
A Plague Tale: Innocence (2019)
Platforms: Windows · PlayStation 4 · Xbox One · Windows Apps · Xbox Cloud Gaming · Luna · PlayStation 5 · Xbox SeriesGenres: Genres · Action · Behind view · Stealth · Direct control · Alternate history · Europe · Fantasy · Medieval
A Plague Tale: Innocence is a single-player stealth-based action game. The story takes place in 14th-century France during the Hundred Years’ War, where the land is devastated by both armed conflict and the spread of a mysterious plague. The player...
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Cast & Crew · 203 people
- Xavier Courouau· Mocap Performances, Cinematic Animation
- Silvain Fernandes· Mocap Performances, Gameplay Animation
- Camille Gangneux· Mocap Performances, Gameplay Animation
- Mikaël Grillon· Mocap Performances, Cinematic Animation
- Julien Guérin· Mocap Performances, Cinematic Animation Lead, Cinematic Animation, Cinematic Filmmaking, Animation Outsourcing, Storyboard
- Andreas Nick· Mocap Performances, Gameplay Animation Lead, Gameplay Animation
- Thierry Puginier· Mocap Performances, Cinematic Animation, Animation Outsourcing
- Léo Rizzon· Mocap Performances, Gameplay Programmers
- Alan Shamsudin· Mocap Performances, Gameplay Animation
- Raghava Krishna Vadakkancheri Ravi· Mocap Performances, Cinematic Animation, Gameplay Animation
- Elisa Nick· Mocap Performances
- Gaspard Nick· Mocap Performances
- Martin Vaughan· Casting Director
- Aurélien Piters· Audio Lead, Music Editing, Audio Design and Implementation
- Nicolas Diteriks· Music Editor
- Kevin Choteau· Design Director, System Design, UI Design, Game Director
- Damien Ciocca· Level Design, Narrative Scripting
- Sandro Bordier· Level Design, Narrative Scripting
- Kevin Pinson· Level Design, Narrative Scripting
- Sven Mestas· Level Design, System Design
- Julien Bourbonnais· Level Design
- Grégoire Andivero· System Design
- Kevin Leclerc· System Design, Narrative Scripting
- Clémentine Plissonnier· UI Design
- Nicolas Castaing· Additional Level Design, Additional Design Analysts
- Damien Papet· Additional Level Design, Concept Art, UI Art, Storyboard
- Maxime Touchon· Audio Design and Implementation
- Emmanuel Doulut· Audio Design and Implementation
- Sébastien Wémama· Additional Design Analysts
- Emmanuel Girier· Additional Design Analysts
- Jonathan Deruy· Additional Design Analysts
- Olivier Derivière· Music Composed and Designed by, Percussions
- Sebastian Wloch· Head of Studio
- David Dedeine· Head of Studio, Creative Director
- Olivier Ponsonnet· Art Director, Concept Art, Environment Art, Character Art, Lighting
- Sébastien Renard· Dialogues, Written by
- Eliott Hipeau· Dialogues, Narrative Scripting
- Alain Guyet· Technical Director, Engine Programmers
- Cédric Rousseau· Environment Art, Lighting
- Olivier Cannone· Environment Art, Lighting
- Franck Manon· Environment Art, Lighting
- Kevin Dartoy· Environment Art, Lighting
- Marco Puricelli· Environment Art
- Grégoire Binetruy· Environment Art, Art Outsourcing
- Vincent Cazals· Environment Art
- Paul Cousin· Environment Art
- Nicolas Rudowski· Environment Art
- Loic Paulus· Character Art
- Adonia Urian· Character Art
- Emmanuel Lecouturier· Character Art
- Mathieu Griot· Character Art
- Pierre Lemasson· Technical Art
- Nicolas Boinot· Technical Art
- Brice Davin· Art Outsourcing, Executive Producer, Narrative Producer, Senior Producers
- Fréderic Malicet· Additional Environment Art
- Nicolas Villeminot· Additional Concept Art
- Thibaud Seize· Filmmaking Helper, Video Editor
- Georges Riet· Additional Animation
- Damien Bentayou· Additional Animation
- Lan Chi Tran· Additional Animation
- Patrick Le Bayon· Additional Animation
- Frédéric Catusse· QA Lead, QA Analysts
- Sébastien Truche· QA Analysts
- Sylvain Chignaguet· QA Analysts
- Alexis Bordais· QA Analysts
- Sophie Dosière· Executive Assistants
- Julie Régentête· Executive Assistants
- Alain Losfeld· Executive Assistants
- Kevin Picq· HR Manager
- Aurélie Belzanne· Public Relations
- Sarah Escoubet· Public Relations
- Stéphane Laulhère· IT System
- Thomas Barbier· IT System
- Marta Tamverk· Administrative Assistant
- François Masciopinto· Thanks to
- Elora Laulhère· Thanks to
- Léo Puginier· Thanks to
- Ali Kaya· Thanks to
- Christophe Guérin· Thanks to
- Omer Ozhan· Thanks to
- Elodie Roucayrol· Thanks to
- Lionel Prévot· Thanks to
- Anaé Ponsonnet· And big kisses to all Asobo Studio new babies
- Aurèle Riou· And big kisses to all Asobo Studio new babies
- Axel Davin· And big kisses to all Asobo Studio new babies
- Clémentine Rizzon· And big kisses to all Asobo Studio new babies
