
Ace Combat: Assault Horizon (2011)
Platforms: Xbox 360 · PlayStation 3Genres: Genres · Action · Simulation · 1st-person · Behind view · Rail shooter · Shooter · Flight / aviation · Helicopter · Vehicular combat
Unlike many previous Ace Combat titles, Assault Horizon does not set the story in the fictional world, but on a future Earth. The player gets to fly and fight over known seas and cities such as Miami (USA), Dubai (India) or Moscow (Russia). While the...
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Cast & Crew · 248 people
- Toshitaka Akita· Motion Capture Performers (Japan)
- Yu Otani· Motion Capture Performers (Japan)
- Rio Hamamoto· Endine Theme "Gotta Stay Flay" Composer, Composers
- Robert Puff· Music Preparation
- Kevin Barrens· Music Preparation
- Keiki Kobayashi· Sound Director, Lead Composer, Orchestrator, Endine Theme "Gotta Stay Flay" Orchestrator, Field Recordists
- Hiroshi Okubo· Composers
- Jesahm· Composers, U.S. Recording Session Coordinator, Field Recordists
- Tomomitsu Kaneko· Lead Sound Effects, Foley Artist, Field Recordists
- Junichi Funada· Sound Effects
- Norihiko Hibino· Composers, Endine Theme "Gotta Stay Flay" Recording Directors, Orchestrator
- Takahiro Izutani· Composers
- Yoshitaka Suzuki· Composers
- Sanshiro Hidaka· Lead Game Designers, Associate Campaign Director
- Ryōsuke Waki· Lead Game Designers, Game Design Project Managers
- Pham Thi Anh Tuyet· Lead Designer
- Kazushi Imoto· Level Designers, Game Designers, Implementation Planning
- Shigeyuki Hirata· Level Designers
- Haruhiko Kashiwazaki· Level Designers
- Nobuyasu Mabuchi· Level Designers, Multiplayer Level Designers
- Takahiro Nozawa· Level Designers, Multiplayer Level Designers
- Takehiro Shimizu· Level Designers
- Yuichi Kimura· Lead Multiplayer Level Designers, Game Designers
- Pham Thanh Phuc· Designers
- Nguyen Van Kien· Designers
- Nguyen Dinh Phuong· Designers
- Nguyen Thi Thanh Nhan· Designers
- Ta Duy Phong· Designers
- Su Chech Chi· Designers
- Nguyen Thi Thu Tram· Designers
- Natsuki Isaki· Game Design Director, Game Adaptation
- Yoshiyuki Yakabe· Multiplayer Game Designers, Game Designers
- Takeshi Inoue· Multiplayer Game Designers, Lead Multiplayer Level Designers, Level Designers
- Takeo Yagi· Multiplayer Game Designers
- Satoshi Kawase· Lead Level Designers
- Tadahiro Katsuta· Lead Level Designers
- Yusuke Hasegawa· Multiplayer Level Designers
- Masaru Oowada· Game Design Project Managers
- Koki Nishida· Lead Camera Designer, Concept Image Artists
- Naoki Kawata· Camera Designer
- Kazuo Yamamoto· Lead Game Designers
- Masaya Amano· Lead Game Designers
- Manabu Shimomoto· Game Designers
- Takahiro Kawano· Game Designers
- Jiro Hanzawa· Game Designers
- Hiroshi Sasaki· Game Designers, Radio Script Editors
- Yorio Kuramoto· Game Designers, Associate Multiplayer Director
- Masayoshi Noda· Game Designers, Multiplayer Game Designers
- Yosuke Kano· Game Designers, Radio Script Editors
- Masamichi Yamazaki· Game Designers
- Masanori Shima· Game Designers, Associate Technical Artists
- Madoka Ishikawa· Level Designers
- Tatsuya Komiyama· Level Designers
- Masahiro Kudo· Level Designers
- Kyohei Takahashi· Level Designers
- Masahito Yonekura· Level Designers
- Ryota Mihashi· Level Designers
- Toshiyuki Nagata· Level Designers
- Soichiro Fujimura· Level Designers
- Kohei Kato· Level Designers
- Shoji Kawamori· Guest Aircraft Design
- Pham Thanh Sang· Designers
- Pham Anh Minh· Designers
- Doan Anh Tuan· Designers
- Chiharu Hagiwara· Voice Designer, Field Recordists, Interactive & Offline MA Engineer, Voice Editors
- Kimikadu Kageyama· Director
- Akiyoshi Tamanoi· Aircraft Modelers, Aircraft Texture Artists, Vehicle Modelers
