
Adventure Time: Finn and Jake Investigations
Platforms: PlayStation 3 · Wii U · PC (Microsoft Windows) · PlayStation 4 · Nintendo 3DS · Xbox One · Xbox 360Genres: Puzzle · Role-playing (RPG) · Adventure
Adventure Time: Finn & Jake Investigations is an upcoming action adventure video game developed by Vicious Cycle Software under license from Cartoon Net...
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Age Rating
E10+
Cast & Crew · 131 people
- Jeremy Shada· Finn
- john dimaggio· Jake, Banana Guard, Rock Wizard
- Tom Kenny· Ice King, Magic Man, Starchie, Bufo, Flambo, Gunter
- Pendleton Ward· Lumpy Space Princess, Forest Wizard, Show Creator
- Niki Yang· BMO
- Hynden Walch· Princess Bubblegum, Candy Person
- Polly Lou Livingston· Tree Trunks
- Jessica DiCicco· Flame Princess, Tree Stump
- Olivia Olson· Marceline, Huntress
- Justin Roiland· Lemongrab, Hairy Ape
- Emo Philips· Cuber
- Steve Little· Abracandaniel, Nurse Poundcake, Gumball Guardian
- Keith Ferguson· Cookie Guy, Ron James, Dr Donut, Flame Guard, Cinnamon Bun, Mr Creampuff
- Eric Bauza· Pillowmint Butler, Marhsmallow Kid, Gnome
- Eric T. Peterson· President and CEO, Art Director
- Wayne Harvey· Vice President, CTO
- Bryan West· Senior Producer
- David Ellis· Lead Game Designer, Written by
- Paul Buda· Designers, Animators
- Jimi Doss· Designers
- Brett Freese· Designers, Scripters
- Jason MacNeil· Designers, Additional Environment Artists
- Michael Boswell· Additional Design, Environment Artist, Texture Artists
- Clay Cook· Additional Design, Lead Environment Artists, Texture Artists
- Ryan Hoss· Additional Design, Effect Artist
- Tal Arrowood· Engine and Tools Development
- Jim Ashcraft· Engine and Tools Development, Graphics Programming
- Amilcar M. Ubiera· Engine and Tools Development, Script Compiler Programmer
- David Ward· Engine and Tools Development
- Allison McNulty· Lead Gameplay Programmer
- Stephen Cossa· Gameplay Programmer
- Kevin Mabie· Gameplay Programmer
- Aaron Quidley· Gameplay Programmer
- Michael R. Nelson· Lead Scripter
- Micheal Richey· Scripters, UI Scripter
- Mark Reis· Lead Sound Design and Music Editing
- Joel Finney· Animators
- Drew Walton· Animators
- Josh Piszczek· Character Artist, Additional Environment Artists
- Suzanne Meiler Tudman· Lead Environment Artists
- Christopher Deavellar· Additional Environment Artists, Additional Texture Artists
- Robert Simpson· Additional Environment Artists, Additional Texture Artists
- Scott Sprange· Additional Environment Artists, Texture Artists
- Matthew Via· Additional Environment Artists, Additional Texture Artists
- Michael McClelland· Rigging Tools
- Jonathan Bishop· Technical Artist
- Ivan Moy· UI Artist
- Gabriel Smith· Additional Team Members
- Brandon Stephens· Additional Team Members
- Ann Tyer-Sebring· Human Resources
- Lindsay Boyle· Special Thanks
- Chris Driggers· Special Thanks
- David Graham· Special Thanks
- Nick Korn· Special Thanks
- steve miller· Special Thanks
- Trevor Kamal Phelps· Special Thanks
- Chris Lee· Additional Game Artists
- KiWoong Lee· Additional Game Artists
- Gary Frye· Additional Game Artists
- Chris Allen· Art Contractors
- Max Burlingame· Art Contractors
- Timothy Randall· Programming Contractor
- Rod Abernethy· Original Music Production, Arrangement and Composition
- Matthew Scott· President
- Kathy A. Bucklin· Director of Production
- Ryan Rucinski· Producer
- Anthony Dickson· Associate Producers - North America
- Casey Kwock· Associate Producers - North America
- Jose Gomez· Associate Producers - North America
- Oliver Byrne· Associate Producer - Europe
- Tamara Johnston· Director, Global Marketing
- Barbara Gleason· Marketing - North America
- Stephanie Malham· Marketing - Europe
- Patricia C. Masai· Director of Operations and Sales - North America
- Terry Malham· Director of Operations and Sales - Europe
- Nick Vela· QA Manager
- Jimmy Rivas· Senior QA Lead
- Logan Earnest· QA Leads
- Robert Mann· QA Leads
- Jared Boone· Quality Assurance
- Austin Bressie· Quality Assurance
- Jake Farrago· Quality Assurance
- Bryan Hall· Quality Assurance
- Darryl Hawkins· Quality Assurance
- Matt Henson· Quality Assurance
- Erica Kakusho· Quality Assurance
- Nathan Lau· Quality Assurance
- Andrew Luna· Quality Assurance
- Derek Malloy· Quality Assurance
- Ella Marcelin· Quality Assurance
- Serge Marcos· Quality Assurance
- Cory Martin· Quality Assurance
- Anthony Merola· Quality Assurance
- Larry Mihu· Quality Assurance
- Carlos Munoz· Quality Assurance
- Corey Redgrift· Quality Assurance
- Cheyenne Shotton· Quality Assurance
- Alissa Smith· Quality Assurance
- Richard Smith· Quality Assurance
- Manny Tadena· Quality Assurance
- Christopher Taylor· Quality Assurance
- Tom Vu· Quality Assurance
- Andrew Webb· Quality Assurance
- Chad Wheeldon· Quality Assurance
- Bob Yi· Quality Assurance
- Janet Lauterjung· H.R. and Finance
- Lindsay Dickson· Jr. Admin Assistant
- Antonio Trillo· IT
- Chris Schlieker· Packaging
- Eric Harden· Key Art
- Frank Hsieh· Key Art
- Thomas Nguyen· Key Art
- Marcel Ramos· Special Thanks
- Angel Sisson· Producer
- Chelsea Faso· Director Interactive and Youth Electronics
- Jeff Riggall· Director, Game Production
- Brad Merritt· Director, Game Design
- Nelson Gonzalez· Art Director
- Mario Piedra· Creative Director
- Allison Utterback· UX Architect
- Kevin Barry· Senior Writer
- Dick Grunert· Show Writer
- Sandy Capretta· Special Thanks
- Peter Yoder· VP, CNE
- Chris Waldron· VP, CN Digital
- Sherri Glass· Sr. Director, Digital Production
- Blaine Marowitz· International Manager
- Kelly Deen· Director Marketing
- Kaylie Damen· Marketing Manager
- Margaret Tang· Casting and Voice Direction
- Rik Schaffer· Editorial and Post
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