- Eliott Chort· And big kisses to all Asobo Studio new babies
- Marceau Lemasson· And big kisses to all Asobo Studio new babies
- Noélie Fernandes· And big kisses to all Asobo Studio new babies
- Thomas Boinot· And big kisses to all Asobo Studio new babies
- Jürgen Goeldner· President
- Mohad Semlali· Executive Release Manager
- Thierry Ching· Release Managers
- Florent D'Hervé· Release Managers
- Alison Epron· Release Managers
- Marie-Thérèse Nguyen· QA Managers
- Alan Vitige· QA Managers
- Zharina Sunthbocus· QA Lead
- Caroline Alouet· QA Analysts
- Edwin Logez· QA Analysts
- Kevin Malardier· QA Analysts
- Hugo Rosales· QA Analysts
- Estelle Schweichler· QA Analysts
- Emeline Vaïsse-Lesteven· QA Analysts
- Oswaldo Brooks· Additional QA
- Guillaume De Cesare· Additional QA
- Jean Hardy· Additional QA
- Clément Joséph-François· Additional QA
- Amaury Nedel· Additional QA
- Lat Dior Thiam· Additional QA
- Cédric Lagarrigue· Thanks to
- Guillaume Nerces Tutundjian· Thanks to
- Eric-Maria Couturier· Cellist
- Gaëdic Chambrier· Traditional Guitars
- Eléonore Billy· Nyckelharpa
- Jeanne Dorche· Viola Da Gamba
- Benjamin Caillaud· Recorded and Mixed by
- Charlotte McBurney· Amicia
- Logan Hannan· Hugo
- Edan Hayhurst· Lucas
- Tabitha Rubens· Melie
- david knight· Arthur
- Mark Healy· Lord Nicholas, Laurentius, Soldier 1, Guard 4, Servant 1, Voice Director, Performance Capture & Lead Voice Director
- Zachary Falls· Soldier 1, Alchemist 1, Guard 1, Heavy Guard 1, Villager 2
- Max Raphael· Rodric
- Stéphane Cornicard· Vitalis
- Alec Newman· Robert, Soldier 2
- Caroline Loncq· GrandMa, Villager 1
- Jonathan Forbes· Villager 1, Conrad, Soldier 3, Alchemist 3, Guard 3
- Katherine Pageon· Beatrice
- Philippe Spall· Alchemist 2, Guard 2, Heavy Guard 2, Villager 3
- Claude Dorliat· Commercial Executives
- Jeroen Buijs· Commercial Executives
- Gary Jacob· Account Manager
- Miquel García Calvo· Localization Project Managers
- Jan Skovajsa· Localization Project Managers
- Léopoldine Serre· Amicia
- Cécile Gatto· Hugo
- Féodor Atkine Kaufmann· Vitalis
- Kaycie Chase· Lucas, Servant 2
- Eric Aubrahn· Servant 2, Villager 1, Cardinal Gauthier, Guard 3, Alchemist 3, Father Thomas
- Clara Soares· Melie, Servant 1, Villager 1
- Patrick Borg· Servant 1, Laurentius, Guard 4, Soldier 2
- Julien Crampon· Arthur
- Martin Faliu· Rodric
- Jérémie Covillault· Lord Nicholas, Soldier 1
- Bernard Gabay· Robert, Servant 3
- Evelyne Grandjean· Servant 3, GrandMa, Villager 2
- Barbara Tissier· Beatrice
- Jérémie Bédrune· Conrad, Soldier 3
- Loïc Houdré· Villager 2, Guard 1, Alchemist 1, Heavy Guard 1
- Emmanuel Gradi· Guard 2, Alchemist 2, Heavy Guard 2, Villager 3
- Emma Herrmann· Amicia
- Lasse Fell· Hugo
- Peter Weis· Vitalis
- Laszlo Charisius· Lucas
- Chloë Lee Constantin· Melie
- Janek Schächter· Rodric
- Nicolas König· Robert, Soldier 2
- Franziska Herrmann· Beatrice
- Jesse Grimm· Arthur
- Kai-Henrik Möller· Laurentius, Guard 2, Alchemist 2
- Katja Brügger· GrandMa, Servant 3, Villager 2
- Marcus Just· Servant 3
- Jamal Rguigui· Senior Producers
- Eric Chort· Additional Producer
- Luc Heninger· Production Director
- Théophile Gaudron· Executive Producers
- Xavier Marot· Executive Producers
- Loïc Canales· Line Producers
- Léo Cornet· Line Producers
- Claire Vellas· Associate Line Producer
- Marion Deriviere· Executive Producer
- Alison Lau· Production Manager
- Will Edelsten· Production Assistant
- Duncan Gillies· Post Production Supervisor
- Gabriella Scanio· Post Production Coordinator
- Cyril Doillon· Lead Gameplay Programmer, Gameplay Programmers
- Nicolas Bécavin· Lead Engine Programmer, Engine Programmers
- Nicolas Coquard· Gameplay Programmers
- Bruno Colom· Gameplay Programmers
- Scott Latham· Gameplay Programmers
- Lauryl Escoubas· Gameplay Programmers
- Damien Pasqualinotto· Gameplay Programmers
- Romain Jarrier· Gameplay Programmers
- Laurent Aymard· Gameplay Programmers
- Thibaut Blein· Gameplay Programmers
- Thierry Cantenot· Engine Programmers
- Benjamin Hautbois· Engine Programmers
- Anthony Botrel· Engine Programmers
- Xavier Maupeu· Engine Programmers
- Cédric Arnaud· Tools Programmers
- Frédéric Décréau· Tools Programmers
- Martial Bossard· Additional Gameplay Programmers
- Émilien Dupont· Additional Gameplay Programmers
- Audrey Legeai· Additional Gameplay Programmers
- Glen Donoghue· Voice Recording Engineers
- Jon Youseman· Voice Recording Engineers
- Fred Proud· Voice Recording Engineers
- Holly Blaxill· Voice Recording Engineers
- Anthony Jauneaud· Narrative Support
- Elie Buglione· Narrative Support
- Hugo Sahuquet· Narrative Support
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