikael Lacroix· Animators
- Benoît Saumure· Animators
- Brian Huffman· Technical Artists
- Matthew Rennie· Technical Artists
- François Royer· Technical Animator and Visual Effects
- Michael Harrison· Motion Capture Management
- Robert Keyghobad· Motion Capture Management
- Brad Oleksy· Motion Capture Management
- Jason Philipchuk· Motion Capture Management
- David Pierce· Motion Capture Management
- Connor Beardmore· Talent
- Monique Ganderton· Talent
- Brad Kelley· Talent
- Phillip Mitchell· Talent
- Angelique Naude· Talent
- Aleks Paunovic· Talent
- Darren Shahlavi· Talent
- Shawn Stewart· Talent
- Sara Cameron· Crew
- Dean Halford· Crew
- Frank Henigman· Crew
- Ryan Hietanen· Crew
- Vincent Hung· Crew
- Michael Iguidez· Crew
- Shelley Karakochuk· Crew
- Phillip Lee· Crew
- Nicole Malowski· Crew
- John Mayhew· Crew
- Alexandre Messier· Crew
- Vincent Ng· Crew
- Derek Peristy· Crew
- Stephen Shaw· Crew
- Lisa Slater· Crew
- Marie Tai· Crew
- Ken Tsia· Crew
- Greg Wellwood· Crew
- Lewis James· Audio Director
- Jackie Weyrauch· Casting and VO Director
- Atul Mehra· Audio Development Manager
- François Lafleur· Senior Sound Designers
- Alain Larose· Senior Sound Designers
- René Hidalgo· Sound Designers
- Tobias Paice· Sound Designers
- Fred Arnaud· Additional Audio
- Olivier Asselin· Additional Audio
- Xavier Buffoni· Additional Audio
- Jacque Deveau· Additional Audio
- Jean-François Laflamme· Additional Audio
- Robert Plotnikoff· Additional Audio
- Greg Sabitz· Additional Audio
- Tyler Lee Bates· Original Score Composer, Musicians
- Brian Cachia· Musicians
- Leah Cachia· Musicians
- Jie Bing Chen· Musicians
- Chris Fu· Musicians
- Ziming Han· Musicians
- Sally He· Musicians
- Cynthia Hsiang· Musicians
- Denny Kuo· Musicians
- Wolfgang Matthes· Musicians
- Kyle Newmaster· Musicians
- Gary Novak· Musicians
- David Low· Orchestra Contractor
- Mark Robertson· Concert Master
- Timothy Williams· Orchestration and Conducting
- Ross deRoche· Music Preparation
- Gustavo Borner· Original Score Recorded and Mixed by
- Justin Moshkevich· Music Editing
- Nicholai Baxter· Music Editing
- Drew Krassowski· Midi Preparation
- Geneviève Picard· Project Lead
- Matthieu Gallais· Demo Team
- Sandy Thomson· Demo Team
- Tim Wharton· Demo Team
- Ludger SaintÉlien· Lead UI Artist
- Randy Humphries· UI Special FX Artist
- Guillaume Dubeau· Lead UI Programmer
- Étienne Beaulieu· Extra UI Artist
- Kévin Bédard· Extra UI Artist
- Dominik Bauset· Additional UI
- Patrice Michaud· Additional UI
- Didier Arpin· Pre-Rendered Team
- Dominic Bélanger· Pre-Rendered Team
- Patrick Bérard· Pre-Rendered Team
- Stephen Dagg· Pre-Rendered Team
- Hugo Desautels· Pre-Rendered Team
- Yanick Desrosiers· Pre-Rendered Team
- Zacharie Dufault· Pre-Rendered Team
- Laurent Fortin· Pre-Rendered Team
- Jason Kreller· Pre-Rendered Team
- Nicolas Lamy· Pre-Rendered Team
- Louis-Alexandre Lord· Pre-Rendered Team
- Daniel Lupien· Pre-Rendered Team
- François Pelletier· Pre-Rendered Team
- Sergei Savchenko· Studio CTO
- Judith Hoffman· Studio COO
- Danielle Thibaudeau· Studio Finance Director
- Martin Gourdeau· Studio Operations Director
- David Kozlowski· Producers