- Masanori Ninomiya· Lead Cockpit Modeler
- Mika Tominaga· Cockpit Modelers
- Takuya Nakajima· Cockpit Modelers
- Masashi Komatsubara· Cockpit Modelers
- Takanori Ikezawa· Lead Aircraft Texture Artist
- Yuichi Nakamura· Aircraft Texture Artists
- Shinya Sorimachi· Lead Technical Artist, Concept Image Artists, Lead Environment Artist
- Hiroshi Asai· Environment Artists, Concept Image Artists
- Hiroyasu Hosoya· Environment Artists
- Yui Kuwano· Environment Artists
- Hiroshi Yamada· Environment Artists
- Hiroko Nagao· Environment Artists
- Tomoko Horii· Environment Artists
- Takayuki Katagi· Environment Artists, In-game Cinematic Artists
- Shunichi Oe· Lead Character Modeler
- Takao Shigeyama· Character Modelers
- Mikiko Ichinose· Character Modelers
- Masaya Fukasawa· Character Modelers
- Takashi Hosonuma· Character Modelers
- Mimiko Ogawa· Character Modelers
- Naohiko Morimoto· Lead Animator
- Saori Ogiya· Animators
- Harunobu Matsumori· Vietnam Studio Director
- Hiroyuki Kamakami· Russian Recording Session Coordinator
- Minako Takahashi· U.S. Live Recording Coordinator
- Mayumi Horisawa· Endine Theme "Gotta Stay Flay" Strings
- Keita Imatomi· Lead In-game Cinematic Artist, Concept Image Artists, Story Board Artists
- Tatsuya Ishiyama· In-game Cinematic Artists
- Yoshitaka Morimune· Animators
- Masao Hanai· Animators
- Masami Owaki· Animators
- Daisaku Chikyo· Animators
- Noriko Wada· Animators
- Kenji Okada· Camera Operator
- Masato Ohata· Vcam Cinematographer
- Satoshi Yamaguchi· Vcam Technical Advisor
- Kiyoshi Inoue· Vcam Marketing
- Youhei Fujimoto· Japan Studio Director
- Misao Yoshida· Character Modelers
- John Schluckebier· Stage Manager, Monitor Engineer
- John Winters· Stage Tech
- David Sabee· Contract Management
- Yukihiro Fukuda· Contract Management
- Yury Lenin· Recording Director
- Katya N.· Vocals
- Roger F. A. Arias· President
- Vincente Ogilvie· DoD Approval Authority (Deputy Director Entertainment Media)
- Kazutoki Kono· Game Adaptation
- Kosuke Itomi· Game Adaptation, Visual Art Director, Concept Image Artists, Story Board Artists
- James Vance· Game Adaptation, Global R&D Producer
- Hiroyuki Ichiyanagi· Game Concept Supervisors
- Katsuhiro Harada· Game Concept Supervisors
- Masanori Kato· Game Advisors
- Tadahiko Kawaguchi· Game Advisors
- Naoto Maeda· Game Advisors
- Takashi Satsukawa· Game Advisors
- Takashi Fukawa· Game Advisors
- Masato Kanno· Art Director, Concept Image Artists
- Eiji Senke· Lead Landscape Artist
- Mariko Yoshino· Landscape Artists
- Maya Suzuki· Landscape Artists, Landscape Technical Artist
- Tatsuo Shioda· Landscape Artists
- Yutaka Goto· Landscape Artists
- Ryo Saida· Landscape Artists
- Chigusa Hase· Landscape Artists
- Akiko Arai· Landscape Artists
- Yuki Aoyama· Structure Artists
- Noriyoshi Sekiyama· Structure Artists
- Kōji Ōtomo· Structure Artists
- Naruki Sugeno· Structure Artists
- Noboru Kosuge· Character Modelers
- Justin Kaufman· Art Director
- Wesley Burt· Senior Concept Artists
- Jason Chan· Senior Concept Artists
- Bruno Gore· Senior Concept Artists
- Mike Bierek· Concept Artist
- Ryan Lee· Junior Concept Artists
- Nadia Mogilev· Junior Concept Artists
- Aaron Smith· Junior Concept Artists
- Darron Smith· Junior Concept Artists
- Minamo Takahashi· Technical Support
- Tetsukazu Nakanishi· Technical Supervisor
- George Nishigomi· US. Recording Coordinator & Performer, Endine Theme "Gotta Stay Flay" Recording Directors
- Osamu Koumura· Lead Vehicle Modeler
- Takaharu Tanaka· Lead Aircraft Modeler
- Toshiaki Abe· Aircraft Modelers
- Kōki Kanbe· Aircraft Texture Artists
- Kō Akimoto· Vehicle Modelers
- Keiichi Fujii· Lead VFX Artist
- Tomohiro Mori· VFX Artists
- Yukari Yamashita· VFX Artists
- Yukihiko Mishina· Lead GUI Artist
