
Armorines: Project S.W.A.R.M. (1999)
Platforms: Nintendo 64 · PlayStationGenres: Genres · Action · 1st-person · Shooter · Sci-fi / futuristic · Regional differences
You have two Armorines to play as, each with their own selection of weapons. In a not distant future time, you strenuously fight against bugs of all sizes, as you attempt to impede the enemies from eliminating human civilization as we know it, and have...
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Age Rating
T
Cast & Crew · 46 people
- Michael Merren· Executive Project Manager
- Paul Sinnett· Programming
- Harvey Gilpin· Programming
- Tony Monckton· Programming
- Keith Nelson· Programming
- Tom Geddes· Design
- Ian Hudson· Design
- Paul Sinton· Design
- Craig Kerrison· Design
- Adam Bouskill· Design
- Tony Coates· Design
- Richard Stone· Particle Design
- Pierson Lippard· Animation
- Dave Kite· Animation, Cinematics
- Keiko Lippard· Animation
- Kate O'Rourke· Animation
- Kevin O' Sullivan· Animation
- Mike Swindall· Animation, Cinematics
- Ray Kelly· Animation
- Will Brayden· Animation
- Darren Goodacre· Animation
- Steve Wilding· Texture Artists
- Mathew Cooling· Texture Artists
- Ben McGrath· Texture Artists
- Guy Mills· Texture Artists
- Vassos Shiarlis· Texture Artists
- Jeremy Elford· Texture Artists
- Jason Green· Additional Art
- Eoin Rogan· Additional Art
- James Vale· Additional Art
- Rachel Segens· Additional Art
- Stephen Root· Audio Director
- Andrew Brock· Sound Effects Design
- Simon Robertson· Composer
- Geoffrey Cullen· QA Manager
- Jonathan Nicolai· QA Project Leads
- John Karnay· QA Project Leads
- Andrew Aish· QA
- Stuart Ryall· QA
- Louis Amore· QA
- Darren T. Bennett· QA
- Ben Cousins· QA
- Akin Marquis· QA
- Alkan Hassan· QA
- Kevin Korpi· QA
- Howard Perlman· Producer
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