
Armillo
Platforms: Microsoft Windows · Wii UGenre: Genres
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 151 people
- James Saito· Game Designer, Main Programmer
- Yanni Fyssas· Director of Audio Mangling & Noise Production, The Dark Moon - System 1 by, The Dark Moon - System 1 Vocals by, The Dark Moon - System 2 String Arrangements by, The Dark Moon - System 3 String Arrangements by, The Dark Moon - System 4 String Arrangements by, The Dark Moon - System 5 String Arrangements by, Unreeeal Superhero 3 remixed by, Scape from The City remixed by, Pumped remixed by, Ombres remixed by, Mysterieux Deux remixed by, Samedi remixed by, DHC3 remixed by, L3go remixed by, Bradslee remixed by, Batsley Labs remixed by
- Ron Del Rosario· Lead Artist / 3D Modeler
- George Ashcroft· Artist / 3D Modeler
- Andrew Benes· Marketing Consultant
- Apostolos Fyssas· Translators
- Deian Isac· Translators
- Giacomo Frega· Translators
- Jorge Consiglio· Translators
- Julio Benavides· Translators, Quality Assurance, Worldwide Marketing Group
- Michele Bouvrette· Translators
- Rafael Vazquez Rodrígues· Translators, Quality Assurance
- Cliff Saito· Dialog Animator
- Emily Rogers· Additional Design, Special Advisor
- Herbert Chow· Assistant Rendering Programmer
- Jacob Burgess· Voice of Final Boss & Bolobol
- Jeff Koftinoff· Network Administrator
- Jonathan Sibayan· 3D Modelers
- Robert Ling· Quality Assurance, Design, Script Editing
- Matt Ryan· Additional Sound Recordist, QA Lead
- Natasha Benes· Voice of Critters, Trade Show Organizer
- Rishi Patkar· Technical Artist
- Terry Chui· Art Direction
- Cody Behiel· Quality Assurance, Audio Testing
- Paul Dostal· Quality Assurance
- Phillip Smallwood· Quality Assurance, Audio Testing
- Rodrigo Lengning· Quality Assurance, Translator
- Simon Cho· Quality Assurance
- Natalie Kipper· Worldwide Marketing Group
- Oscar Rey· Worldwide Marketing Group
- Ben Staniford· Worldwide Marketing Group, Special Thanks
- Jelani Thompson· Worldwide Marketing Group
- Michael Bowerman· Worldwide Marketing Group
- Jonathan Balofsky· Worldwide Marketing Group
- Sammy Joe· Worldwide Marketing Group
- Nina Park· Worldwide Marketing Group
- Shawn Long· Worldwide Marketing Group
- Syrenne McNulty· Worldwide Marketing Group
- Miguel Aranda· Worldwide Marketing Group
- Daniel Sitze· Worldwide Marketing Group
- Joey Burns· Worldwide Marketing Group
- Anthony Alarcon· Worldwide Marketing Group
- Jeremy Lim· Worldwide Marketing Group
- MacKenzie Adams· Worldwide Marketing Group
- Matthew Linsangan· Worldwide Marketing Group
- Chris Chau· Japan Publishing Team
- Seigai Kou· Japan Publishing Team
- Jillian Brooks· Additional Help
- Roberto Martin· Additional Help
- Steve Coscarella· Additional Help
- Coen Lagerweij· Diorama produced by, Birdscape produced by
- Bob Bradley· Aliens by, Dark Gamas by, Atomic composed composed by
- Terry Devine-King· Aliens by, Mountain Child by, Hell On Earth composed by
- Nick Ingman· Aliens by
- David O'Brien· Alpha Mission by, Desolate by, Mystery Train by, Touch of Evil composed by
- Duncan Pittock· Anxious by, Flight Tracker composed by
- Chris Blackwell· Barbarian by
- Dan Skinner· Contagion by
- Adam Skinner· Contagion by
- Dave James· Contagion by, Earthbound by, Damage Control composed by, Gaming composed by
- Debbie Wiseman· Danger Factor by
- Oliver Ledbury· Early Morning by
- Darren Leigh Purkiss· Electric Grid by
- Kevin Browne· Electricity by
- Gareth Johnson· Eternal Summer by, Positive Notion
- Barrie Gledden· Optimal by, Electro Cat composed by, Future Funk composed by, Stealth Inspector composed by, Disturbia composed by, Vampire Playground composed by
- Kes Loy· Optimal by
- Paul Mottram· Out of the Darkness by, Dark Gamas by
- Matt Hill· Mind's Eye, Phase by, Threat Level by, Yerevan by, Sigma Outpost composed by
- Philip Guyler· Particles by, From Hell by
- Chris Egan· Temple of Heaven by
- Trystan Francis· Temple of Heaven by
- Christophe Goze· Good Morning Beijing by
