
ArcRunner (2023)
Platforms: Windows · Nintendo Switch · PlayStation 4 · Xbox One · PlayStation 5 · Xbox SeriesGenres: Genres · Action · Behind view · Real-time · Roguelike · Shooter · Direct control · Cyberpunk / dark sci-fi
Engage in a thrilling, Cyberpunk-styled roguelite shooter as you venture through a futuristic space station to reset an evil AI gone rogue. Clash in gun fights with swarms of deadly sentient...
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Reviews
“ArcRunner is a great roguelite and shooter, with style and substance to keep you coming back for more.” 9 – GameGrin
“The action is frantic, stylish, and addictive – and if that’s all you want from a roguelike shooter then ArcRunner won’t disappoint.” 8 – God is a Geek
Engage in a thrilling, Cyberpunk-styled roguelite shooter as you venture through a futuristic space station to reset an evil AI gone rogue. Clash in gun fights with swarms of deadly sentient robotic enemies, programmed with one objective - your annihilation. Select a character that aligns with your unique combat style and utilise cutting-edge augmentations after every successfully completed level to power up. Experiment with a diverse arsenal of firepower and team up with friends locally or online as you attempt to save 'The Arc'.
Take on the rogue AI together with up to three players in online multiplayer. Coordinate your tactics and battle plan as you attempt to reset an AI gone rogue!
Battle through multiple zones, each with uniquely generated levels, from the dystopian cyberpunk metropolis of The City to the luxurious Eden Heights. With each level randomised, no two runs will be the same.
Whether you prefer brute force as a Soldier, manoeuvre like a Ninja, or hack your way to victory as a Hacker, each character brings unique advantages, weapons, and abilities to match your playstyle.
Strategically augment yourself with stronger abilities & power ups at the end of every level. Make yourself even more advanced with by spending your collected 'nanites' & purchase powerful meta-progression upgrades in the cryochamber. Choose from a variety of improvements to increase damage, health, add weapon mod slots, and equip powerful augmentations to help you survive.
Scan the environment and loot defeated enemies for new weapons such a the cluster-firing-shotgun 'Demolisher' and the pin-point accurate 'Plasma Bow' as you traverse The Arc. Utilise permanent nanite upgrades to attach modifications to increase damage and equip multiple weapons.
Editions
- ArcRunner$19.99
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Set up your rig →Modes & Features
- Single-player
- Online Co-op
- Steam Achievements
- Steam Trading Cards
- Steam Cloud
- Family Sharing
Languages · 11
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
| French | ✓ | ✓ | |
| Italian | ✓ | ✓ | |
| German | ✓ | ✓ | |
| Spanish - Spain | ✓ | ✓ | |
| Korean | ✓ | ✓ | |
| Polish | ✓ | ✓ | |
| Portuguese - Brazil | ✓ | ✓ | |
| Russian | ✓ | ✓ | |
| Simplified Chinese | ✓ | ✓ | |
| Traditional Chinese | ✓ | ✓ |
System Requirements
- OS:
- Windows 10
- Processor:
- Intel Core i5-3470 or AMD Ryzen 3 1200
- Memory:
- 8 GB RAM
- Graphics:
- NVIDIA GeForce GTX 650, 2 GB or AMD Radeon HD 7770, 2 GB
- DirectX:
- Version 11
- Network:
- Broadband Internet connection
- Storage:
- 8 GB available space
- OS:
- Windows 10 or newer
- Processor:
- Intel Core i5-9600K or AMD Ryzen 5 3600X
- Memory:
- 8 GB RAM
- Graphics:
- NVIDIA GeForce GTX 1060, 6 GB or AMD Radeon RX 580, 8 GB
- DirectX:
- Version 11
- Network:
- Broadband Internet connection
- Storage:
- 8 GB available space
Cast & Crew · 87 people
- Steven Smith· Sound Design
- Jack Franklin· Design Production Manager
- Jai Barrett· Graphic Designers
- Ana Agrela· Graphic Designers
- Andrew Hodgson· Head of Localisation
- Pawan Sheemar· Head of Operations
- Laura Birchall· Sales Operations Executive
- Barbara Taylor· Finance Assistant
- Scott Griffiths· Lead Developer
- Christina Marks· 2D/3D Artist
- Ioana Tanasache· Special Thanks to
- Liam Spicer· Special Thanks to
- David Pain· CEO
- Lisa Revels· HR, Finance
- Kim Page· Management Accountant
- Stathis Goudoulakis· Chief Technology Officer
- Youssef Hassoun· QA Manager
- Marc Quantin· French
- Ramona Kuh· German
- Marcel Weyers· German
- Gian Maria Battistini· Italian
- Federica Gaeta· Italian
- Kana Kacinskas· Japanese
- Asako Toyoki· Japanese
- Yuuki Nakashima· Japanese
- Cheol Beom Jeon· Korean
- Somyeong Kim· Korean
- Mateusz Sajna· Polish
- Ewa Zielińska· Polish
- Roberto Bechtlufft· Portuguese (Brazil)
- Bella Cardoso de Carvalho· Portuguese (Brazil)
- Anna Tarkhova· Russian
- Alina Proshkuratova· Russian
- Anastasiya Anokhina· Russian
- Rocío Vian Cubero· Spanish
- Carl Taylor· Digital Marketing Manager
- RajPiraveen Rajaratnam· Community Manager
- Pete Davison· Editorial Manager
- Daniel McGrath· PR Assistant
- Ed Gregory· Commercial Manager
- Vanessa McCloskey· Management Accountant
- Tyler Thompson· Finance Admin
- andy pearson· Chief Marketing Officer
- Laurence Allen· Marketing Campaigns Manager
- Charley Wright· Trade Marketing Manager
- Molly Aysu· Marketing Assistant
- Paschalis Gkortsilas· Head of Digital and Business Development
- Yi Meng Teng· Business & Digital Sales Analyst
- Geraint Evans· Head of Publishing
- Ariel Pai· Business Development Manager
- Kimberley Breed· Account Manager
- Mark Williams· Business Development Manager
- Natalie Smith· Lead Video Editor
- Michail Bakas· Web Developer
- Simon Jordan· Studio Director/CEO
- Jared Merritt· Technical Lead
- Sam Dalton· UI/UX Lead
- Tom C. Williams· UI Artist
- Melanie Chen· Chinese (Simplified)
- Ma Mofan· Chinese (Simplified)
- Wei Cheng Chi· Chinese (Traditional)
- Cynthia Hsin-Hsuan Lin· Chinese (Traditional)
- Anaïs Bonino· French
- Ángela Fernández· Spanish
- Akiho Izawa· Junior Production Manager
- Abi Davey· Production & QA Assistants
- Benjamin Sharp· Production & QA Assistants
- Bryce Hsiao· Lead Production & Business Dev
- Michael Gribben· Production Managers
- Matthew Punter· Production Managers
- Layla Sulaiman· Product Managers
- Richard Flint· Senior Assistant Product Managers
- Juliette Gärtner· Senior Assistant Product Managers
- Jonathan Binns· Product Managers
- Aaron Raw· Product Managers
- Claire Carey· Senior Assistant Product Managers
- Samuel Miller· Assistant Product Manager
- Sophie Shanks· Lifecycle Product Marketing Manager
- Harrison Lewis· Lead Producer
- Daniel Stubbs· Senior Producer
- Bethan Cox-Molloy· Producer
- John Bertram· Programming
- Rowan Purvis· Senior Programmer
- Bradley King· Programmer
- Jack Armstrong· Junior Programmers
- Stuart Fuller· Junior Programmers
- Hayden Merritt· Additional Programming
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