- Urara Yakushijin· GUI Artist
- Tomohiro Abe· Lead Cinematic Artist
- Yugo Sumi· In-game Cinematic Artists
- Goro Kaneko· In-game Cinematic Artists
- Shigeki Tomisawa· NU Library Team
- Yoshihito Iwanaga· NU Library Team
- Takashi Masuyama· NU Library Team
- Jun Kamoshima· NU Library Team
- Masahiro Yoshida· NU Library Team
- Atsushi Nakano· NU Library Team
- Shiro Tani· NU Library Team
- Tsuyoshi Nakazawa· NU Library Team
- Susumu Morii· NU Library Team
- Atsushi Ohta· NU Library Team
- Motonaga Ishii· NU Library Special Thanks
- Kazunobu Uehara· NU Library Support Team
- Yoko Akao· NU Library Support Team
- Syoko Moriya· NU Library Support Team
- Keiko Saito· NU Library Support Team
- Ryo Takahashi· Lead Technical Artist
- Naotaka Kaneda· Technical Artists
- Kei Yamamoto· Technical Artists
- Akiyoshi Miyazu· Technical Artists
- Ryutaro Osafune· Associate Technical Artists
- Sowa Myo· Associate Technical Artists
- Kyoko Miyakura· Contract Management, Voice Editors
- Spencer Lee· Endine Theme "Gotta Stay Flay" Lyrics
- Ken Stacey· Endine Theme "Gotta Stay Flay" Lyrics, Endine Theme "Gotta Stay Flay" Vocals
- Emi Evans· Endine Theme "Gotta Stay Flay" Vocals
- Yuya Yanagihara· Endine Theme "Gotta Stay Flay" Strings
- Mikiyo Kikuchi· Endine Theme "Gotta Stay Flay" Strings
- Naoko Ishibashi· Endine Theme "Gotta Stay Flay" Strings
- Shoichi Hiyama· Field Recordists
- Kakumi Nishigomi· Contract Management
- Atsuko Tsukikawa· Contract Management
- Patrick M. Seymour· Conductor
- Jonathan Sacks· Orchestrator
- Kory Kruckenberg· Scoring Mixer
- Brian Valentino· Recordist, Protocols Engineer
- Hiroki Iwasawa· Producer
- Riki Kataoka· Producer
- Melissa Lee· Executive Producer
- Takahiro Fukuda· Additional Programming Support
- Takashi Imagire· Additional Programming Support
- Tetsuya Kono· Motion Capture Engineers (Japan)
- Jun Osone· Motion Capture Engineers (Japan)
- Yasunobu Samata· Motion Capture Engineers (Japan)
- Tetsuya Kanakubo· Motion Capture Engineers (Japan)
- Naoko Yoshiyama· Motion Capture Engineers (Japan)
- Mio Samata· Motion Capture Engineers (Japan)
- Naoaki Ishida· Motion Capture Engineers (Japan)
- Shigeo Sakurai· Mixing Engineer
- Wataru Ishii· Mastering Engineer
- Tetsuya Ōtaguro· Lead Programmer, Lead Graphics Programmer
- Sangbae Nam· Lead Systems Programmer
- Noboru Yamato· Systems Programmers
- Shigeya Muto· Systems Programmers
- Akihiro Nakamura· Systems Programmers
- Naonobu Shitara· Systems Programmers
- Ayato Miki· Systems Programmers
- Etsuhiro Wada· Systems Programmers
- Naohiro Futamura· Systems Programmers
- Yoshitaka Inoue· Lead Game Programmer
- Masato Aikawa· Game Programmers
- Shunsuke Satoh· Game Programmers
- Yohei Hase· Game Programmers
- Kenji Ōtomo· Game Programmers
- Kazuya Watanabe· Game Programmers
- Hiroyoshi Okabe· Game Programmers
- Shinobu Yamada· Game Programmers
- Yoshiaki Nakamura· Graphics Programmers
- Wataru Tada· Graphics Programmers
- Masafumi Takahashi· Graphics Programmers
- Tsuyoshi Takahashi· Lead Network Programmer
- Takeshi Ono· Network Programmers
- Makoto Yonezawa· Network Programmers
- Hiroyuki Kobota· Additional Programming Support
- Ken Shinoda· Additional Programming Support
- Kazumasa Koseki· Additional Programming Support
- Ko Kimura· Additional Programming Support
- Katsuhiro Ishii· Additional Programming Support
- Shigeru Kitsutaka· Additional Programming Support
- Eiichi Saita· Programming Personnel Manager
- Katsuhiko Iwama· Voice Editors
- Jim DeFelice· Story, Script
- Tamio Kanaji· Lead Radio Script Editor
- Sachie Yamaguchi· Radio Script Editors
- Kenichi Fujiwara· Radio Script Editors
- Tsuyoshi Kihara· Radio Script Editors
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