- Tony Laborie· Producers
- Geoff Gordon· Associate Producer
- Sean Meek· Assistant Producer
- Michael Goodhead· Game Design Director
- Eduardo Gonzalez· Art Director
- Shannon Gadbois· Lead Designer
- Raul Figueroa Cruz· Lead Designer
- Dan Gold· Sr. Level Designers
- Daniel Pitts· Sr. Level Designers
- Caley Charchuk· Level Designer
- Cedric Fleury· Level Designer
- Mark Lewis· Level Designer
- Quentin MacMillan· Level Designer, Front End Designer
- Marc Brassard· Lead Artist
- Adam Bromell· Sr. Artists
- Ryan Love· Sr. Artists
- Boyd McKenzie· Sr. Artists
- Mike Cassidy· Artists
- Herod Gilani· Artists
- Christopher Rice· Artists
- Jared Smith· Artists
- Jesse Turner· Artists
- Stuart Ng· Concept Artists
- César Rizo Fuenmayor· Concept Artists
- Michael Labbe· Lead Programmer
- Graeme Anderson· Lead Systems Programmer
- Marius Ulsamer· Lead Online Programmer
- Timothy Anderson· Programmer
- Stephen Andrusyszyn· Programmer
- Aaron Cox· Programmer
- Ryan Gregg· Programmer
- Chris Kimberley· Programmer
- Dan Leslie· Programmer
- James Mansfield· Programmer
- Richard Mitchell· Programmer
- Neema Teymory· Programmer
- Glen Hempstock· Programmer
- Randy Lukashuk· Programmer
- Gordon Tisher· Programmer
- Andrew Lockhart· Quality Assurance Lead
- Éric Demers· Quality Assurance Tester
- Daniel Irish· Chief Executive Officer
- Stéphane Morichère-Matte· Director of Product Development
- Pavel Bains· Studio Director
- Kathy Gibson· Human Resources Director
- Ashley Perfonic· Human Resources Coordinator
- Cathrine Vedeler· Finance Coordinator
- Stephen Hassard· IT Manager
- Vander Caballero· Director
- Étienne Jauvin· Prototype Design Team
- Benoit Laforest· Prototype Design Team
- Aaron Davey· GRIP Entertainment
- David Germain· GRIP Entertainment
- Paul Kruszewski· GRIP Entertainment
- Christoph Luerig· GRIP Entertainment
- David Richer· GRIP Entertainment
- Jean-Thierry Roy· GRIP Entertainment
- Amélie Meunier· Localization Development Manager
- David Courtin· Project Management
- Michael O'Mahony· Project Management
- Kah Hui Teo· Project Management
- Brigitte Berner· Assets Localization
- Nathalie Bonin· Assets Localization
- Xing Cao· Assets Localization
- Álvaro Corral López· Assets Localization
- Valérian Guilley· Assets Localization
- Anja Heppelmann· Assets Localization
- Leon Li· Assets Localization
- Ana Ramírez Boix· Assets Localization
- Selvaggia Salvati· Assets Localization
- Sara Becherini· Testing
- Jan Becker· Testing
- Paolo Catozzella· Testing
- Claudio De Pasquale· Testing
- Paolo Giovenco· Testing
- Renaud Laurent Gonzalez· Testing
- Arseniy Kiyashko· Testing
- Steffen Paul· Testing
- Baptiste Ratieuville· Testing
- Iván Rivas· Testing
- Luis Sánchez· Testing
- Caroline Sapt· Testing
- Laurent Siddi· Testing
- Cecile Solkan· Testing
- Iñigo Bermejo· Engineering
- Fernando Borrego Polo· Engineering
- Virginia Cano Abellá· Engineering
- Adrián Deccico· Engineering
- Juan José Galera Pérez· Engineering
- Tomás Gómez Palmero· Engineering
- Jose Pablo Hernández Cano· Engineering
- Rodrigo Julián Muñoz Flores· Engineering
- Antonio Yago· Engineering
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