- John Fleming· Triplet Step by
- Riley Koenig· The Dark Moon - System 1 String Arrangements by, The Dark Moon - System 2 String Arrangements by, The Dark Moon - System 3 String Arrangements by, The Dark Moon - System 5 String Arrangements by
- Al Vermue· The Dark Moon - System 4 String Arrangements by, Special Thanks
- Luke Richards· Run For Your Life by, Crash Smash Dash by
- Christopher Ashmore· Storming The Armoury by
- Benjamin Marks· Storming The Armoury by
- Jose Lopez· Scape from The City composed by, L3go composed by
- Rocco Wouters· Pumped composed by, Bradslee composed by
- Tom Offringa· Ombres composed by, Mysterieux Deux composed by, Samedi composed by, Dans La-Rue composed by
- Roelof Johan Heerspink· Ombres composed by, Mysterieux Deux composed by, Samedi composed by, Dans La-Rue composed by
- Kris Keyser· DHC3 composed by, Batsley Labs composed by
- Igor Ovorkin· Flight Tracker composed by
- Ellie Kidd· Flight Tracker composed by
- Mikey Craig· Damage Control composed by, Gaming composed by
- Oliver Godfrey· Damage Control composed by
- Jason Pedder· Electro Cat composed by, Future Funk composed by, Stealth Inspector composed by
- Chris Bussey· Electro Cat composed by, Stealth Inspector composed by, Disturbia composed by, Vampire Playground composed by
- Lincoln Grounds· Future Funk composed by
- Ben Ziapour· Future Funk composed by
- Evelyn Glennie· Disturbia composed by
- Alain-Daniel Bourdages· Special Thanks
- Alex Vostrov· Special Thanks
- Andy Horka· Special Thanks
- Andy Moore· Special Thanks
- Beso Kacharava· Special Thanks
- Brandon Willett· Special Thanks
- Brent Disbrow· Special Thanks
- Brian Brotherston· Special Thanks
- Bryna Dabby· Special Thanks
- Chris Glover· Special Thanks
- Christopher F. Arnold· Special Thanks
- Daryl Pierce· Special Thanks
- Damien Abdool· Special Thanks
- David Adams· Special Thanks
- Derek Goodswimmer· Special Thanks
- Ermis Catevabis· Special Thanks
- Gordon Durity· Special Thanks
- Jake Hall· Special Thanks
- James Scott· Special Thanks
- Jamie Cheng· Special Thanks
- Jennifer Lewis· Special Thanks
- Jesus Delgado· Special Thanks
- John Morgan· Special Thanks
- Jon Fish· Special Thanks
- Kimberly Voll· Special Thanks
- Kirk Bratvold· Special Thanks
- Kallol Mitra· Special Thanks
- Kevin Cassidy· Special Thanks
- Paul Leonard· Special Thanks
- Lukas Meyer· Special Thanks
- Mark Magnusson· Special Thanks
- Mark Stang· Special Thanks
- Matthew Marteinsson· Special Thanks
- Matt Gilgenbach· Special Thanks
- Moira Dang· Special Thanks
- Nels Anderson· Special Thanks
- Oli Coombs· Special Thanks
- Palma D'Andrea· Special Thanks
- Rainbow Koo· Special Thanks
- Robb Beggs· Special Thanks
- Sam Chan· Special Thanks
- Samson Li· Special Thanks
- Taja Klos· Special Thanks
- Samuel Ladeiro· Special Thanks
- Stephen Tobilo· Extra Special Thanks
- James Green· Extra Special Thanks
- Weng Chen· Extra Special Thanks
- Akinwale Lakenu· Special Thanks - Nintendo
- Anna Secreto· Special Thanks - Nintendo
- Carly Stokke· Special Thanks - Nintendo
- Damon Baker· Special Thanks - Nintendo
- Dan Adelman· Special Thanks - Nintendo
- Ed Valiente· Special Thanks - Nintendo
- Martin Buchholz· Special Thanks - Nintendo
- Robert Crombie· Special Thanks - Nintendo
- Robert Box· Special Thanks - Nintendo
- Steve Okimoto· Special Thanks - Nintendo
- Vincent Chon· Special Thanks - Nintendo
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Armillo yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Armillo?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Armillo.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Armillo. Sign in to submit one.
Trailers
No trailers logged for Armillo yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Armillo yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on ArmilloNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Armillo.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Armillo.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…