
Age of Booty (2008)
Platforms: Xbox 360 · PlayStation 3 · Windows · Xbox OneGenres: Genres · Strategy / tactics · Diagonal-down · Real-time · Naval / watercraft · Sea pirates / Caribbean
Age of Booty is a real-time multiplayer strategy game that puts players at the helm of their own pirate ship with the goal of sending their enemies to the briny deep while looting and capturing towns for their pirate faction. In the game, players team...
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Age Rating
E
Cast & Crew · 47 people
- Martin Galway· Audio and Production Lead
- Randall Ryan· Composer, Additional Instruments
- David V. Bowman· Design Lead
- Mike Clopper· Designer
- Colm Nelson· Designer
- Gary Lake-Schaal· Director of Technology
- Jay Dee Alley· Director of Art
- Adam Boyes· Director of Production
- Kraig Kujawa· Director of Design
- Max Hoberman· Creative Director
- Chris Wood· Art Lead
- Dave Witcher· Operations Manager
- William James Rompf II· Quality Assurance Manager
- Chad Armstrong· Artists
- Bernie LaCarte· Artists
- Dean McCall· Artists
- Michael P. Hadwin· Artists
- John Cboins· Artists
- Brad Jeansonne· Additional Art
- Stephen Pietzsch· Additional Art
- Brian Bearly· Additional Support
- Adam Crist· Additional Support
- Brent Curtis· Additional Support
- Will Harris· Additional Support
- Tia Hood· Additional Support
- Nathan Morse· Additional Support
- Phil Wattenbarger· Additional Support
- Bryan Anderton· Guitar
- L. E. McCullough· Tin Whistle
- Shin Hamanaka· Special Thanks
- Steve Jackson· Special Thanks
- Charles James Kershner· Special Thanks
- James Miller· Special Thanks
- Jörg Neumann· Special Thanks
- Tony Pereira· Special Thanks
- David Shaw· Special Thanks
- David Jones· Production
- Daryl Allison· Senior Producer
- Tim Innes· Associate Producer
- Scot Bayless· VP Product Development
- Paul Isaac· Programming Lead
- Peter Carter· Programmer
- Stefan Sinclair· Programmer
- Howard N. Smith· Programmer
- Jason Eubank· Additional Programming
- Thomas Mauer· Additional Programming
- John Walker· Additional Programming
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